Commit Graph
6 Commits
Author SHA1 Message Date
Nemanjaandmetalgearsloth 055169e12e PA ui cleanup + bugfixes (#28750)
* ui and visual aspect + radio

* finish jank ui shit and finish radio

* remove radio

* send it

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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-08-09 17:52:22 +01:00
Menshin 7ff780dae6 PA control box part detection fix (#24356)
* * Fixed rounding errors when the PA control box was checking for parts, sometimes leading to the obscure "port/starboard emitters are not detected".
* Auto-rotated the PA control box toward the fuel box when checking for parts
* Swapped the wired/completed state sprites for the PA control box as it appears they were inverted

* Update Content.Server/ParticleAccelerator/EntitySystems/ParticleAcceleratorSystem.Parts.cs

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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
(cherry picked from commit eb0a54fef2)
2024-01-27 23:40:24 +01:00
Pieter-Jan Briers 23966e1dff PA Fixes (#18116)
* PA Fixes

Fix exception when opening UI if it has the power limiter warning displayed.

Fix it sometimes not detecting parts due to angles not getting normalized before comparison.

* Fix swapped out sprites for PA emitter P0 states
2023-07-17 23:57:59 -06:00
TemporalOroborosandmetalgearsloth d71b6c84e5 Converts the particle accelerator over to ECS + misc (#17075)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-06-08 16:25:59 +10:00
Leon Friedrich b45bc4ae4a Replace SpriteStateChange construction action with AppearanceChange (#15914) 2023-04-30 07:04:31 +10:00
Swept 5f9ba812ca Reorganizes Resources/Constructible (#4252) 2021-07-15 18:30:50 +00:00