Commit Graph

15 Commits

Author SHA1 Message Date
āda 755233ab19 TriggerOnPlayerSpawnComplete and ExplosionOnTrigger (#39820) 2025-12-29 11:39:11 -06:00
Charlie Morley 0668879577 prevent repeat TriggerOnCollide triggers (#40428)
* prevent repeat TriggerOnCollide triggers

* review comment: remove TriggerOnCollide when out of triggers
2025-12-29 11:39:10 -06:00
āda 473e3f7fa7 TriggerOnMeleeHit and more (#39826)
Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:33 -06:00
SlamBamActionman b0f80ffa74 TriggerOnSimpleToolUsage and add tool locks to syndicate items (#39900) 2025-11-23 15:22:31 -06:00
beck-thompson 6f8377683c Syndicate locks are now selectable (#39532)
* Syndicate locks are now selectable

* Minor tweaks

* Make not syndicate themed

* Address refview

* review

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:31 -06:00
slarticodefast 149780c5c4 Hand pickup and drop triggers (#39663) 2025-11-23 15:22:26 -06:00
ViolentMonk f17696b682 Trigger for OnInteractUsing (#39692)
* Add trigger for InteractOnUsing

* Add blacklist and targetUsed fields

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnInteractUsingComponent.cs

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:26 -06:00
Artxmisery dc91d59b8a Equip and unequip triggers (#39675)
* added equip and unequip triggers for equipment and equipee

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnDidEquipComponent.cs

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:26 -06:00
slarticodefast 38f8e6e1b1 Throwing triggers (#39650)
throw triggers
2025-11-23 15:22:25 -06:00
Studio Fae-Wilds 328db990cf Add trigger-refactor components and systems: Batch 1 (#39391)
* Adds the following batch of trigger refactor components and their associated systems:

TriggerOnLand: LandEvent
TriggerOnExamined: ExaminedEvent
TriggerOnUnbuckle: UnbuckledEvent
TriggerOnBuckle: BuckledEvent
TriggerOnStrap: StrappedEvent
TriggerOnUnstrapped: UnstrappedEvent

* Removes unnecessary lines from comment

* Fix comment formatting, corrects grammar and increases comment clarity.

* adds last forgotten edit to comments

* Update Content.Shared/Trigger/Systems/TriggerOnStrappedOrBuckledSystem.cs

Removes unnecessary comments

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnBuckledComponent.cs

Increases comment clarity

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnExaminedComponent.cs

Increases comment clarity

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnLandComponent.cs

Increases comment clarity

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnStrappedComponent.cs

Increases comment clarity

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnUnbuckledComponent.cs

Increases comment clarity

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnUnstrappedComponent.cs

Increases comment clarity

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* refactored TriggerOnStrappedOrBuckledSystem.cs
removed TriggerOnExaminedSystem.cs and moved it into TriggerSystem.Interaction.cs

Changes currently untested, not sure how to make it so modders can change what method they want sending out the appropriate trigger key but want to save progress working on it and get feedback from maintainers

* Removed component which already exists as part of TriggerSystem.Interaction.cs

* Restores accidentally removed component

* Apply suggestions from code review

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:25 -06:00
Artxmisery 0a23f3cad2 Add container-related triggers (#39647)
* added triggers for when an entity is inserted or removed from a container, for both the entity and the container

* removed unnecessary comments

* consolidated into one shared system for all four triggers

* consolidated into one shared system for all four triggers

* named it right this time

* made container owner user of got triggers and added guard statements

* container id

* Update Content.Shared/Trigger/Components/Triggers/TriggerOnRemovedFromContainerComponent.cs

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:25 -06:00
āda 8052c63437 Trigger on round end (#39545)
* works if it works

* small rewording

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Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:24 -06:00
āda c73cecbea4 ExtinguishOnTrigger and TriggerOnInteractHand (#39537)
* simplely one commit

* simplelly two commit

* requested changes

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Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-11-23 15:22:23 -06:00
beck-thompson 6ff6cf47be Add voice locks to various hidden syndicate items (#39310) 2025-11-23 15:22:23 -06:00
slarticodefast 2d14cd4cc0 Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00