Commit Graph

8 Commits

Author SHA1 Message Date
Tayrtahn b1c9241e1f Cleanup: Remove redundant prototype name specifications (#35793)
* Remove redundant prototype name specifications

* These can stay
2025-03-23 15:57:26 +00:00
Tayrtahn 4fa80ae2d8 Fix prototypes so they pass analyzer checks (#35435) 2025-03-01 14:18:26 +00:00
Ed 54dc36cab1 RoomSpawner mask (#33110)
* RoolFill can now spaw rooms with any size

* tile ignoring

* upgrade interior

* simplify

* Update DungeonSystem.Rooms.cs

* center rooms

* Update RoomFillComponent.cs

* Update RoomFillComponent.cs

* Update DungeonSystem.Rooms.cs

* Remove roomfillcoponent from integration test

* Update EntityTest.cs

* remove nullable size, replaced with minsize and maxsize

* clear existing logic refactor

* delete this one
2025-03-01 12:52:39 +00:00
DrSmugleaf 4257bd2c7e Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
metalgearsloth ae01618874
Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
metalgearsloth acf79a8209
Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#15551) 2023-04-20 11:43:54 +10:00
Ygg01 71f358a027
Replace `ResourcePath` with `ResPath` (#15308) 2023-04-19 23:39:17 +10:00
metalgearsloth 6157dfa3c0
Salvage dungeons (#14520) 2023-03-10 16:41:22 +11:00