Commit Graph

166 Commits

Author SHA1 Message Date
deltanedas 52af530d61
emag disposal units to disable pressure requirement (#14630) 2023-03-23 10:55:49 -04:00
Leon Friedrich 2f88173730
DoAfter and other bugfixes (#14669) 2023-03-15 13:05:53 +11:00
Scribbles0 f84f9aa407
Disposals Air (#14407) 2023-03-04 15:08:44 -08:00
metalgearsloth 44fb8a9e2d
Fix rsi sprite access for verbs (#14284) 2023-02-26 18:48:57 +11:00
keronshb 9ebb452a3c
DoAfter Refactor (#13225)
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-02-25 01:01:25 +01:00
metalgearsloth c8f89eca60
ECS dragdrop (#12973)
* ECS dragdrop

No more excuses.

* AAAAAAAAAAAAAA

* kry

* events

* aaaaaaaaaa

* HUH

* Fix stripping

* aaaaaa

* spoike

* asease

* fix table vaulting

* ded

* rebiew

* aaaaaaaaaaaaa

* drag

* aeaeae

* weh
2023-02-13 13:29:34 +00:00
eoineoineoin be94048932
Convert DisposalUnitVisualizer to VisualizerSystem (#13637) 2023-02-03 18:26:50 -04:00
Rane 80d4dc430d
Generic power switch component (#11999) 2023-01-20 08:05:54 -08:00
metalgearsloth bf79d76666
Content update for ECS physics (#13291) 2023-01-15 15:38:59 +11:00
Chief-Engineer 0907989e94
Add DisposalUnit logs (#13309) 2023-01-03 22:45:35 -08:00
metalgearsloth ab07944af8
Remove IPhysBody (#13297) 2023-01-03 17:45:18 +11:00
Leon Friedrich 881a2b2ece
PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Mervill ac588ab15c
Conveyor belt fix (#12713)
Fixes https://github.com/space-wizards/space-station-14/issues/12704
2022-11-23 18:38:39 +11:00
metalgearsloth 6c76061887
Content changes for mapgrid kill (#12567) 2022-11-22 13:12:04 +11:00
DrSmugleaf 7fbc2608e8
Remove redundant read-only VV from datafields (#12626) 2022-11-16 20:22:11 +01:00
Leon Friedrich 0b5a58001c
IListener and IRadio purge (#11980) 2022-11-15 15:09:27 +11:00
metalgearsloth c0abea8047
Content side for removing IMap / IMapGrid comps (#12357) 2022-11-04 10:12:25 +11:00
Leon Friedrich c64a77131a
Fix disposal tube deconstruction (#12323) 2022-11-01 10:53:06 +11:00
Leon Friedrich 78e5e96a3c
Engine update (#12307) 2022-10-31 13:56:17 +11:00
Leon Friedrich 1e97d6defb
Fix disposal unit termination (#12266) 2022-10-28 16:59:01 -05:00
Leon Friedrich c0b657ca18
Remove InteractedWithEvent and friends. (#11939) 2022-10-26 12:15:48 +11:00
DrSmugleaf f323fb7644
ECS and cleanup body system, merge body templates and presets into body prototypes (#11991)
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
2022-10-22 15:46:28 -07:00
metalgearsloth 0b38589728
Raise power events by ref and not broadcast (#11923)
Also some other minor stuff.
2022-10-14 23:08:15 -05:00
Morb a210373972
Localize disposal unit state (#11725) 2022-10-07 01:53:36 +11:00
Mervill 47e1e991b5
Change where the "missed" popup comes from when throwing things into the disposal unit. (#11609) 2022-09-29 12:50:31 -07:00
Mervill 03484d831a
User feedback for when you miss throwing something in disposals (#11426)
* user feedback for when you miss throwing something in disposals

* Update missed message

Co-authored-by: theashtronaut <112137107+theashtronaut@users.noreply.github.com>

* Update Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* missing nullable check

Co-authored-by: theashtronaut <112137107+theashtronaut@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-09-26 14:42:49 -05:00
metalgearsloth 78a4ab6eb2
Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
metalgearsloth 8415f08560
Update disposals code standards (#11076)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-09-10 23:50:59 -07:00
Leon Friedrich 93584f21db
Add entity prototype save test (#10274) 2022-08-17 10:47:58 +10:00
Leon Friedrich 24b21c80f2
Remove duplicate disposal unit verb (#10607)
* Remove duplicate verb

* also fix missing loc string
2022-08-14 20:58:58 -07:00
Julian Giebel b2436c22a7
Adds disposal mailing units (again) (#7630) 2022-08-13 22:57:25 -07:00
Visne 58769634c7
Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Leon Friedrich cfec035b9d
Fix disposal entry (#10230) 2022-08-02 08:35:34 +10:00
wrexbe b5de805083
Mouse disposal nullable patch (#10185) 2022-07-30 21:23:46 -07:00
Lucas 8000d31a62
No handed mobs now cant insert other mobs on disposal (#9993)
* fix mouse now cant insert other mobs on disposal, but still can jump inside

* Apply suggestions from code review

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* using popupSystem depedency and better fluent use

* change where the message You don't have hands are

* Caution popup

Co-authored-by: zero <ribeirolucasdev@gmail.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2022-07-30 21:17:30 -07:00
Leon Friedrich bae540ab2f
Fix gas tank and other hand-interaction bugs (#9700) 2022-07-30 19:56:26 -07:00
Kara 258ec0cac1
Clothing/item ECS & cleanup (#9706) 2022-07-27 03:53:47 -07:00
metalgearsloth b9e876ca92
The real movement refactor (#9645)
* The real movement refactor

* ref events

* Jetpack cleanup

* a

* Vehicles partially working

* Balance tweaks

* Restore some shitcode

* AAAAAAAA

* Even more prediction

* ECS compstate trying to fix this

* yml

* vehicles kill me

* Don't lock keys

* a

* Fix problem

* Fix sounds

* shuttle inputs

* Shuttle controls

* space brakes

* Keybinds

* Fix merge

* Handle shutdown

* Fix keys

* Bump friction

* fix buckle offset

* Fix relay and friction

* Fix jetpack turning

* contexts amirite
2022-07-16 13:51:52 +10:00
Vera Aguilera Puerto aa9281d667
Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. (#8134)
* Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends.

* actually compiles

* Remove commented out code

* funny bracket

* Move archived moles, temperature from GasMixture to TileAtmosphere.

* WIP customizable map default mixture
still VERY buggy

* broken mess
aaaaaaaaaaaaa

* Fix lattice, etc not being considered space

* visualization for "IsSpace"

* help

* Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Holy SHIT it compiles AGAIN

* Fix AtmosDeviceSystem crash at shutdown

* Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate.

* Use space instead of gasmixture immutable for heat capacity calculations

* Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead.

* Fix roundstart tiles not processing

* Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs

Changed Files tab is so large I can't commit both suggestions at once mfw

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-07-04 09:51:34 -05:00
Profane McBane a73a6042d7
Trashbag Alt Verb to dump into disposals + Cigars are tagged as trash (#9203)
* cigars are marked as trash

* alt click added to trashbag disposals interaction

* request changes

* remove redundant check and auto refactor

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-27 14:19:18 +10:00
metalgearsloth 2b6c352aff
Jetpacks (#9023)
* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
2022-06-24 17:44:30 +10:00
themias 31fb49583b
Fix disposal unit endless pressurizing (#9086) 2022-06-23 18:26:20 -07:00
Leon Friedrich fa4c6f63f8
Nullable grid Uid (#8798) 2022-06-20 10:14:35 +10:00
keronshb f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. (#8728) 2022-06-13 09:45:47 +10:00
Acruid 4f9be42f40
Remove Explicit GridId References (#8315)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 11:54:41 +10:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Rane cfd00e74ca
Dumpable component to use a doafter to empty storage into a disposal unit, placeable surface, or the ground (#7792) 2022-05-03 20:00:22 -07:00
Alex Evgrashin 50ae467c76
Remove IDestroyAct, IBreakAct (#7876) 2022-05-02 15:43:25 -07:00
metalgearsloth 72da2db62d
Content changes for grid splitting (#7645) (#7746)
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2022-04-24 13:54:25 +10:00
metalgearsloth ecaad9c349
Revert "Update submodule (again)" (#7730) 2022-04-24 02:26:00 +10:00
metalgearsloth 8c7772630c
Content changes for grid splitting (#7645)
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2022-04-24 00:59:38 +10:00
Leon Friedrich df7289d17c
Fix disposals error when sending something to space (#7626) 2022-04-18 18:01:32 +10:00
Leon Friedrich 39c4d8be1f
Move Anchorable to shared. (#7361)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-04-02 14:52:44 +11:00
Leon Friedrich bfd95c493b
hands ECS (#7081) 2022-03-17 18:13:31 +11:00
mirrorcult 3e6bf54727
Disposals air + new atmos expose event (#6798)
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2022-02-19 17:42:01 -07:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Leon Friedrich ad9ddf1552
Reduce action blocker uses and add target entity to CanInteract (#6655) 2022-02-15 15:06:52 +11:00
Leon Friedrich 1c9ffdc78c
Replace VerbTypes with verb classes (#6525) 2022-02-10 13:30:59 +11:00
Leon Friedrich 133134d9cc
Add insert verb to disposal units (#6463) 2022-02-07 12:54:54 +11:00
Leon Friedrich dd61fb46ea
Adjust interaction ordering & interaction conditions (#6387) 2022-02-05 13:39:01 +11:00
metalgearsloth 2e5808085d
Set mover velocity via system (#6288) 2022-02-02 17:34:25 +11:00
wrexbe 17db0775c8
Auto comp (#6416) 2022-02-02 14:35:40 +11:00
Julian Giebel 305cff2659
Implement ECS alternative for IDragDropOn and fully ECS disposal units (#6380)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-01-31 03:53:22 +11:00
Leon Friedrich 21480c716a
Correct anchor events (#6140) 2022-01-12 18:49:28 +01:00
Paul Ritter 512d6a38c3
get that crap outta here (completely rewrites inventorysystem) (#5807)
* some work

* equip: done
unequip: todo

* unequipping done & refactored events

* workin

* movin

* reee namespaces

* stun

* mobstate

* fixes

* some work on events

* removes serverside itemcomp & misc fixes

* work

* smol merge fix

* ports template to prototype & finishes ui

* moves relay & adds containerenumerator

* actions & cuffs

* my god what is actioncode

* more fixes

* im loosing my grasp on reality

* more fixes

* more work

* explosions

* yes

* more work

* more fixes

* merge master & misc fixed because i forgot to commit before merging master

* more fixes

* fixes

* moar

* more work

* moar fixes

* suffixmap

* more work on client

* motivation low

* no. no containers

* mirroring client to server

* fixes

* move serverinvcomp

* serverinventorycomponent is dead

* gaming

* only strippable & ai left...

* only ai and richtext left

* fixes ai

* fixes

* fixes sprite layers

* more fixes

* resolves optional

* yes

* stable™️

* fixes

* moar fixes

* moar

* fix some tests

* lmao

* no comment

* good to merge™️

* fixes build but for real

* adresses some reviews

* adresses some more reviews

* nullables, yo

* fixes lobbyscreen

* timid refactor to differentiate actor & target

* adresses more reviews

* more

* my god what a mess

* removed the rest of duplicates

* removed duplicate slotflags and renamed shoes to feet

* removes another unused one

* yes

* fixes lobby & makes tryunequip return unequipped item

* fixes

* some funny renames

* fixes

* misc improvements to attemptevents

* fixes

* merge fixes

Co-authored-by: Paul Ritter <ritter.paul1@gmail.com>
2021-12-30 22:56:10 +01:00
Leon Friedrich afc3ae6335
Make more uids nullable (#5794) 2021-12-26 13:32:45 +11:00
Paul 97e47178d7 Revert "fixes a bunch of warnings"
This reverts commit d4d85b663f.
2021-12-20 15:20:27 +01:00
Paul d4d85b663f fixes a bunch of warnings 2021-12-20 13:58:30 +01:00
Vera Aguilera Puerto 684cb76173 Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
Vera Aguilera Puerto c8b65be747 Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
metalgearsloth 8af335097f More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls 2021-12-07 22:22:34 +11:00
DrSmugleaf ab9d0cc6d8 Fix errors 2021-12-05 21:02:04 +01:00
DrSmugleaf 2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto f386b57148 Inline OwnerUid 2021-12-03 16:30:34 +01:00
Vera Aguilera Puerto 5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto ee4ff9cfe8 Inline Name 2021-12-03 15:25:51 +01:00
Vera Aguilera Puerto a5b57c8e10 Inline Transform 2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto 69b270017b Inline TryGetComponent completely, for real 2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto 2ff4ec65d5 Inline TryGetComponent completely 2021-12-03 14:05:27 +01:00
Vera Aguilera Puerto 0feebbff00 Inline HasComponent entirely 2021-12-03 12:23:18 +01:00
Vera Aguilera Puerto 3f8f4c818e
Fixes admin logs and tests to not depend on IEntity caching (#5657)
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2021-12-03 10:25:07 +01:00
20kdc de0a6511cc
Fix disposals trapping you for eternity when leaving via a trunk pipe (#5498) 2021-11-25 13:10:15 +11:00
20kdc eb18f7bc1c
Sending a mob out of a disposals unit shouldn't push them into a wall anymore (#5411)
* Sending a mob out of a disposals unit shouldn't push them into a wall anymore.

* Something something resolves vs. OnRemove fighting it out

* Disposals yeet reduction: Address reviews and other oddities
2021-11-23 16:38:46 -07:00
Acruid fa0ec5cbd9
AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
Vera Aguilera Puerto 48f8dd2284 ActionBlocker CanInteract uses EntityUid exclusively
ActionBlockerSystem fully uses EntityUid now!
2021-11-09 15:05:49 +01:00
Vera Aguilera Puerto c051b1e056 ActionBlocker CanUse uses EntityUid exclusively 2021-11-09 13:21:59 +01:00
Vera Aguilera Puerto 5f9cfaac43 ActionBlocker CanMove uses EntityUid exclusively 2021-11-09 13:15:55 +01:00
Javier Guardia Fernández ec9e65951c
Remove IHandsComponent and ISharedHandsComponent (#5218)
* Remove IHandsComponent and ISharedHandsComponent

* Copy the documentation from the interfaces

* Revert "Copy the documentation from the interfaces"

This reverts commit 7638a2d4817743d487c7b255ba3e56add77dca86.

* Perform a minute amount of cleanup
2021-11-08 15:08:24 +01:00
20kdc 7cdb9dcf86
Disposals fixed under station rotation (#5067)
* Some sanity checks on disposals movement, fix the interpolator

* Technically fix disposal routing, but I'm not done here yet

* Remove disposals reliance on implicit direction sensing entirely.
2021-10-29 19:07:32 +11:00
Javier Guardia Fernández 3e5a856948
Make DisposalUnitComponent.TryInsert ECS (#4959) 2021-10-20 21:12:23 +02:00
Vera Aguilera Puerto b904efb942
Makes many thing that update on paused *not* do that. (#4938) 2021-10-18 23:58:34 +11:00
Leon Friedrich 6cb58e608b
ECS verbs and update context menu (#4594)
* Functioning ECS verbs

Currently only ID card console works.

* Changed verb types and allow ID card insertions

* Verb GUI sorting and verb networking

* More networking, and shared components

* Clientside verbs work now.

* Verb enums changed to bitmask flags

* Verb Categories redo

* Fix range check

* GasTank Verb

* Remove unnecessary bodypart verb

* Buckle Verb

* buckle & unbuckle verbs

* Updated range checks

* Item cabinet verbs

* Add range user override

* construction verb

* Chemistry machine verbs

* Climb Verb

* Generalise pulled entity verbs

* ViewVariables Verb

* rejuvenate, delete, sentient, control verbs

* Outfit verb

* inrangeunoccluded and tubedirection verbs

* attach-to verbs

* remove unused verbs and move VV

* Rename DebugVerbSystem

* Ghost role and pointing verbs

* Remove global verbs

* Allow verbs to raise events

* Changing categories and simplifying debug verbs

* Add rotate and flip verbs

* fix rejuvenate test

* redo context menu

* new Add Gas debug verb

* Add Set Temperature debug verb

* Uncuff verb

* Disposal unit verbs

* Add pickup verb

* lock/unlock verb

* Remove verb type, add specific verb events

* rename verb messages -> events

* Context menu displays verbs by interaction type

* Updated context menu HandleMove

previously, checked if entities moved 1 tile from click location.

Now checks if entities moved out of view.

Now you can actually right-click interact with yourself while walking!

* Misc Verb menu GUI changes

* Fix non-human/ghost verbs

* Update types and categories

* Allow non-ghost/human to open context menu

* configuration verb

* tagger verb

* Morgue Verbs

* Medical Scanner Verbs

* Fix solution refactor merge issues

* Fix context menu in-view check

* Remove prepare GUI

* Redo verb restrictions

* Fix context menu UI

* Disposal Verbs

* Spill verb

* Light verb

* Hand Held light verb

* power cell verbs

* storage verbs

and adding names to insert/eject

* Pulling verb

* Close context menu on verb execution

* Strip verb

* AmmoBox verb

* fix pull verb

* gun barrel verbs

revolver verb
energy weapon verbs
Bolt action verb

* Magazine gun barrel  verbs

* Add charger verbs

* PDA verbs

* Transfer amount verb

* Add reagent verb

* make alt-click use ECS verbs

* Delete old verb files

* Magboot verb

* finalising tweaks

* context menu visibility changes

* code cleanup

* Update AdminAddReagentUI.cs

* Remove HasFlag

* Consistent verb keys

* Remove Linq, add comment

* Fix in-inventory check

* Update GUI text alignment and padding

* Added close-menu option

* Changed some "interaction" verbs to "activation"

* Remove verb keys, use sorted sets

* fix master merge

* update some verb text

* Undo Changes

Remove some new verbs that can be added later

undid some .ftl bugfixes, can and should be done separately

* fix merge

* Undo file rename

* fix merge

* Misc Cleanup

* remove contraction

* Fix keybinding issue

* fix comment

* merge fix

* fix merge

* fix merge

* fix merge

* fix merge

* fix open-close verbs

* adjust uncuff verb

* fix merge

and undo the renaming of SharedPullableComponent to PullableComponent. I'm tired of all of those merge conflicts
2021-10-04 20:29:03 -07:00
Vera Aguilera Puerto 0be5ff829b
Gets rid of all ComponentManager usages. (#4707) 2021-09-28 13:35:29 +02:00
Vera Aguilera Puerto 0767bd3777
Popup ECS Refactor (#4692) 2021-09-26 15:18:45 +02:00
Leon Friedrich 486dc6ca62
Add Alt-click functionality (#4497)
* Fix ItemSlot Bug

* Add Alt-use Key

* Fix TransferAmount window bug

* Alt-click functionality

* Added AltInteract verbs

* Add new verbs

* verb icons

* Changed Comments

* Change Comments

* Fix disposal verbs

* Changed Get...() to Get...OrNull()

* Changed alt-interact combat behaviour

* Update verb icons

* Inventory interact event

* Add Alt+E secondary binding

* Add alt-z keybinding

* Rename AltUse -> AltActivateItemInWorld
2021-08-21 10:20:18 -07:00
Vera Aguilera Puerto ea4ce1c6fc
Refactors throw events, makes cream pies ECS (#4500) 2021-08-21 09:18:23 +02:00
metalgearsloth 4da74d0ee4
Refactor disposals to ECS (#4418)
* ECS up disposals

Also significantly reduced its CPU usage.

* Make update significantly less S L O W

* Start units pressurised

* Client-side flush lerping

* Fix powered not toggling UI

* Fix flush button

* InteractUsing

* Minor optimisations

* Fix collisions

* Make visual state ECS

* Almost done with shared

* Most stuff moved

* Optimise item sleeping
2021-08-12 13:40:38 +10:00
Galactic Chimp 57016d14b4 removed TryGetSound + made some SoundSpecifier datafields required 2021-07-31 19:52:33 +02:00
Galactic Chimp f531c65a0b Merge branch 'master' into replace-sounds-with-sound-specifier
# Conflicts:
#	Content.Server/Actions/Actions/DisarmAction.cs
#	Content.Server/Actions/Actions/ScreamAction.cs
#	Content.Server/Arcade/Components/SpaceVillainArcadeComponent.cs
#	Content.Server/Damage/Components/DamageOnHighSpeedImpactComponent.cs
#	Content.Server/Explosion/Components/FlashExplosiveComponent.cs
#	Content.Server/Physics/Controllers/MoverController.cs
#	Content.Server/Portal/Components/PortalComponent.cs
#	Content.Server/Portal/Components/TeleporterComponent.cs
#	Content.Server/Projectiles/Components/ProjectileComponent.cs
#	Content.Server/Singularity/Components/EmitterComponent.cs
#	Content.Server/Sound/EmitSoundSystem.cs
#	Content.Server/Stunnable/Components/StunbatonComponent.cs
#	Content.Server/Tools/Components/MultitoolComponent.cs
#	Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
#	Content.Shared/Gravity/GravityComponent.cs
#	Content.Shared/Light/Component/SharedExpendableLightComponent.cs
#	Content.Shared/Maps/ContentTileDefinition.cs
#	Content.Shared/Slippery/SlipperyComponent.cs
#	Content.Shared/Standing/StandingStateComponent.cs
#	Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml
2021-07-25 14:12:00 +02:00
Vera Aguilera Puerto 93acc565f0
Makes Airtight ECS. (#4351)
* Makes Airtight ECS.

* Remove atmos holdovers while at it!
2021-07-25 17:04:58 +10:00