Commit Graph

36638 Commits

Author SHA1 Message Date
Delta-V bot 28c6eb36ec Automatic changelog update 2024-10-14 20:05:38 +02:00
Milon 00815becc4
Merge pull request #1982 from deltanedas/upstream-ops
upstream merge 7/10
2024-10-14 20:05:19 +02:00
Milon a2cde26aac
blacklist nukedisk from slime storage (#2002)
* fuck

* oh yeah
2024-10-13 19:56:54 +00:00
deltanedas 5265d74bc4
glacier update (#1981)
* glacier update

* more

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-10-13 09:35:01 -05:00
Delta-V bot 5b1cc44a2b Automatic changelog update 2024-10-13 16:29:20 +02:00
Saphire Lattice 10b0e0d898
Completely rework Lighthouse Medbay (#1988)
* Completely rework Lighthouse Medbay

* Fixgridatmos the Lighthouse, also fix APC wires

* Touch up the piping and cryo, surgery, yellow area. Microwave!

* Add posters, decal lines, signs and chem fuel dispenser

* Remove some firedoors, fix reception ones, add droppers to chem

* Fix Lighthouse med feedback for morgue, hallway lights, jani button, reception firelocks

The ICU light shall stay on the dark area because oh god the contrast dies otherwise. Same with airlocks there too. The contrast is purely accidental but damn it turns out to be very tricky to have and keep.

* Change reception back to previous WIP

* Remove a light as per feedback, add table to morgue, windoor & APC names

* Hopefully last fix - defib from cryo now faces ICU, move trash spawn around
2024-10-13 09:29:00 -05:00
Velcroboy 101c6ebacb
Map Hotfix: Hammurabi (#1992)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-10-13 14:31:01 +01:00
Delta-V bot 2840b83d05 Automatic changelog update 2024-10-13 15:30:34 +02:00
Milon c38c96fc25
add lone digger by caravan palace to the jukebox (#1998)
lets fucking go
2024-10-13 14:30:14 +01:00
Delta-V bot 0ef1934e56 Automatic changelog update 2024-10-12 16:01:24 +02:00
deltanedas b83a2b35d4
add Hiss emote to arachnid (#1997)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-10-12 14:01:06 +00:00
Delta-V bot 510a8ca560 Automatic changelog update 2024-10-12 15:48:14 +02:00
FryOfDestiny f1fe05ac33
Added hiss emote to tarantulas (#1994)
Added hiss to tarantulas. Includes Shiva, Clown Spider, and Tarantula
2024-10-12 13:47:55 +00:00
Delta-V bot d23603b598 Automatic changelog update 2024-10-12 15:44:53 +02:00
deltanedas 91dbd3084a
early merge of fix item locations (#1996)
this was just copypasted without any context wasn't it

Co-authored-by: Callmore <22885888+Callmore@users.noreply.github.com>
2024-10-12 13:44:34 +00:00
Delta-V bot efc70d67af Automatic changelog update 2024-10-09 02:31:16 +02:00
Velcroboy e0c23e6902
Makes sneaky rodents able to avoid traps (#1970)
* Makes sneaky rodents able to avoid traps

* add change comments

* makes Milon happy

* adds extra line back

* didn't work

* boofin USA

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Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-10-09 00:30:57 +00:00
PJBot 8c43b30612 Automatic changelog update 2024-10-08 01:14:09 +01:00
Saphire Lattice 4204854297 Change minibomb to be explosion resistant and start timer on damage (#32429)
* Make minibomb explosion resistant and trigger timer on damage

* Tune damage behaviour and threshold for minibomb
2024-10-08 01:14:09 +01:00
deltanedas 550c0545d8 keep cleanbot sentience 2024-10-07 22:45:36 +01:00
Pieter-Jan Briers a8b11660f7 Move client dumpentities command to "DEBUG" (#32687) 2024-10-07 22:41:35 +01:00
PJBot 2d0fdecb92 Automatic changelog update 2024-10-07 22:40:21 +01:00
deltanedas 34f4e6f3e3 add deltav comments to waddle shoes yml 2024-10-07 22:39:46 +01:00
Арт ab9293e504 Add flowers to loadout (#32097)
* Add_Poppy&Lily

* Add_FlowerWreath

* Add_Headflowers

Sprites, meta, prototype

* Id_Changes

* Changes

* Update_Sprite

* Desc_Change

* Scale_Change

* Sprite_Scaling
2024-10-07 22:36:29 +01:00
PJBot d3b3113757 Automatic changelog update 2024-10-07 22:36:20 +01:00
slarticodefast b1ddcaa27c fix light bulbs not fitting into the trash bag (#32452)
fix trash
2024-10-07 22:36:15 +01:00
NotSoDamn cb6b99a599 `BaseAdvancedPen` migration (#32638)
* Update migration.yml

* Update Resources/migration.yml

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>

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Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
2024-10-07 22:36:09 +01:00
PJBot 76bcaad6d0 Automatic changelog update 2024-10-07 22:35:39 +01:00
deltanedas 45b9c06241 use old c4 signal behaviour 2024-10-07 22:34:06 +01:00
Saphire Lattice acc4499420 Change the syndicate charge to start a timer on signal (#32423)
* Change the syndicate charge to start a timer on signal

* Actually add the component in question

* Add default link for TimerStart signal
2024-10-07 22:31:42 +01:00
PJBot 643ecad8e0 Automatic changelog update 2024-10-07 22:31:34 +01:00
Saphire Lattice 876486339b Make the explosions throw the container/item they originated from (#32428)
Extra fun if it's something that can trigger multiple times
2024-10-07 22:31:34 +01:00
PJBot 17c5c78fd3 Automatic changelog update 2024-10-07 22:31:34 +01:00
SoulFN 2b594417d1 Give dragon pull ability (#32568) 2024-10-07 22:31:34 +01:00
PJBot 588e7669fa Automatic changelog update 2024-10-07 22:31:34 +01:00
Plykiya fb2604b4a4 Two additional checks to prevent FTLing stations (#32558)
Add two additional checks to prevent FTLing
2024-10-07 22:31:01 +01:00
PJBot 78ddab7b46 Automatic changelog update 2024-10-07 22:26:39 +01:00
PJBot c0d69fb867 Automatic changelog update 2024-10-07 22:26:20 +01:00
eoineoineoin b40ef09c51 Allow users to drag-reorder action bar (#32552)
* Avoid rebuilding all buttons on action state change

Allows for drag events to continue when actions change

* Remove excess action buttons

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Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2024-10-07 22:26:19 +01:00
PJBot 4b29321936 Automatic changelog update 2024-10-07 22:26:19 +01:00
Vasilis 7299a7ef91 Remove sentience from clean and medi bot (#32383)
There is no point in these silicon being sentient, they have basically zero role play potential and are not meant to be controlled by players. The janibot can be played somewhat but at that point we have janitor borgs which are way better at this. You can only clean floors and even then it does a terrible job at doing that and only that. A player playing as a janibot will get bored quickly. No amount of RP will save you.

A player taking over a mediborg just makes it useless as you cant inject anymore. And again, medical borg. There's no point in adding the feature. It's too much work then its worth when we have borgs.

They don't have ghost role info for a reason. They are not meant to be played.
2024-10-07 22:26:19 +01:00
PJBot 8bf7f31b14 Automatic changelog update 2024-10-07 22:26:19 +01:00
ArtisticRoomba d362ca4687 Various item contraband fixes (#32614)
* fixes current contraband issues: xray cannon, hos's trench coats, stinger grenades

* yet another contraband addition
2024-10-07 22:26:19 +01:00
PJBot 4ee60e7d2b Automatic changelog update 2024-10-07 22:26:19 +01:00
Pieter-Jan Briers 3337c91e7b Fix borg hands showing up in stripping menu (#32606)
* Fix borg hands showing up in stripping menu

Borgs can't drop their items anyways, and the amount of hands borgs have causes the UI to just bug out.

* Add more checks
2024-10-07 22:26:19 +01:00
PJBot cad334f217 Automatic changelog update 2024-10-07 22:26:19 +01:00
Pieter-Jan Briers 4adba145bc Disable bioluminescence plant mutations because it breaks the engine (#32561)
No fun allowed

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-10-07 22:26:19 +01:00
Flareguy 656e618263 Steel tile variantization fix (#32596)
steel tile variantization fix
2024-10-07 22:26:19 +01:00
PJBot c2fb4f6ef6 Automatic changelog update 2024-10-07 22:26:19 +01:00
FluffMe fc0704c4e6 Fix accidental erase of paper contents by spamming save action (#32598)
Fix spammable paper save issue
2024-10-07 22:25:14 +01:00