* asset upload
* fixes
* yml
* guidebook, alert
* yml fixes
* yml you silly goose
* yml and ft and just one tiny tiny cs
* wtf is git doing i swear i already comitted these exact files
* i can't believe it took 16 minutes to fail an enum
* test fails begone. please.
* ccvar namespace correction
* ftl changes, namespace fixes again
* wow actiongrant yml conflicts make me angrier than god
* razor weapon dev
* some requested changes
* more requested changes
* step one of who knows how many requested changes
* grabbag of bugfixes
* big refactorenning
* the refactorings continue
* bugfixes, some timering
* ability system feedbacks
* finish detimering
* she feed on my back til i loop
* ough
* linq...
* unity
* mrrrp
* meow
* todo
* mrp
* woe rider mass cleanup be upon ye
* ough
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Revert "woe rider mass cleanup be upon ye"
This reverts commit 5e24490a66389c78efe969d16e43a7c5d52c1249.
* 3 of 9
* omegadictionary begone
* centralize is cosmic cult/sees cosmic cult checks
* durations
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* florbular
Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: pathetic meowmeow <uhhadd@gmail.com>
* feedback is stored in the git
* yaml warrior
* test fail real
* dont specify the default
---------
Signed-off-by: pathetic meowmeow <uhhadd@gmail.com>
Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
* Change BanExemption command to AdminFlags.Ban permissions
* Change LOOC to check for Moderator permission
* Change ListVerbs from Admin to Debug AdminFlags
* Change RunVerbAs from Admin to Fun AdminFlags
* More permission changes
* Change GhostKick to Moderator perm
* Clean up command perms
* fuck
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
* Change the vote and cvar
* Only denies successful votes
* Add comments because I'm a good coder, I swear
* I added a space to the first line of ccvars it's so over
(cherry picked from commit 82ddf451e6d70710a93d40aa1f5bbb7138333fb3)
* Allow game presets to require certain maps
* make preset maps ignore the game map pool
* make it use a map pool prototype
* Typo
---------
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
* Add a way to disable voting for maximum authoritarianism
* Allow disabling specific vote types via cvars
* Migrate standard-vote-to-cvar dictionary to being static
* Makes map vote and roundstart smart about player count.
No more Saltern with 30 players, or Knight Ship with 50.
* a typo
* Address reviews.
* Localized.
Added doc comments to server side voting API.
There is now a 4 minute delay between creating votes of the same type.
Shuffled some code around.
Made a StandardVoteType enum instead of string IDs.
* GameTicker turned into an EntitySystem
* Turns ClientGameTicker into an EntitySystem, turn NetMessages into events
* Change event names to be more consistent with the rest.
* YAML linter uses the dummy gameticker CVar override.
* Fix game ticker initialization order
* Dummy ticker won't spawn players.
* Fix character creation test