Commit Graph

36638 Commits

Author SHA1 Message Date
Chief-Engineer d2e9fcbf80
Update rules (#28452)
(cherry picked from commit fea2bc9422)
2024-07-13 04:18:40 +02:00
Nemanja be014df4b7
Convert rules to use guidebook parsing (#28647)
(cherry picked from commit 1333b48747)
2024-07-13 04:18:15 +02:00
DeltaV-Bot 353eb66aa2 Automatic changelog update 2024-07-10 15:56:27 +00:00
Velcroboy fef7ee5e5a
Add clipboards to Law Drobe (#1479)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-07-10 15:55:58 +00:00
DeltaV-Bot 82c3915083 Automatic changelog update 2024-07-09 10:48:24 +00:00
deltanedas 4237fc9a2b
add syndicate recruiter midround event (#1345)
* add SignAttemptEvent and minor signature refactor

* add recruiter pen

* add the recruiter ship

* add recruiter antag and event

* fixes

* real

* bad popup spam

* more fix

* fix blood visual maybe

* fix greentext

* more fixy

* fix fill state not being coloured

* give btamp instead of paper in pocket 2

* f

* brighter filled state

* fix greentext

* fix error on spawn

* pro

* prevent using a syringe to inject anything into the pen

* update stuff after upstream merge

---------

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-09 12:48:03 +02:00
DeltaV-Bot e47d912ab6 Automatic changelog update 2024-07-09 10:47:47 +00:00
WarMechanic 4227c24454
Split Emag in half (#1426)
* make changes

* fix yaml linter bug

* locales

* consolidations

* fix DeltaV comment appearing in uplink

* e

* Update emag.yml

Signed-off-by: WarMechanic <69510347+WarMechanic@users.noreply.github.com>

* emag invalid target locale

* change id 'airlockaccessoverride' to 'doorjack'

* name consolidations + doorjack sprite

* Update Resources/Locale/en-US/deltav/store/uplink-catalog.ftl

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: WarMechanic <69510347+WarMechanic@users.noreply.github.com>

* Update Resources/Locale/en-US/store/uplink-catalog.ftl

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: WarMechanic <69510347+WarMechanic@users.noreply.github.com>

* Update Resources/Locale/en-US/emag/emag.ftl

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: WarMechanic <69510347+WarMechanic@users.noreply.github.com>

* Update Resources/Prototypes/DeltaV/Catalog/uplink_catalog.yml

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: WarMechanic <69510347+WarMechanic@users.noreply.github.com>

* Update Resources/Prototypes/DeltaV/Entities/Objects/Tools/emag.yml

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: WarMechanic <69510347+WarMechanic@users.noreply.github.com>

* deltanedas

---------

Signed-off-by: WarMechanic <69510347+WarMechanic@users.noreply.github.com>
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
2024-07-09 12:47:18 +02:00
github-actions[bot] 85939f478d
Update Credits (#1467)
Co-authored-by: DeltaV-Bot <github@delta-v.org>
2024-07-09 12:45:28 +02:00
DeltaV-Bot 7b3b801430 Automatic changelog update 2024-07-08 20:41:24 +00:00
Timemaster99 d85df4f297
Tweak security playtime requirements (#1471) 2024-07-08 15:40:41 -05:00
WarMechanic 711dd04ab6
Unique glove fibers (#1455)
* make changes

* comments

* commiting a single whitespace so i dont get executed

---------

Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
2024-07-08 16:12:11 +02:00
DeltaV-Bot 0a3f792b31 Automatic changelog update 2024-07-07 19:59:03 +00:00
Milon 998beee724
add random gun safe spawners (#1466)
* minor bullshittery

* fuck visual studio code

* yaml ops

* yaml ops 2 electric boogaloo
2024-07-07 14:58:43 -05:00
DeltaV-Bot 895028a02f Automatic changelog update 2024-07-07 10:23:56 +00:00
deltanedas ea96ad7ec6
remove research access from canisters (#1468)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-07 10:23:36 +00:00
DeltaV-Bot 8e4ab5a442 Automatic changelog update 2024-07-07 10:14:10 +00:00
Danger Revolution! 8082a6f6aa
add new cyborg laws (#1464)
* add new laws

* Update siliconlaws.yml

Signed-off-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>

* fix linter

Signed-off-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>

* Update laws.ftl with Lyndomen's co-operation

Signed-off-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>

* Update siliconlaws.yml

Signed-off-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>

* web edit GAMING

Signed-off-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>

* remove random space from pranksimov

Signed-off-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>

---------

Signed-off-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
2024-07-07 10:13:51 +00:00
DeltaV-Bot 63ad792842 Automatic changelog update 2024-07-06 13:42:43 +00:00
therealDLondon bf9ae752c6
Remove clown medal theft objective (#1463)
* update yml

* Update Resources/Prototypes/Objectives/thief.yml

Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Signed-off-by: therealDLondon <162949166+therealDLondon@users.noreply.github.com>

* Update Resources/Prototypes/Objectives/thief.yml

Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Signed-off-by: therealDLondon <162949166+therealDLondon@users.noreply.github.com>

---------

Signed-off-by: therealDLondon <162949166+therealDLondon@users.noreply.github.com>
Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
2024-07-06 13:42:15 +00:00
DeltaV-Bot c0c2258df2 Automatic changelog update 2024-07-05 21:42:35 +00:00
Batuh1n 0751830280
3 new additions to jukebox (#1361)
* Adds 3 new musics to the jukebox.

* fix attributions
2024-07-05 16:42:00 -05:00
deltanedas ccc9154d22
cleanup antag locale and stuff (#1457)
* ensure everything has proper locale, remove more terminator stuff

* remove all unused terminator bits

* remove terminator objectives

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-05 16:15:57 -05:00
PJBot c1650d89b7
Automatic changelog update 2024-07-05 20:38:05 +02:00
FunTust 02870ae0d8
ToggleVisualLayers hair disappeared fix (#28949)
* Update ClothingSystem.cs

* did it in a better way

* Update ClothingSystem.cs
2024-07-05 20:38:04 +02:00
icekot8 d295fe7d8d
add 👷 JobCondition system for reagents (#29023)
* hell 💀

* you're right

i'm dumb

* use the beautiful protoid and or in localization 🥩

* 🙏
2024-07-05 20:37:55 +02:00
DrSmugleaf 5738b5a894
Fix speech bubble occlusion being checked from the player's position instead of the eye's (#29012) 2024-07-05 20:37:50 +02:00
PJBot 1b2ea9f544
Automatic changelog update 2024-07-05 20:37:48 +02:00
lzk 245f0fa88f
Fix mime mask loadout minlimit (#29056) 2024-07-05 20:37:47 +02:00
PJBot 592cb9b733
Automatic changelog update 2024-07-05 20:37:44 +02:00
Partmedia 012e6a7334
Adjust TEG efficiency curve, remove heat transfer limit (#29050)
The TEG used to limit hot-cold energy transfer based on actual power drawn, and had maximum efficiency at whatever temperature difference. This PR adjusts the hot-cold energy transfer to be uncapped, "venting" the excess heat that is not used to generate power, and adds an efficiency curve that limits efficiency at low thermal temperatures.

People have been cheesing the TEG by hooking up the hot end to the CO2 miner (which produces infinite, room-temperature gas) and the cold end to a space radiator.

With this change, you will actually need to set up a burn chamber in order to get appreciable power out of the TEG (see below).

If you build a gas holding chamber, you will have to throttle the gas flowing into the TEG instead of constantly cycling the gas through over and over again.
2024-07-05 20:37:40 +02:00
PJBot dd1946c3bf
Automatic changelog update 2024-07-05 20:37:38 +02:00
BombasterDS 530f98369f
Mannequin (#29004)
* Mannequin

* rsi license fix

* damage container fix

* container fix

hope this works

* layers fix + appearance comp (mb it help?)

* maybe fixed?

* one day it will work...

* can't even understand why test failing... (maybe fix?)

* last try?
2024-07-05 20:37:36 +02:00
PJBot 56d9b490df
Automatic changelog update 2024-07-05 20:37:35 +02:00
Ian 08d18cfda2
make the donk microwave drop the correct board on normal deconstruction (#29037)
* make the donk microwave drop the correct board on normal deconstruction

* removed the unnecessary SyndicateMicrowaveMachineBoard tag
2024-07-05 20:37:33 +02:00
PJBot 29695ae87e
Automatic changelog update 2024-07-05 20:37:32 +02:00
ShadowCommander ac381dc2d3
Make firelock warning light not require power and add a PointLight (#29024)
* Add a PointLight to firelocks when warnings are active

* Remove power requirement for lights
2024-07-05 20:37:28 +02:00
PJBot 83fa46d56c
Automatic changelog update 2024-07-05 20:37:20 +02:00
Nemanja 04736e9413
fix borgs getting deleted by salvage magnets (#29006) 2024-07-05 20:37:18 +02:00
PJBot 9db649b5e4
Automatic changelog update 2024-07-05 20:37:17 +02:00
nikthechampiongr da162dce0a
Bwoink fix (#28899)
* Fix incorrect usage of loc string

* Make it so you can no longer ahelp someone who is no longer selected
2024-07-05 20:37:17 +02:00
metalgearsloth 7ad406245d
Update submodule to 225.0.0 (#29016) 2024-07-05 20:37:06 +02:00
PJBot 0ca4a241f7
Automatic changelog update 2024-07-05 20:37:05 +02:00
metalgearsloth 568f8d9c0f
Don't use invalid defaults for loadouts (#28740)
* Don't use invalid defaults for loadouts

At the time it made more sense but now with species specific stuff it's better to have nothing.

* Loadout SetDefault only applies valid loadouts
2024-07-05 20:37:03 +02:00
metalgearsloth 1d392eb307
Fix RoleLoadout equality (#28737)
* Fix RoleLoadout equality

Knew it was janky but thought SequenceEqual was better than it is so we just do it manually.

* Also implement this
2024-07-05 20:37:02 +02:00
Leon Friedrich 6d38b9cc46
Fix IComponentFactory mock in benchmark (#29015) 2024-07-05 20:37:01 +02:00
LankLTE ac55709815
Set ahelp new player icon to use minutes, not seconds (#29014)
Replace seconds with minutes
2024-07-05 20:36:56 +02:00
PJBot 3538f955ae
Automatic changelog update 2024-07-05 20:36:54 +02:00
Flareguy 62d74039b6
Adds 2 new space ruins (#28971)
adds 2 new space ruins
2024-07-05 20:36:51 +02:00
PJBot 4e18382fda
Automatic changelog update 2024-07-05 20:36:36 +02:00