* Grappling gun ReelRate can be changed Moves ReelRate constant from SharedGrapplingGunSystem to GrapplingGunComponent, so it's Reel speed can be changed. * Add coment + remove redudant
(cherry picked from commit c9b700a2d4ea7e25cfa014bf83720258bb43cae9)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>