Morb
5cb0fb4295
Fix set target zoom data field for ContentEye ( #22292 )
2023-12-16 19:37:31 +01:00
metalgearsloth
82e8da6b11
Optimise mob movement ( #21978 )
2023-12-02 20:28:12 +01:00
metalgearsloth
b1ee2d48ff
Unrevert audio ( #21330 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-12-02 20:16:36 +01:00
metalgearsloth
81a5f97a2e
Gateway destinations ( #21040 )
...
* Gateway generation
* Gateway stuff
* gatewehs
* mercenaries
* play area
* Range fixes and tweaks
* weh
* Gateway UI polish
* Lots of fixes
* Knock some items off
* Fix dungeon spawning
Realistically we should probably be using a salvage job.
* wahwah
* wehvs
* expression
* weh
* eee
* a
* a
* WEH
* frfr
* Gatwey
* Fix gateway windows
* Fix gateway windows
* a
* a
* Better layer masking
* a
* a
* Noise fixes
* a
* Fix fractal calculations
* a
* More fixes
* Fixes
* Add layers back in
* Fixes
* namespaces and ftl
* Other TODO
* Fix distance
* Cleanup
* Fix test
2023-11-19 22:09:46 +01:00
Leon Friedrich
6601803365
Fix ghost FOV bug ( #21614 )
2023-11-12 20:58:56 +01:00
KISS
5dc4cb3b18
Ice anomaly spawns ice underneath it ( #21227 )
...
* added TileAnomalySystem to AnomalyIce
* added FloorIce for station
* created ice crust entity to spawn under ice anomaly
* update draw depth for ice crust
* uh oh, added ice-sliding but at what cost
* resolved mispredicts
* updated sprite alpha, removed appearance component (not used)
* fixed function not reflecting event name, left datafield attributes blank, added one comment about saving data (?)
---------
Co-authored-by: Yurii Kis <yurii.kis@smartteksas.com>
2023-11-12 20:45:18 +01:00
Leon Friedrich
e66c0b5035
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Kara
584779cdb9
Kill `GravityExtensions` ( #20911 )
2023-10-14 22:02:34 +02:00
Leon Friedrich
45d2375818
Fix action-granting items not being predicted ( #20778 )
...
* Ensure actions are predicted
* Fix test fail
2023-10-08 19:58:56 +02:00
Debug
fd2cc8570d
Sync master up to 1/10 ( #74 )
...
* Automatic changelog update
* Make NPC names proper nouns & fix some genders (#20534 )
* Proper names & genders
* Uppercase proper names
* Make Smile female
* fix bingus wrinkly head (#20531 )
* rouny meat and steak (#20526 )
* lost friendship flavor
* add rouny steak
* rouny special meat
* rouny meat textures
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311 )
* Explosive wet floor sign & janitorial suicide vest
* fix attributions
* Remove name & desc from explosive wet floor sign
* Make wet floor sign chameleonable
* Automatic changelog update
* Minor slippery stuff (#20535 )
* Update submodule to 162.2.0 (#20570 )
* Predicted armor (#20560 )
* clean up some lines in smile the slime prototype (#20552 )
* Revert "Use full file path for temp replays (#19002 )" (#20545 )
* Add EyesGlasses into ClothesMate (#20523 )
* Automatic changelog update
* Fix Punpun crew monitor sensor (#20484 )
* Automatic changelog update
* EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394 )
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
* Automatic changelog update
* Make arcades hackable again (#20555 )
* Automatic changelog update
* Health alert tweaks (#20557 )
* Automatic changelog update
* Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564 )
* Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent
* Nukeops todo and cleanup
* Remove Active field
* Add EndedGameRuleComponent
* bartender suit (#20521 )
* give me a drink bartender
* guh
* aARG
* Necropolis and mine walls (#20578 )
* Automatic changelog update
* archaic accent tweaks (#20567 )
* Automatic changelog update
* Add confirmation to kick and respawn in the admin player actions panel (#20542 )
* Remove windows-latest CI runs, remove unused build-test-release.yml (#20540 )
* Change .editorconfig to keep existing attribute arrangement (#20538 )
* Automatic changelog update
* Catch replay start and end errors on round restarts (#20565 )
* Update trivial components to use auto comp states (#20539 )
* Fix role unbans not applying in real time (#20547 )
* Disable AHelp buttons when no player is selected, update button styling (#20568 )
* Automatic changelog update
* Added a toggle fullscreen button (default F11) (#20272 )
* Added a toggle fullscreen button (default F11)
* Removed un-needed comments
* Review Requested Changes
* Fixed Acidental Spacing Change
* bwoink, removed extraneous code
* nothing, litterally
* Automatic changelog update
* Fix not networking markings (#20588 )
* Automatic changelog update
* Update RobustToolbox to v162.2.1 (#20590 )
* Automatic changelog update
* Glorfcode (force say on damage/stun/crit) (#20562 )
* Automatic changelog update
* Fix AHelp progressively showing more AHelp panels (#20591 )
* Automatic changelog update
* caninsert entitystorage tweaks (#20589 )
* Automatic changelog update
* Fix mapping actions crashing on load (#20592 )
* Fix loading a map with a ThirstComponent crashing the game (#20594 )
* Fix electrocution displaying real name of disguised players (#20603 )
* Organ fixes (#20488 )
* Automatic changelog update
* Kettle medical rework (#20435 )
* Initial try at medical rework for kettle
* Re-add decal decorations to Kettle's medical
* Add more lockers to kettle's med
* Actually upload kettle's map, not its proto
* Automatic changelog update
* Added blocked visuals to volumetric pump (#20610 )
* Automatic changelog update
* Move TimedDespawn to engine (#20515 )
* Update submodule to 163.0.0 (#20616 )
* Remove v0.1 version number from local main menu screen (#20617 )
* Remove cloneData parameter from AutoNetworkedField (#20596 )
* Update submodule to 164.0.0 (#20618 )
* fix cognizine ghost role (#20632 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Move ID layer one pixel to correct alignment (#20630 )
* Update nukie hardsuit descriptions (#20529 )
* Make holofans destructable (#20445 )
* Automatic changelog update
* bowl is open (#20453 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Add TestPair.WaitCommand() (#20615 )
* Rename ThreatPrototype and mark fields as required (#20611 )
* Adjust hard bomb shape (#20608 )
* dragon refactor, objectives and use GenericAntag (#20201 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Added generic empty liquids tank (#20563 )
* Move view variables verb to the top of the list with no category and localize it (#20546 )
* saltern update (#20325 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Fix followers leaking (#20643 )
* Add Winter Boots (#20622 )
* add
* fix prototype
* Add QM mantle (#20621 )
* add
* fix prototype
* Automatic changelog update
* Slime mobs breathe nitrogen and resprite their organs (#20577 )
* Slimes breathe nitrogen and resprite their organs
* ups
* mmm
* Automatic changelog update
* Fix the new lizard horn's consistency + issue (#20620 )
* fix
* add
* Revert "add"
This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711.
* Add RandomHumanoidAppearance component to for space ninjas (#20605 )
* Automatic changelog update
* Space cat breathes space (#20550 )
* Space cat breathes space
Made Space Cat lungs ROBUST
* Made Space Cat's lungs ROBUST 2.0
* Automatic changelog update
* Wide anomaly locator (#20581 )
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* add textures
* fix encoding
* fix 2
* Automatic changelog update
* Fixed Telescopic Shield Lighting (#20650 )
* Fixed Telescopic Shield Lighting Bug fix #20199
* no need for these at all
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
* Automatic changelog update
* Add a special hardsuit for nukie medic (#20471 )
* Automatic changelog update
* Carry over other mutations when doing species mutation (#20551 )
* Automatic changelog update
* Add Spanish accent to poncho and sombrero (#20377 )
---------
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: LEVELcat <68501903+LEVELcat@users.noreply.github.com>
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Doru991 <75124791+Doru991@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Skarletto <122584947+Skarletto@users.noreply.github.com>
Co-authored-by: NULL882 <104377798+NULL882@users.noreply.github.com>
Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com>
Co-authored-by: Miro Kavaliou <miraslauk@gmail.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: Kacper Urbańczyk <kacperjaroslawurbanczyk@gmail.com>
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com>
Co-authored-by: daerSeebaer <61566539+daerSeebaer@users.noreply.github.com>
Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
Co-authored-by: drteaspoon420 <87363733+drteaspoon420@users.noreply.github.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com>
Co-authored-by: Tox Cruize <141375638+TexCruize@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Michael Cu <43478115+michaelcu@users.noreply.github.com>
2023-10-03 14:15:46 -05:00
Leon Friedrich
cd2489bff4
Action container rejig ( #20260 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-09-27 21:59:12 +02:00
Kara
4825505589
Mouse rotator system ( #19267 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-09-27 21:59:12 +02:00
metalgearsloth
98cf505f9f
Remove SharedEye (but content) ( #19481 )
2023-09-27 21:59:12 +02:00
Kara
3978228294
`InAir` tweaks & chasm fixes ( #19707 )
2023-09-27 21:59:12 +02:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
DrSmugleaf
c71f97e3a2
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Kara
cd9ceb2378
Ice & snow tile modernization ( #19689 )
...
* Add snow tile edges
* Changes for edge tile prio
* Add support for tile weightlessness
* Add weightlessness to ice
* snow duggy moments
* fix ice thing yeah
* actually why even use weightless movement
* upd8 nukieplanet
* i have no idea what im doing
* sprite modifications
2023-08-31 15:31:23 -06:00
metalgearsloth
cae574cbda
Add tile entity occlusion ( #14626 )
2023-08-30 12:32:35 +10:00
metalgearsloth
0b542098db
Remove ghost compref ( #19478 )
2023-08-25 18:50:46 +10:00
metalgearsloth
1ba517ec84
Fix eye zoom lerp ( #19377 )
2023-08-25 14:41:04 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Leon Friedrich
4d845caa07
Allow zoom command to ignore zoom limits ( #19419 )
2023-08-22 19:27:41 +10:00
Doru991
a554ad24e1
Vehicle stun/sleep immunity fix ( #18962 )
...
* Fix stuns on vehicles
* Unicycle 1984
* Fix sleeping and driving
* Discard that too
2023-08-13 01:13:19 -06:00
Vordenburg
c4067df165
Add IgnoreKudzu for Diona ( #18916 )
2023-08-09 08:24:41 -07:00
metalgearsloth
73c323fd62
Some MoverController cleanup ( #18484 )
...
Was going to code a feature but forgor it already existed so I just cleaned up some Dirty / EntityQuery<T> stuff.
2023-08-01 00:08:52 -04:00
metalgearsloth
1de396d566
Fix jetpack warnings ( #18227 )
2023-07-23 16:00:59 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
metalgearsloth
90110183be
Fix a bunch of logger warnings ( #17691 )
2023-06-27 23:56:52 +10:00
Artjom
cae037d8a8
Zooming for everyone with keyboard keys ( #16605 )
2023-06-17 09:22:21 +10:00
deltanedas
5776512021
fix jetpack popups, minor refactoring ( #17289 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-13 10:27:05 +10:00
Leon Friedrich
fc07ed403c
Fix glue puddle slowdown ( #17260 )
2023-06-12 03:04:42 +10:00
Leon Friedrich
a8eee5878a
Misc replay related changes ( #17102 )
2023-06-05 14:33:49 +10:00
Slava0135
d3f7a9e820
Update puddle stickiness ( #16597 )
2023-06-03 12:34:43 -07:00
metalgearsloth
0c83642c5a
Add ambient music ( #16829 )
2023-05-29 10:44:11 +10:00
metalgearsloth
552fbb0585
Adds grappling gun ( #16662 )
2023-05-27 14:15:15 +10:00
metalgearsloth
676405f08f
Auto-orient rotation for arrivals ( #16417 )
2023-05-14 07:46:28 -04:00
Leon Friedrich
d228f971b0
Try fix collision mispredicts ( #16298 )
2023-05-13 00:02:50 +10:00
Leon Friedrich
2bd5fb3736
Remove obsolete `Fixture.Body` references ( #16259 )
2023-05-09 17:21:26 +10:00
AJCM-git
c882a07cd1
Make mover controller respect footsteps volume sound param ( #16018 )
2023-05-03 09:33:53 +10:00
metalgearsloth
ec9d31d9ab
Mobmover tweaks ( #15942 )
2023-05-01 18:29:35 +10:00
metalgearsloth
caf8755d45
Fix master ( #15883 )
2023-04-29 17:26:18 +10:00
Leon Friedrich
aeebe282d4
Prevent brains from walking ( #15709 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-04-29 16:35:28 +10:00
Leon Friedrich
c7ba2a666b
Fix ghost FOV toggling ( #15751 )
2023-04-25 11:11:42 +10:00
metalgearsloth
7e886dc95a
Follower fixes ( #15348 )
2023-04-23 20:01:15 +10:00
metalgearsloth
9c9c273a4c
Fix zoom command for aghost ( #15687 )
2023-04-23 18:28:51 +10:00
metalgearsloth
e98113c71e
Add scroll zooming for admins and ghosts ( #14061 )
...
* Add scroll zooming for admins
* Bunch of work
* Kinda better kinda worse scrolling
* shared code
* nyoom
* house md
* Fixes
* Log spam
* Fixes
---------
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2023-04-22 04:26:41 -06:00
metalgearsloth
317a4013eb
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
Leon Friedrich
3dbd581382
Fix MovespeedModifierMetabolism state handling ( #15084 )
2023-04-03 13:31:00 +10:00
metalgearsloth
5823e47442
Fix jetpack assert ( #14752 )
2023-03-22 15:58:53 +11:00
metalgearsloth
6157dfa3c0
Salvage dungeons ( #14520 )
2023-03-10 16:41:22 +11:00
metalgearsloth
37f432ca58
Procgen biomes ( #13487 )
...
* Planetmap tiles
Biomes etc etc
* a
* oop
* Chunk-based rendering
* funny
* Less allocations
* Fix overdraw
* Content tile edge support
Also updated grass to use it as a POC.
* Kindly revert
* Update for variant edges
* fixes
* Use fastnoise
* Remove redundant group
* a
* refactor a fair bit
* Prototype data instead
* tweaks
* a
* fix maths
* working
* a
* Slightly better empty support
* a
* flowers
* sounds
* lewd
* Networking
* more fixes
* better
* colours
* Some chunk loading
* Proper loading and unloading
* Better loading
* Fix parallax and movement sounds
* Anchoring support + decal setup
* Most of the way to load and unload
* Decal loading kinda werkin
* large trees
* started diffing
* a
* Variant support and deserts
* a
* snow
* agony, even
* working again
* todo
* a
* laba tiles
* aeiou
* a
# Conflicts:
# Resources/Prototypes/Entities/Tiles/planet.yml
# Resources/Prototypes/Tiles/planet.yml
# Resources/Textures/Tiles/Planet/Lava/lava.rsi/meta.json
* laba
* Add lava
* Initial ignition
* triggers
* a
* a
* y
* Add basalt tiles
Did some unconventional things for the animation + rocks.
* fixies
* mergies
* promotion
* lava biome
* Lava planet start
* cleanup and more lava
* laba
* maccas
* biome stuf
* weh
* bongflicts
* aeaeae
* More fixes
* a
* these too
2023-02-12 02:15:09 +00:00
Leon Friedrich
4b65fb1579
Try fix some mover jank ( #13503 )
2023-01-16 01:20:22 -07:00
metalgearsloth
bf79d76666
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
...
Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-01-13 16:57:10 -08:00
metalgearsloth
ea16cc9fba
Reset eye lerp on parent map change ( #12986 )
2023-01-12 23:10:51 +11:00
metalgearsloth
ab07944af8
Remove IPhysBody ( #13297 )
2023-01-03 17:45:18 +11:00
Leon Friedrich
d2fd925829
remove DeferredUpdate from mover code. ( #13198 )
2022-12-27 12:51:21 +11:00
metalgearsloth
95e72e61d8
Remove mob pushing ( #13191 )
2022-12-27 12:47:59 +11:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
metalgearsloth
d50517b225
Fix gravity shenanigans ( #12866 )
2022-12-18 16:03:23 +11:00
metalgearsloth
3b3963083b
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
metalgearsloth
748b79d1df
Fix duplicate mech footstep sounds ( #12972 )
...
* Fix duplicate mech footstep sounds
We just add a new component for relay targets so we can use that for audio prediction.
* Fix cwash
* woop
2022-12-11 07:18:25 -06:00
Nemanja
913e1ee676
Exosuit: Ripley ( #12668 )
...
* mechs
* interaction relay
* atmos handling
* fuck around with interaction events
SPAGHETTI CODE OH MY GOD
* more sprites and whatever the hell
* more mech shit
* more shit for equipment
* starting equipment (for nukie mechs and such)
* equipment cycling
* starting with some of the ui
* a fat chunk of ui prototyping
* done tinkering with ui
* a bunch of ui stuff and what have yous
* cleaning up grabber and state handling
* make the ui actually functional + watch me port a million icons
I swear i'll prune the sprites later blease
* start on construction
* construction yo mamma
* remove some unused files
* fix a silly
* make the graph sane
* make it actually constructible.
* print the boards as well, bozo
* rebalance part prices
* eject action
also i appease the russians by remembering to localize
* Punch Shit
* make mech integrity and repairs work
* Make the UI more based
STOMP STOMP STOMP STOMP
* make equipment even more based
* batteries and other such delights
* make the ui look pimpin af
* make the construction mega based
* UI but so epic
* equipment
* some sweat tweaks
* damage rebalancing
* restructure tech
* fix some shit
* mechs inherit access
* make icons actually use sprite specifiers
* TRAILING COMMAA!!!!!
* fix a mild indentation sin
* undo this change because it isn't needed
* actually fix this
* secret webeditting shhhh
* place this tech here
* comments
* foo
2022-12-10 11:05:39 -06:00
metalgearsloth
ca60c14b03
Fix planet footstep modifier ( #12887 )
2022-12-08 12:56:12 +11:00
metalgearsloth
4f6ead57bf
Revert "Multi-threaded mob movement" ( #12809 )
2022-11-30 12:39:02 +11:00
metalgearsloth
d8bc7e1cb7
Multi-threaded mob movement ( #12611 )
2022-11-30 09:41:26 +11:00
DrSmugleaf
7fbc2608e8
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Leon Friedrich
0986bfa7be
Prevent relay recursion ( #12597 )
...
Fixes https://github.com/space-wizards/space-station-14/issues/12562
2022-11-15 11:45:25 +11:00
rolfero
1151ca42e5
changing accumulators to timespan targets ( #12407 )
...
* changing accumulators to timespan targets
* Update Content.Server/Abilities/Mime/MimePowersSystem.cs
Co-authored-by: 0x6273 <0x40@keemail.me>
* Update MimePowersSystem.cs
* serializing timespans and adding pausetime where applicable
* remove nullable
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
Co-authored-by: 0x6273 <0x40@keemail.me>
2022-11-08 13:59:34 -06:00
Rane
6577532adf
Make #11647 actually function ( #12229 )
2022-10-26 16:22:12 -07:00
metalgearsloth
15029b8410
Optimise mob moverment a little bit ( #12136 )
2022-10-22 14:50:25 -07:00
Leon Friedrich
19586ea46c
Reset movement on player (de)attach ( #12073 )
2022-10-22 10:50:14 +11:00
metalgearsloth
1782eb6ad7
Fix even more warnings ( #11968 )
...
Also more instances of someone using TryComp instead of HasComp
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-16 08:49:22 -07:00
Leon Friedrich
4148b252c5
Some vehicle bugfixes ( #11692 )
2022-10-04 13:49:46 +11:00
Nemanja
0718b0f040
add whitelist support for slow contacts ( #11647 )
2022-10-01 18:36:44 -07:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
metalgearsloth
12e1a961d6
Reduce knocked down players tile friction ( #11035 )
2022-09-10 23:49:10 -07:00
metalgearsloth
06c9afeaa1
Eye lerping tweaks ( #11162 )
2022-09-11 07:51:41 +10:00
metalgearsloth
7813af46cf
Invert camera controls ( #11119 )
...
Kinda makes more sense as defaults.
2022-09-08 17:06:39 -05:00
metalgearsloth
f4f2d76a76
Fix eye rotation for no-input mobs ( #11033 )
2022-09-05 19:28:59 -07:00
metalgearsloth
3fa666bd06
Snap to nearest cardinal on traversal ( #10869 )
2022-08-29 15:59:19 +10:00
metalgearsloth
5b42861539
Smooth docking traversal ( #10822 )
2022-08-29 15:05:53 +10:00
metalgearsloth
d767ce9585
Fix a bunch of warnings ( #10886 )
...
* Fix a bunch of warnings
Also made ensnareable not broadcast as they're only used directed.
Mainly just Get<T> and AppearanceSystem
* buckle too
* fix tests
Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-08-27 20:26:35 -07:00
Leon Friedrich
75e8e6d8b3
Remove Ratatouille ( #10859 )
2022-08-26 09:39:25 +10:00
Leon Friedrich
35475bac55
Partial kudzu fix ( #10854 )
2022-08-25 23:34:05 +10:00
Julian Giebel
99aab9f409
Adds the super speed smite ( #10707 )
...
* Add super speed smite
* Increase acceleration and speed so it can actually gib
2022-08-23 09:04:17 -05:00
Leon Friedrich
307e4a455f
Set MoverController angular velocities to zero ( #10715 )
2022-08-23 21:59:46 +10:00
Morb
1e6e4a2e34
Add bare footstep sounds ( #10272 )
2022-08-08 19:03:56 +10:00
metalgearsloth
a29d8b9fa2
Carp wave spawner and dragons as an actual event ( #10254 )
2022-08-08 10:18:14 +10:00
Leon Friedrich
c7ad6b709e
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
metalgearsloth
bfac53e7bc
Per-map parallax support ( #9786 )
...
* Per-map parallax support
* Comments for future sloth
* c
* bet
* Fix exception
* VV support
* Fix parallax
* mem
* weightless sounds
* Gravity stuff
* placeholder coz im too lazy to stash don't @ me son
* decent clouds
* sky
* Fast parallax
* Imagine spelling
* Loicense
* perish
* Fix weightless status
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-07-25 00:10:23 -05:00
metalgearsloth
40a7584c2f
Gas tank internals alerts ( #9567 )
2022-07-25 14:42:25 +10:00
metalgearsloth
dad26db137
Fix a bunch of mover bugs ( #9999 )
...
* Fix a bunch of mover bugs
Just regressions from random things
* Fix vehicle movement I guess
2022-07-25 14:16:24 +10:00
metalgearsloth
2268fdd24b
Add gravitycomponent support to maps ( #9857 )
...
* Add gravitycomponent support to maps
The alert still needs fixing if you want planets.
* move
2022-07-18 19:49:52 +10:00
metalgearsloth
0378a23790
Make shuttle brakes use thrusters and bandaid shuttle movement ( #9826 )
2022-07-17 19:36:08 +10:00
metalgearsloth
94141ad021
Don't relay incapacitated move inputs ( #9822 )
2022-07-17 14:31:49 +10:00
metalgearsloth
b9e876ca92
The real movement refactor ( #9645 )
...
* The real movement refactor
* ref events
* Jetpack cleanup
* a
* Vehicles partially working
* Balance tweaks
* Restore some shitcode
* AAAAAAAA
* Even more prediction
* ECS compstate trying to fix this
* yml
* vehicles kill me
* Don't lock keys
* a
* Fix problem
* Fix sounds
* shuttle inputs
* Shuttle controls
* space brakes
* Keybinds
* Fix merge
* Handle shutdown
* Fix keys
* Bump friction
* fix buckle offset
* Fix relay and friction
* Fix jetpack turning
* contexts amirite
2022-07-16 13:51:52 +10:00
metalgearsloth
6acd941ffb
Jetpack QOL tweaks ( #9563 )
2022-07-09 18:24:48 +10:00
TekuNut
6eba481657
Separate jetpack movement speed modifier ( #9363 )
2022-07-07 11:29:25 -07:00
Nemanja
6d9bc04487
Magboots ECS and Cleanup ( #9245 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-07-06 21:46:35 +10:00
Kara
12d4828d65
Some footstep tweaks ( #9355 )
...
* Lower footstep volume slightly
* more tweaks
2022-07-02 14:48:38 -05:00
Kara
11d68e6b36
Feet update ( #9344 )
...
* Footstep sounds update
* adjustments I thought of
2022-07-02 04:54:39 -05:00
Leon Friedrich
8df89bd055
Misc state handling changes ( #9265 )
...
* misc state handling changes
* ambient dirtying
2022-06-29 13:11:09 +10:00
Júlio César Ueti
2ae4e80732
Fixes jetpacks not shutting off on lack of fuel ( #9206 )
...
* Push
* tolerance and reduced moles
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-27 14:36:20 +10:00
metalgearsloth
521ed99766
Evac shuttle ( #8931 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-26 15:20:45 +10:00
metalgearsloth
79c1cef566
Jetpack fixes ( #9107 )
2022-06-24 19:45:53 +10:00
metalgearsloth
2b6c352aff
Jetpacks ( #9023 )
...
* Movement acceleration
* tweaks
* Weightless refactor coz fuck it
* CCVars
* weightless movement tweaks
* Some cleanup while I'm here
* dorkpacks
* thanks fork
* fixes
* zoomies
* toggles
* hmm
* yamls
* b
* so true
* Effects refactor
* namespace
* review
2022-06-24 17:44:30 +10:00
metalgearsloth
5169ade3fd
Movement acceleration ( #8969 )
2022-06-23 12:13:22 +10:00
metalgearsloth
8905996cfc
Make raiselocalevent not broadcast by default ( #8998 )
2022-06-22 09:53:41 +10:00
Leon Friedrich
fa4c6f63f8
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
Leon Friedrich
4c4bc39ae7
Fix cross grid movement ( #8790 )
2022-06-12 16:50:10 +10:00
Acruid
4f9be42f40
Remove Explicit GridId References ( #8315 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 11:54:41 +10:00
Pieter-Jan Briers
a323ba8223
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
Pieter-Jan Briers
cecf87997b
Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )
2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto
c5f7c61041
Fix some friend access violations by allowing others access. ( #8594 )
...
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
Leon Friedrich
38f67722af
Fix nullable error ( #8632 )
2022-06-03 18:26:06 -07:00
Moony
130302a262
Adds twenty-one new smites, moves the explosion smite to the verb category. ( #8456 )
...
* Adds seven new smites, moves the explosion smite to the verb category.
* adds even more smites.
* Even more smites, some messages for specific smites.
* Adds even more smites.
* Removes some junk, adds a smite that angers the pointing arrows.
* get rid of dumb component.
* Remove mistake from verb menu presentation.
* How did that happen?
* whoops
* c
* e
* fuck
* Loading...
* removes the BoM go away
* adds the funny kill sign. Fixes ghost smite.
* Move systems around.
* Adjust organ vomit.
* Adds a smite that turns people into an instrument, and one that removes their gravity.
* oops
* typo
Co-authored-by: Veritius <veritiusgaming@gmail.com>
2022-05-27 00:41:18 -07:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Rane
98cd4fdb58
Vehicles ( #7336 )
2022-04-23 18:05:02 -07:00
Leon Friedrich
87eede8785
Cache CanMove ( #7480 )
2022-04-10 14:48:11 +10:00
metalgearsloth
ba9312ccc7
Predicted footstep sounds ( #7107 )
2022-03-14 02:42:39 +11:00
metalgearsloth
6bf24e748b
Revert "Predicted footstep sounds" ( #7068 )
2022-03-11 14:56:43 +11:00
metalgearsloth
f1e6a352a8
Predicted footstep sounds ( #7060 )
2022-03-11 12:48:03 +11:00
Leon Friedrich
c4ecb1678a
Fix more movement-rotation issues ( #7016 )
2022-03-07 18:05:44 +11:00
metalgearsloth
834b2e4d58
Disable pushing ( #6760 )
2022-03-03 13:32:03 +11:00
Leon Friedrich
79b05c4e9b
Fix how movement sets an entities' rotation. ( #6960 )
2022-03-02 13:18:04 +11:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
metalgearsloth
2e5808085d
Set mover velocity via system ( #6288 )
2022-02-02 17:34:25 +11:00
wrexbe
17db0775c8
Auto comp ( #6416 )
2022-02-02 14:35:40 +11:00
Paul Ritter
9e1607722d
removes componentdependencies ( #6160 )
2022-01-15 13:26:37 +11:00
Moony
bd359dd54c
Makes magboots grant gravity. ( #6054 )
2022-01-14 01:13:25 +11:00
Leon Friedrich
013edcc545
Prevent inventory events from being relayed to pockets ( #6074 )
...
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2022-01-10 15:37:20 +11:00
moonheart08
373bc2d9f8
Players now move slower.
2022-01-08 15:38:30 -06:00
Pieter-Jan Briers
a0af197259
Set outside prediction flags on system/inputs to work without prediction.
...
This needs to be gone through more thoroughly but it works somewhat.
2021-12-30 03:12:04 +01:00
Vera Aguilera Puerto
7a61f784ca
Fixes moving in space.
2021-12-27 21:11:29 +01:00
Vera Aguilera Puerto
525c38b794
Move Eye Lerping to content and fix/improve it a bunch. ( #5900 )
2021-12-27 18:50:00 +01:00
Vera Aguilera Puerto
4dcfebfd53
Fix build
2021-12-08 17:44:39 +01:00
Vera Aguilera Puerto
cdc8336695
Even more resolve removals.
2021-12-08 17:41:14 +01:00
Vera Aguilera Puerto
0a71b62305
Fix build.
...
I HATE STATIC I HATE STATIC I HATE STATIC
2021-12-08 13:07:24 +01:00
Vera Aguilera Puerto
c8b65be747
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
metalgearsloth
8af335097f
More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
2021-12-07 22:22:34 +11:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
2bfec7ec62
Some more fixes
2021-12-04 14:14:22 +01:00
Vera Aguilera Puerto
2ff16a580b
Bunch more error fixes.
2021-12-04 12:59:44 +01:00
Vera Aguilera Puerto
f386b57148
Inline OwnerUid
2021-12-03 16:30:34 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10
Inline Transform
2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
69b270017b
Inline TryGetComponent completely, for real
2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto
2ff4ec65d5
Inline TryGetComponent completely
2021-12-03 14:05:27 +01:00