Commit Graph

6 Commits

Author SHA1 Message Date
Vanessa 0deeaf7b77
Better Admin Tooling and New Curator Toys (#4577)
* Add Pockets and Tail-Drag to Admin Ghosts (#1508)

Adds 4 pockets to the Admin Ghosts and the ability to Tail-Drag (no
hands needed).

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https://github.com/user-attachments/assets/701b66bd-c42c-429f-a33a-f8e465ef068d

---

🆑
ADMIN:
- add: Added pockets to Admin Ghosts.
- add: Added tail-drag (no-hands) to Admin Ghosts.

* Adding Admin Tools and Changing Aghost Starting Gear (#855)

- Added the admin folder, which can hold up to any normal item.
Prefilled with paper and a tasty treat.
- Added the admin toolbelt, which can hold up to any normal item.
Prefilled with various tools.
- Changed the admin satchel to be removable and added a few things to
its fill.
- Added the Admin RCD, an infinite RCD.
- Added an admin material box which contains 6 of the most basic
materials.
- The ID card in the admin PDA is now a CC ID card.

People were complaining about a lack of basic tools on the aghost.

Simple yml changes.

![image](https://github.com/user-attachments/assets/a65b145b-41d8-41e8-b48f-0ed567febe29)

- [x] I have read and am following the [Pull Request and Changelog
Guidelines](https://docs.spacestation14.com/en/general-development/codebase-info/pull-request-guidelines.html).
- [x] I have added media to this PR or it does not require an ingame
showcase.
- [x] I can confirm this PR contains no AI-generated content, and did
not use any AI-generated content.

None afaik.

**Changelog**
🆑
- add: A bunch of new admin tools and things in the aghost starting
gear.

---------

Co-authored-by: TheDen-Bot <186991657+TheDen-Bot@users.noreply.github.com>

* Removed admin folder because it was being weird when put into containers and I don't really want fix it.

* Added auto-color for aghosts

* Added suffix to the CentComm implanter

* BSO Lifeline Port (#1730)

BSO lifeline implant - ported from Goobstation.

What is it?: It's a bluespace implant. Triggers when you die or when you
click the button twice.

Why is it?: BSO is a special role, specifically employed by CC. They
exist on station only to protect to command and nothing else. They have
pretty strong armour and weapons. So this is the solution to that +
creates an RP narrative.

It spawns in the BSO's pocket, as it's an optional implant, should
probably be taken either start of shift or when things get dicey for
command.

Additional: Adds new sprites for CC specified implants.

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<details><summary><h1>Media</h1></summary>
<p>

![Content
Client_MHAiLxtLug](https://github.com/user-attachments/assets/907b8a0b-98af-4a1c-855b-e1737a373e0d)

</p>
</details>

---

🆑
- add: Blueshield Officer lifeline implanter

---------

Signed-off-by: Rouge2t7 <81053047+Sarahon@users.noreply.github.com>

* Fixed admin ghost color issue.

* Re-ordered the CentDrobe so useful things are at the top.

* Changed the sprite of the CentComm mindshield to match that of the Bluespace Lifeline.

* Added the ability to select a job with the 'spawncharacter' admin command.

* Added spawnplayer admin command

* Client-Side Entity Log Sorting (#1624)

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## About the PR
<!-- What did you change? -->
Expanded on admin log sorting. Fixes the issues from #1569

## Why / Balance
<!-- Discuss how this would affect game balance or explain why it was
changed. Link any relevant discussions or issues. -->
Admin things.

## Technical details
<!-- Summary of code changes for easier review. -->

## Media
<!-- Attach media if the PR makes ingame changes (clothing, items,
features, etc).
Small fixes/refactors are exempt. Media may be used in SS14 progress
reports with credit. -->


https://github.com/user-attachments/assets/837d9e4e-09bb-44ac-b79f-59435edc3aed


## Requirements
<!-- Confirm the following by placing an X in the brackets [X]: -->
- [x] I have read and am following the [Pull Request and Changelog
Guidelines](https://docs.spacestation14.com/en/general-development/codebase-info/pull-request-guidelines.html).
- [x] I have added media to this PR or it does not require an ingame
showcase.
- [x] I have tested any changes or additions.
- [x] I can confirm this PR contains no AI-generated content, and did
not use any AI-generated content.
<!-- You should understand that not following the above may get your PR
closed at maintainer’s discretion -->

## Breaking changes
<!-- List any breaking changes, including namespaces, public
class/method/field changes, prototype renames; and provide instructions
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**Changelog**
<!-- Add a Changelog entry to make players aware of new features or
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🆑
- tweak: ADMIN: You can sort entity logs by pressing fancy buttons!

* Fixed YAML linting issues

* Moved bluespace lifeline textures to proper directory

* Added emergency medical pods from Frontier for admemes.

* appeased the unit test gods

* Another test fail because people forgot that you can't divide by zero.

* probably appeased the unit test gods this time

* PR #4577 Feedback

---------

Signed-off-by: Rouge2t7 <81053047+Sarahon@users.noreply.github.com>
Co-authored-by: John Willis <143434770+CerberusWolfie@users.noreply.github.com>
Co-authored-by: MajorMoth <61519600+MajorMoth@users.noreply.github.com>
Co-authored-by: TheDen-Bot <186991657+TheDen-Bot@users.noreply.github.com>
Co-authored-by: Rouge2t7 <81053047+Sarahon@users.noreply.github.com>
Co-authored-by: William Lemon <William.Lemon2@gmail.com>
2025-10-30 01:52:30 +00:00
Unkn0wn_Gh0st 12577de25c
Traffic Radio Channel (#2373)
* Traffic Radio Channel

* Adds Generic Locker Variant

* Commenting out NFBackpackHiddenStash

* Adds recent Locker the Mask yaml update from Frontier

* Mask Update (Forgot to stage)

* Removes Key Box from LO locker, Removes Traffic from Command Coms, and adds it to be purchasable.

* Deleted the right box

* :trollface:

* webedit ops 1

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>

* webedit ops 2

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>

* webedit ops 3

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>

* webedit ops 4

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>

* webedit ops 5

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>

* webedit ops 6: revenge of the sith

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>

---------

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
2025-04-27 02:36:19 +00:00
pathetic meowmeow 87ef8ffdf6
Port plant boxes from Frontier (#2994) 2025-02-18 14:47:13 -05:00
Radezolid f7a31e1556
Port Frontier Station's conveyor belt sprites (#2846)
* Belts Sprites

* Color fix

* Fix the desync

* Correct the JSON formatting

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Co-authored-by: Dvir <dvirf01@gmail.com>
2025-02-02 06:12:55 +00:00
Milon 7a07bdeaa6
Revert "The Resprite: Diagonal Reinforced Wall, Greyscale Decal Cleanup, Secret Doors" (#1924)
Revert "The Resprite: Diagonal Reinforced Wall, Greyscale Decal Cleanup, Secr…"

This reverts commit fb61091db6.
2024-09-27 18:45:01 -05:00
Adeinitas fb61091db6
The Resprite: Diagonal Reinforced Wall, Greyscale Decal Cleanup, Secret Doors (#1842)
* Canisters Sprites (Update) (#1409)

* Canisters

* Liquid

* Update meta.json

* Update gas_canisters.yml

* Update meta.json

* Fix

* Create gas_canisters.yml

* Update gas_canisters.yml

* Update gas_canisters.yml

* Fixing the Tile Decals being offset by pixels / missing pixels

* applying the tile decal change to the yml

* Aika's Wooden Tiles

* Merge pull request #757

* Diagonal walls and window

* added notice board and diagonal window

* diagonal plasma windows

* secret door

* notice boards are craftable

* kegs

* keggers

* added kegs to boozeomat inventory

* Adressing the issues

* Delete Resources/Prototypes/_NF/Recipes/Construction/Graphs/structure…

* Delete Resources/Prototypes/_NF/Recipes/Construction/wallmount_notice…

* Update boozeomat.yml

* window parenting fixes

* Cleanup

* Fixing

* added new entity to use as a parent instead of WallSolidDiagonal (whi…

* Update diagonal_walls.yml

* Merge branch 'new-frontiers-14:master' into Diagonal-Walls&Windows

* moving diagonal windows and grille to separate PR

* Merge remote-tracking branch 'origin/master' into pr/757

* Merge branch 'new-frontiers-14:master' into Diagonal-Walls&Windows

* Frontier is my best friend <3

* Nukes a reinforced wall from the Frontier file and places it in the normal walls yaml so there's no dupe

* forgor

* Yippee woohoo fixing sprite bugs because they exist but weren't LINKED

* Revert "forgor"

This reverts commit b3804d0fae.

* Revert "Canisters Sprites (Update) (#1409)"

This reverts commit f820d52edf.

* crediting Aika in the attributions yaml because i'm a dummy that forgot to do that

---------

Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com>
Co-authored-by: ErhardSteinhauer <65374927+ErhardSteinhauer@users.noreply.github.com>
2024-09-18 02:11:07 -03:00