Commit Graph

93 Commits

Author SHA1 Message Date
Arendian 4cd70b241c
Disposable turret explodes when empty (#18175)
* turret go boom

* fix ammo

* universal function name

* Also explodes when destroyed

* comment added

* Triggerwhenemptycomponent added

* comment adjusted

* Updated uplink description

* Moved to own event file

* file namespace

* rerun tests

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Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru>
2023-08-01 15:38:22 -04:00
Arendian 2c5f202dca
Eject casings some distance from the gun (#18081)
Makes bullet casings launch a bit away from you when shooting a gun. Cycling still drops it at your feet.

---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-07-29 14:07:31 -07:00
metalgearsloth e755509fc7
More miscellaneous compiler warning fixes (#18228) 2023-07-23 16:03:57 +10:00
metalgearsloth 68480af109
Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
metalgearsloth 619a8e630f
Fix muzzle flash lights (#17843) 2023-07-06 14:42:38 +10:00
metalgearsloth 90110183be
Fix a bunch of logger warnings (#17691) 2023-06-27 23:56:52 +10:00
deltanedas 25763e4ace
add an event to prevent gun shooting (#17104)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-08 12:15:39 +10:00
metalgearsloth 552fbb0585
Adds grappling gun (#16662) 2023-05-27 14:15:15 +10:00
metalgearsloth 6417bb4fa0
Proto-kinetic crusher (#16277)
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
2023-05-14 13:15:18 +10:00
metalgearsloth 84e1b6f695
Gun + PKA fixes (#16244) 2023-05-08 22:37:40 +10:00
Nemanja 98481fb9a2
Spray Nozzle & Backpack Water Tank (#16133) 2023-05-06 11:50:09 +10:00
metalgearsloth d51d74d934
Content fixes for timeoffsets (#15934) 2023-05-01 14:49:25 +10:00
metalgearsloth 9efca42715
Fix gun dump bug (#15936) 2023-04-30 16:33:03 +10:00
deltanedas 868fea19fb
ignore prediction on guns disabled popup (#15138)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-14 12:44:26 -07:00
Kara 47262a6998
Gun auto state handlers (#15186)
* battery auto state

* basic entity autostate

* ballistic autostate

* flyby

* cartridge ammo

* gun

* Revert "battery auto state"

This reverts commit 35b7d62f303fddb0edd9eb7a922e3c26b7a5f7fb.

* silly
2023-04-13 18:08:56 -07:00
DrSmugleaf b947856431
Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Leon Friedrich 29ad3e50ac
Fix weapon cooldown serialization while mapping (#15123) 2023-04-05 17:37:50 -06:00
Kara 2ba333cb55
Buff bullet impulses a wee bit (#14858) 2023-03-25 20:55:24 -05:00
deltanedas 27e5fe5767
pneumatic cannon fixes (#14705)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-03-25 16:15:46 -07:00
metalgearsloth 330bb7bb14
Remove gun .Owners (#14585) 2023-03-11 20:08:22 +11:00
metalgearsloth c90f48a220
Nerf bullet impulses (#14145) 2023-02-23 12:37:57 +11:00
Kara 7253592126
Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
metalgearsloth bf79d76666
Content update for ECS physics (#13291) 2023-01-15 15:38:59 +11:00
Leon Friedrich f1cb0ca37a
Misc replay related changes (#13250) 2023-01-08 05:04:09 +11:00
Salex08 d341f456de
Shot Projectile cause impulses in Space like they were supposed to (#12264) 2022-11-05 14:08:32 +11:00
metalgearsloth 5373fec641
Fix a bunch of warnings (#11965)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-16 08:44:23 -07:00
metalgearsloth 600c0e3255
Fix a few warnings (#11576) 2022-10-04 14:24:19 +11:00
metalgearsloth 78a4ab6eb2
Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
metalgearsloth 2f07270744
Add examines for damage values (#11090)
* Add examines for damage values

Even immersive sims still give you values.

We should also do this for armour so people don't have to yml dive and so the general public actually know the balance of things.

* Slightly better

* Cleanup
2022-09-08 18:08:14 -05:00
metalgearsloth 0286b88388
NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-06 00:28:23 +10:00
metalgearsloth d767ce9585
Fix a bunch of warnings (#10886)
* Fix a bunch of warnings

Also made ensnareable not broadcast as they're only used directed.
Mainly just Get<T> and AppearanceSystem

* buckle too

* fix tests

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-08-27 20:26:35 -07:00
metalgearsloth d2f1981172
Fix bang, ded (#10768) 2022-08-22 19:28:31 -07:00
metalgearsloth 64a25dc8f6
Fallback to guncomp on the entity (#10659) 2022-08-17 19:32:34 -07:00
metalgearsloth 75dfbdb57f
Fix muzzle flashes for other players (#10454) 2022-08-09 14:30:32 +10:00
Kara ad7889e8a9
Magic staves + wands (#9070) 2022-07-14 19:45:27 -07:00
metalgearsloth cd4b7bd85c
Muzzle flash enhancements (#9527) 2022-07-14 23:03:48 +10:00
metalgearsloth 5107bc3be7
Bullet impact effects (#9530) 2022-07-09 13:46:11 +10:00
Rane 5d3b6aa8d6
Add tag to let entity not fire guns (#9293) 2022-07-01 20:16:22 -07:00
metalgearsloth 2b6c352aff
Jetpacks (#9023)
* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
2022-06-24 17:44:30 +10:00
keronshb f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. (#8728) 2022-06-13 09:45:47 +10:00
metalgearsloth e06cabecbb
Gun spread overlay (#8588) 2022-06-04 14:19:14 +10:00
metalgearsloth c021cadd46
Gun sound fixes (#8592) 2022-06-02 19:13:13 +10:00
metalgearsloth fb943a61dc
Gun refactor (#8301)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-01 19:59:58 +10:00