Commit Graph

11 Commits

Author SHA1 Message Date
Charlie Morley dc8f12ef1a
make mindbreaker toxin grant a psionic reroll (#4429)
* mindbreaker toxin grants a psionic reroll

* remove unnecessary "dv change" comments on mindbreaker nyano code
2025-11-27 09:04:19 +11:00
William Lemon 48bec2057b
Fractured Form - New Psionic Power (#4506)
* Initial Fractured Form Pass

* Cleanup

* AAAAAAAAAAAAAAAAAAA

* I forgor

* Sometimes naked

* Untouch and touch where applikcable

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Better optional pattern

* Unbreak it

* Minor Spelling Mistake

* Filthy test fix hack

* Filthy hack to appease the test gods

* A normal number of post-PR commits

* AAAAAAA

* Don't know why I didn't do this in the first place

* Some cleanup

* Damn how did I miss this

* Delta Mandated Cleanup

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-10-15 06:42:43 +11:00
deltanedas ec94579ebc
the great namespace refactor (#2574)
* refactor DeltaV/deltav resources to _DV

* change DeltaV namespaces to _DV

* add space before all DeltaV comments

* update xamls

* fix and move arena parallax to _DV

* more fix

* refactor even more stuff

* fix the grid fills

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-01-01 07:50:34 +00:00
Simon df426f2174 Separate CCVars into separate files 2024-11-15 17:42:11 +00:00
deltanedas 845d5841d0
add glimmer/psionic artifact stuff (#1785)
* add TryMakePsionic

* refactor psionic abilities file, add PsionicPowerDetectedEvent

* add glimmer/psionic artifact code

* add glimmer/psionic artifact triggers and effects

* pro

* o

* fix hint

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-12 01:25:59 +00:00
deltanedas 082c3c5627 :trollface: 2024-08-09 19:32:00 +01:00
lzk 73f02aaa0b Add ability to add additional friendly and hostile factions in prototypes (#29636)
* Make friendly and hostile factions in NpcFactionMemberComponent datafiels

* :trollface:

* :trollface:
2024-08-09 17:22:38 +01:00
NullWanderer db47880951
Namespace adjustments 2024-03-24 00:28:07 +01:00
metalgearsloth b1ee2d48ff Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-12-02 20:16:36 +01:00
Debug 805133060d
Update PsionicsSystem.cs (#169) 2023-10-15 17:45:09 -05:00
PHCodes 93c3b03b11
Psionics (#44)
* Psionics

It's a ton of stuff relating to the basic Psionics system and all the powers.

I'm saving this as a bit of a sanity check before moving forward.

Left to do:
1. Implementing the Psionic faction so that the chat works as intended.
2. Adding the start-state cooldown timers to the actions.

* Cleaned up everything with the word 'Psionic' on it.

Got the psionic chat working. Got some other stuff working

* Some final psionic cleanup.

The last batch of content.

* Update RobustToolbox

* rebased

* Revert "Update RobustToolbox"

This reverts commit c0cf35d03f.

* Update RobustToolbox

* Revert "Update RobustToolbox"

This reverts commit c4dc828df7.

* Update RobustToolbox

* Psionics

It's a ton of stuff relating to the basic Psionics system and all the powers.

I'm saving this as a bit of a sanity check before moving forward.

Left to do:
1. Implementing the Psionic faction so that the chat works as intended.
2. Adding the start-state cooldown timers to the actions.

* Cleaned up everything with the word 'Psionic' on it.

Got the psionic chat working. Got some other stuff working

* Some final psionic cleanup.

The last batch of content.

* rebased

* Cleaned up everything with the word 'Psionic' on it.

Got the psionic chat working. Got some other stuff working

* Broken Commit

With these changes in place, the unit does not work. Recording them so i don't lose my work.

* Brings it All Together.

Dawn of the final Commit. Rebase completed.

* Update RobustToolbox

* Changed 'Station Events' to 'StationEvents' and cleaned up the Delta-V Events.yml file of duplicate events.

* Delete ghost_roles.yml

Duplicate.

* Update familiars.yml

* Update familiars.yml

* Update GlimmerReactiveSystem.cs

* Makes tinfoil hats craftable.

* Decided I'm not dealing with adding fugitives or Glimmer Wisps right now.

* Psionic invisibility won't work now that Eye component exists. Or at least, the integrator test won't psas.

* Update special.yml

* Added #nyanotrasen code or //Nyanotrasen code to many, many files.

* Properly fixes comments.

---------

Signed-off-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
Signed-off-by: PHCodes <47927305+PHCodes@users.noreply.github.com>
Co-authored-by: Debug <sidneymaatman@gmail.com>
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
2023-10-08 20:07:53 +02:00