Commit Graph

36638 Commits

Author SHA1 Message Date
ActiveMammmoth 397ef7345d Store Test Change (#34844) 2025-02-14 16:09:53 +00:00
UpAndLeaves 7c9c240286 fixed effect string typos (#34858)
fixed typos
2025-02-14 16:09:53 +00:00
PJBot 36323deca6 Automatic changelog update 2025-02-14 16:09:53 +00:00
keronshb 0e19934c9c DSword Replacement - the Hypereutactic Blade (#32414)
* hypereutactic textures

* adds hypereutactic blade

* adjusts attack speed and damage

* adjust attack speed and adds movement modifier

* Adds structural damage

* Readjusts the attack rate to be 0.8

* Adds Hypereutactic blade to the upliink

* Adds use delay and structural damage, fixes disappearing wielded sprite

* Changes wideAngleAnimation to 180 and range to 2.5

* Adds copyright. Changes range to 2.0

* Required wield

* Changes reflect chance to 100%

* Comments for future todos

* Description update

* Removes duplicate mapping

* removes from uplink

* Reorder and remove indents
2025-02-14 16:09:53 +00:00
PJBot 8869ac42ad Automatic changelog update 2025-02-14 16:09:53 +00:00
DieselMohawk 910386fdb8 Security Shield Naming Structure Inconsistency Change (#34841) 2025-02-14 16:09:52 +00:00
SlamBamActionman 0aff2530d8 Fix hitting through directional windows (and more!) (#34793) 2025-02-14 16:09:52 +00:00
pubbi 1cf10f4025 Allowed windows to be properly clicked on (#34751) 2025-02-14 16:09:52 +00:00
Errant 3816440034 HOTFIX revert lecter visual update #34589 (#34826) 2025-02-14 16:09:52 +00:00
UpAndLeaves 1442b32d0f Fixed Wehxplosion yaml error (#34837) 2025-02-14 16:09:52 +00:00
PJBot 4ede74fcc3 Automatic changelog update 2025-02-14 16:09:52 +00:00
ScarKy0 a4e4ae6094 [Admin] Omni Accent Smite (#34824)
gods forgive me
2025-02-14 16:09:52 +00:00
Plykiya b656858760 Fixes debug assertion crash when inserting cash (#34812) 2025-02-14 16:09:52 +00:00
Plykiya d1a1182b38 Fixes debug assertion thrown when chopping logs (#34814) 2025-02-14 16:09:52 +00:00
Plykiya 76499834db Fixes debug assertion thrown when spiking with pills (#34813) 2025-02-14 16:09:52 +00:00
keronshb 7242fb48f4 Wizard Touch Spells (Smite, Cluwne's Curse, Slippery Slope) (#34531)
* Renames Smite Spells yml to Touch Spells and Renames Smite Spells region to the same

* Adds wizard clothes requirement to Smite. Adds Cluwne spell. Adds EnsureCompOnTouchSpellEvent and implements it in the magicsystem

* Adds Smite and Cluwne to the grimore and loc for them

* Adds Slippery Slope spell and SlipOnCollide

* Adds handled for comp spell event

* Removes super slippery

* Removes EnsureCompOnTouchSpell it was redundant with ChangeComponentsSpellEvent

* Makes requirement-free action for smite

* checks if we should be slipping what we touch

* Removes SlipOnCollide, adds negative speed for steptrigger

* Removes slip on collide adds negative speed for steptrigger
2025-02-14 16:09:52 +00:00
Utmanarn 0a88968cc8 Reworded the "SAY HEY LISTEN" silicon law (#34819)
* Changed law

Changed a must always law to have wording that does not encourage message spamming.

* Fixed a mistake

Forgot to remove the "YOU MUST ALWAYS" from the commit.

* Reworded the law

Reworded the law to be more open the other potential options.
2025-02-14 16:09:51 +00:00
Tayrtahn 977326358b Fix diona plushie bloom visuals (#34832) 2025-02-14 16:09:51 +00:00
metalgearsloth 4e6e796b75 Update submodule to 242.0.1 (#34817) 2025-02-14 16:09:51 +00:00
PJBot 32b5f78ea7 Automatic changelog update 2025-02-14 16:09:51 +00:00
Tayrtahn 680ee6abf2 Ghost orbit jitter fix (#34797)
* Only randomize orbit parameters once

* Revert "Only randomize orbit parameters once"

This reverts commit e828c51e66600bf11b66308169da1d1daf7501e3.

* Derive orbit properties from current time

* Derive orbit progress from current time

* Remove now-unused orbit animation

* Remove OrbitVisualsComponent.Orbit as it is no longer used

* Update AnimationPlayerSystem method calls to Entity<T> versions
2025-02-14 16:09:51 +00:00
PJBot 61cf3059cb Automatic changelog update 2025-02-14 16:09:51 +00:00
Minty642 4412581839 Add Reagent gold and silver solification with frost oil (#33239)
* Add Reagent gold and silver solification with frost oil

* Update Resources/Prototypes/Recipes/Reactions/fun.yml

* Update Resources/Prototypes/Recipes/Reactions/fun.yml

* edit frostOil value

* Update Resources/Prototypes/Recipes/Reactions/fun.yml

* Update Resources/Prototypes/Recipes/Reactions/fun.yml

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-14 16:09:51 +00:00
PJBot 5cfb1e6eed Automatic changelog update 2025-02-14 16:09:51 +00:00
Spessmann aa47de2be5 Randomized maints rooms (#33619)
* became real

* should fix it

* added moar
2025-02-14 16:09:51 +00:00
PJBot 82d5cb79b8 Automatic changelog update 2025-02-14 16:09:51 +00:00
Boaz1111 4e22d87380 Separates frost oil into coldsauce and frost oil (#34458) 2025-02-14 16:09:51 +00:00
PJBot bc3491261f Automatic changelog update 2025-02-14 16:09:50 +00:00
NazrinNya 73ff3d4810 Replacing protein with razorium in flesh kudzu (#32821)
* Update kudzu.yml

* FleshKudzu also contains a little of protein now

* oop-

* add meat tag

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-14 16:09:50 +00:00
PJBot 3c1d134655 Automatic changelog update 2025-02-14 16:09:50 +00:00
PJBot ad1a93988c Automatic changelog update 2025-02-14 16:09:50 +00:00
PJBot cdfccd732c Automatic changelog update 2025-02-14 16:09:50 +00:00
Nox 98febeeefc Rename shields (#34794) 2025-02-14 16:09:50 +00:00
PJBot 8b471b9718 Automatic changelog update 2025-02-14 16:09:50 +00:00
themias fae0e4a1bd Update shutter sounds (#34774) 2025-02-14 16:09:50 +00:00
āda 7f87ef4afe Criminal records bugfix (#34747)
commit
2025-02-14 16:09:50 +00:00
Hannah Giovanna Dawson 34c7e92ba8 * #34771 Fix door system assuming all door layer states are in single RSIs
* Delta confirmed monarch of sloggery

* Do a dirty, rotten web edit

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-14 16:09:50 +00:00
PJBot 5a5796b2e6 Automatic changelog update 2025-02-14 16:09:50 +00:00
SlamBamActionman 213ef60c0d Tweak pill eat delays (#34764)
Initial commit
2025-02-14 16:09:50 +00:00
FungiFellow 7eea1afe12 Removed MoMMI from AI name list (#34785)
Update ai.ftl
2025-02-14 16:09:50 +00:00
PJBot f9ac2da1e8 Automatic changelog update 2025-02-14 16:09:50 +00:00
PJBot 587c13ec5e Automatic changelog update 2025-02-14 16:09:49 +00:00
keronshb d775cc8f54 Void's Applause (#34591)
* Adds single clap emote

* Adds missing single clap loc

* Adds void blink effects, sound, and sprite

* Adds VoidApplauseEvent and implements it into the Magic System and Grimoire

* Removes commented Spawn code in Shared Magic System. Adds comments to replace pointlight with a negative light in the future.

* Makes spells Mono

* Changes to swap positions.

* Makes Void Applause target body only

* Update Content.Shared/Magic/Events/VoidApplauseSpellEvent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Client/Magic/MagicSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Audio/Effects/Emotes/attributions.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/SoundCollections/emotes.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Magic/Events/VoidApplauseSpellEvent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Removes duplicate effect spawning from server

* Puts Void Applause effect on server, lets lizards hear clap

* Adds single clap to diona

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-14 16:09:49 +00:00
Zachary Higgs d033d1bb1b Fake Mindshield Implant cleans itself up on draw (#34718)
* Implant cleans itself up on draw

- add an event to relay to an implant that it's being drawn,
to tell it to clean itself up

- Give Fake mindshield a cleanup method, to remove the component added
fixing a problem where the icon persists after implant draw

* Remove extra whitespace

* CR Switch to using ContainerRemovedMessage
2025-02-14 16:09:49 +00:00
PJBot 5f68e787f7 Automatic changelog update 2025-02-14 16:09:49 +00:00
beck-thompson c2051242f3 Fixed: Ore now correctly drops the right amount of ore (#34557)
Fixed bug
2025-02-14 16:09:49 +00:00
PJBot 31463dcce7 Automatic changelog update 2025-02-14 16:09:49 +00:00
K-Dynamic 3e882d22bf Minor shotgun changes and comments for future changes (#33512)
* kammerer ammo, firerate and comment

* bulldog description

* enforcer description and comment

* DB and sawn-off firerate parity, sawn-off comment

* description changes

* reduce kammerer firerate again
2025-02-14 16:09:49 +00:00
PJBot 4835fa4933 Automatic changelog update 2025-02-14 16:09:49 +00:00
BarryNorfolk 18182a7a85 Add history tab to bounty console (#33932)
* Add struct for holding historical data on cargo bounties

* Add localisation strings for bounty history

* Add new XAML entry for display bounty history

* Expand cargo bounty menu to include tabs

* Ensure station databases hold historical bounty data

* Add to the bounty history when removing one from active

* Feed bounty history into cargo's bounty system

* Move tab title setting to constructor

* Remove redundant access specifications

* Remove un-needed override

* Fixup BountyHistoryEntry backing code

* Fix formatting in CargoBountyMenu

* Reformat BountyHistoryData

* Rework TryRemoveBounty to use new Entity type

* Add Enum for showing bounty results

* Rework look and feel of History tab

* Add visible text when no bounties have been completed yet

* Remove control

* Swap default to null

* Reverse ordering of bounties so last entry comes first

* Remove redundant Visible

* Move enum docs into the enum
2025-02-14 16:09:49 +00:00