Commit Graph

12 Commits

Author SHA1 Message Date
Kara f8f495d521 Make `AmbientSoundComponent.Enabled` readonly (#20438) 2023-09-27 21:59:12 +02:00
DrSmugleaf a88e747a0b
Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Abbey Armbruster f708a8dbf5
Add API to change the sound of AmbientSoundComponent (#18115) 2023-08-03 20:36:10 +10:00
metalgearsloth 68480af109
Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
metalgearsloth 0c83642c5a
Add ambient music (#16829) 2023-05-29 10:44:11 +10:00
Leon Friedrich ae58bb1f1b
Store ambient sound entities on a component tree. (#13110) 2022-12-30 15:10:14 +11:00
Leon Friedrich c7ad6b709e
Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
metalgearsloth 2c927bb24e
Tether gun fixes (#8129) 2022-05-13 18:59:12 +10:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Moony f5c92caef4
Ambience enhancements. (#7073) 2022-03-12 15:20:31 -07:00
wrexbe 17db0775c8
Auto comp (#6416) 2022-02-02 14:35:40 +11:00
metalgearsloth ff40a7665d
Ambient sound system (#4552)
* Ambient sound system

Client-side system that plays audio from nearby objects that are randomly sampled.

* Decent

* Tweaks

* Tweaks

* Comment this out for now

* reduce VM sound

* Fix rolloff

* Fixes

* Volume tweak
2021-09-07 18:47:23 +10:00