Nemanja
3055d7bac5
Mega Antag Refactor ( #25786 )
...
* Mega Antag Refactor
* last minute delta save
* more workshopping
* more shit
* ok tested this for once
* okkkkk sure
* generic delays for starting rules
* well darn
* nukies partially
* ouagh
* ballin' faded and smonkin wed
* obliterated the diff
* Spread my arms and soak up congratulations
* I've got plenty of love, but nothing to show for it
* but there’s too much sunlight
Shining on my laptop monitor, so I
Can’t see anything with any amount of clarity
* ok this junk
* OOK!
* fubar
* most of sloth's review
* oh boy
* eek
* hell yea!
* ASDFJASDJFvsakcvjkzjnhhhyh
2024-05-15 19:48:32 +02:00
Rainfey
b9d2f5a409
Refactor antag rule code ( #23445 )
...
* Initial Pass, Rev, Thief
* Zombie initial pass
* Rebase, Traitor
* Nukeops, More overloads
* Revert RevolutionaryRuleComponent
* Use TryRoundStartAttempt, Rewrite nukie spawning
* Comments, Add task scheduler to GameRuleSystem
* Zombie initial testing done
* Sort methods, rework GameRuleTask
* Add CCVar, Initial testing continues
* Might as well get rid of the obsolete logging
* Oops, i dont know how to log apparently
* Suggested formatting fixes
* Suggested changes
* Fix merge issues
* Minor optimisation
* Allowed thief to choose other antags
* Review changes
* Spawn items on floor first, then inserting
* minor tweaks
* Shift as much as possible to ProtoId<>
* Remove unneeded
* Add exclusive antag attribute
* Fix merge issues
* Minor formatting fix
* Convert to struct
* Cleanup
* Review cleanup (need to test a lot)
* Some fixes, (mostly) tested
* oop
* Pass tests (for real)
---------
Co-authored-by: Rainfall <rainfey0+git@gmail.com>
Co-authored-by: AJCM <AJCM@tutanota.com>
(cherry picked from commit 4e6c59cfe51211064d79a727cc2d37c2a2f55a2c)
2024-03-07 01:06:59 +01:00
IProduceWidgets
4d323c5ffc
Zombie round shuttle autocall waits until more crew are zombied. ( #24379 )
...
More zombie more fun.
(cherry picked from commit fad00bb3b3a82aedea63ec90af729d89d4c9d84b)
2024-01-27 23:42:38 +01:00
DrSmugleaf
c71f97e3a2
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Vordenburg
71d4303393
Lint more stuff ( #19307 )
2023-08-19 11:00:41 -07:00
Nemanja
d55cd23b0a
Zombie Mode 𝓡𝓮𝓭𝓾𝔁 ( #18199 )
...
* zombie mode redux
* the great zombie changes
* fix this
* 65 down to 50
* empty
* Changes to address stalling
* make zombie nukies no longer nukies
* actually work
2023-07-25 15:31:35 -06:00
Tom Leys
d3b6bb62c0
Zombie virus delayed from 20-30 minutes from rule start. ( #16346 )
2023-05-16 01:59:39 -04:00
metalgearsloth
0e81cb4319
Remove diseases ( #15684 )
2023-05-07 17:50:37 +10:00
Nemanja
59349b1b9b
Gamerule Entities, Take 2 ( #15765 )
2023-04-25 20:23:14 -04:00
metalgearsloth
d3552dae00
Revert "Gamerule Entities" ( #15724 )
2023-04-24 16:21:05 +10:00
Nemanja
39cc02b8f9
Gamerule Entities ( #15513 )
2023-04-24 15:20:51 +10:00