Commit Graph

13 Commits

Author SHA1 Message Date
Flareguy 23d4866853 Ports a fuckton of vox clothing from Paradise and /vg/station (#27021)
* adds a bunch of vox clothing sprites

* bird up

* bee mask

* fix test fails. i hope. this better be the only damn one

* fix "eqipped"

* A.

* outerclohting

* ???

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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-08-12 02:16:28 +01:00
Ps3Moira 77887591fc
Fix Cigars Sprites + YAML fix for Inhand unlit cigars/cigs (#28641) 2024-06-08 20:23:19 +02:00
metalgearsloth 55e1c39abb
Fix standart -> standard and dressfilled test fail (#26942)
Fix standart -> standard

(cherry picked from commit dc19964d84149354bb10fd186283f1a9d7da9cf5)
2024-04-21 21:56:25 +02:00
BriBrooo 3d31da86b4
fixed cigarette sprites (#26801)
(cherry picked from commit 356c2799cf0064c7345aa0ca7de8126dc4e703f1)
2024-04-21 21:28:53 +02:00
Null 0cdd16bc4d
Convert to Unix 2024-03-27 11:05:48 +00:00
Fluffiest Floofers f9df410cff
Vulpkanin mask and helmet custom sprites (#517)
* First batch buuuuuuuuuuh

So much stuff to redo

* gasmasks

* other important masks

* the rest of the one from that PR

* ert

* the smokeables

* changed smokeables sprite position

ye they looked goofy

* Remove paramed one

Doesn't fit anymore

* remove duplicate inventory comp

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Signed-off-by: Fluffiest Floofers <thebluewulf@gmail.com>
2023-12-06 09:16:14 +01:00
Tollhouse 8dedabbb8f
Dan's Soaked Smokes (#19150)
* Added all the basics I think I needed for the basic cigs to show up in vendors and game. Need to implement the randomizer to grab varied chems from a list.

* Forgot a png

* Smokes work just need sprite work and random

* First pass on random cigs

* Cigarettes are named now just randomization left

* Finished on my end.

* Whoops

* Nutrient is not availiable for smokes I guess?

* Testing fixes

* Dunno found this on the filledbookshelf might work here?

* I dont know what Im doing wrong but I think this might work.

* Trying with orgroups in the pack YAML

* It seems to not like the food chems. Commented them out.

* THC is also a no go. Also increased storage size of pack to total pool. Given the low prob should still should never hit max volume.

* I have a sneaky suspicion its the size of the container and pool of fill items.

* Messed with the size of the cigarrettes so they all have a chance to fit and the size of box stays consistent.

* Apparently non whole number size is a no go.

* Cartons were to small and added maxamount on cigarettes.

* Amount: 0 caused odd errors. removed and changed maxamount to 2.

* Reworked randomization system to try and use weightedRandom instead of prob in storageFill

* Wrong weightedRandom

* Rework of a rework. Good on my end. Simplified the randomization to bare minimum.

* Added gas station dick pill vibe to all the names.
2023-08-15 18:27:18 -06:00
iller_saver 369bdcc3d1
New smokable: Vape! (#13072) 2023-05-02 00:34:11 +10:00
Visne 906edc592d
Fix/improve smokeables (#10497) 2022-08-13 22:20:31 -07:00
Rane 053674645a
Added Syndicate Smokes (#6149)
* Added Syndicate Smokes

* Removed BOM (maybe?)
2022-01-13 17:06:31 -08:00
Swept c55f3fd478
Adds mapped storage for lots of entities + a botanical belt (#4342)
* Cleans up belt stuff and some sprites

* Tag cleanup and sheathed sword

* Adds plant belt for botany chads and maps it's items

* CE belt, will most likely child it to utility instead

* Merges belt_icon and belt_mob into the same RSI

* Cut out alpha layers for wirecutters

* Added lots of equipped-BELT sprites for various items

* Medical, Janitor, Security, Assault, Chief Engineer, Utility and Botany have mapped storage layers

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-07-25 17:21:18 +10:00
Swept c9c9d8bdeb
Cigarette packs now use StackVisualizer's sprite specifier (#3530) 2021-03-07 20:20:00 +01:00
Swept 4a67fc1d22
Fleshes out smoking content (#3295)
* RSIs sorted out

* Bookmark

* Updated packet RSIs for Stacks

* Cigs Packs done

* Cigarette Cartons

* fucking MANUALLY fixed the cigarette inhands, fuck you tgstation

* Pipes work

* Cigars/Cases

* Updates vending machine inventory

* tweaks count

* Adds a cigarette crate

* Fixes RSIs, working on rolling paper

* Adds Tobacco and Cannabis plants

* Cigarettes and Rollies are now craftable

* There

* Fixed crafting recipes

* Reset RobustToolbox

* Netsync'd

* Ready

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2021-02-22 15:08:17 +11:00