DeltaV-Bot
67cee092b2
Automatic Changelog Update ( #497 )
2023-12-06 15:57:17 +00:00
Tryded
afe2bcdfd9
Fixes for More Energy Guns ( #497 )
...
* Fixes
* revert fixes
* Update Resources/Prototypes/Entities/Structures/Machines/lathe.yml
Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com>
Signed-off-by: Tryded <139474617+Tryded@users.noreply.github.com>
---------
Signed-off-by: Tryded <139474617+Tryded@users.noreply.github.com>
Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com>
2023-12-06 16:57:01 +01:00
Adrian16199
9bdd56244e
Allow breaching hammer to breach in like JoL. ( #505 )
2023-12-06 16:56:16 +01:00
Bakke
25d775c9c6
Disable cognizine ghost roles for humanoids. ( #507 )
2023-12-06 16:55:05 +01:00
DeltaV-Bot
cb3fa2490e
Automatic Changelog Update ( #511 )
2023-12-06 15:54:53 +00:00
Bakke
003f262562
Bring back the prisoner role ( #511 )
...
* Revert "Removes Prisoner selection from maps (#262 )"
This reverts commit d73f485fa2 .
* Fix alwaysUseSpawner, add DesiredSpawnPointType
Prisoners are now forced to spawn in the prison again.
* Updated map prototypes for prisoner
Yaaay, we love confinement!
* Update asterisk.yml
Add a drain to the cell area :trollface:
---------
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
2023-12-06 16:54:36 +01:00
Bakke
a29c36d9bc
Prevent shooting while inside a duffelbag ( #510 )
...
Anyone shoved into a duffelbag gets an ItemComponent. This denies anyone
with an ItemComponent from shooting a gun.
2023-12-06 16:54:05 +01:00
DeltaV-Bot
ba20b1301f
Automatic Changelog Update ( #517 )
2023-12-06 08:16:32 +00:00
Fluffiest Floofers
f9df410cff
Vulpkanin mask and helmet custom sprites ( #517 )
...
* First batch buuuuuuuuuuh
So much stuff to redo
* gasmasks
* other important masks
* the rest of the one from that PR
* ert
* the smokeables
* changed smokeables sprite position
ye they looked goofy
* Remove paramed one
Doesn't fit anymore
* remove duplicate inventory comp
---------
Signed-off-by: Fluffiest Floofers <thebluewulf@gmail.com>
2023-12-06 09:16:14 +01:00
Velcroboy
2335418077
Port spider parts from Nyano ( #521 )
...
* Port spider parts from Nyano
* Remove migration for spider parts
* Dynamic Price No More
---------
Co-authored-by: Jeff <>
2023-12-05 16:34:01 -06:00
Bakke
5860faf8b6
Add some missing reagent descriptions ( #518 )
2023-12-05 13:25:40 -06:00
DeltaV-Bot
72cf0842ba
Automatic Changelog Update ( #519 )
2023-12-05 19:16:35 +00:00
Velcroboy
ddf57dec31
Map Edits ( #519 )
...
Co-authored-by: Jeff <>
2023-12-05 13:16:17 -06:00
Rondalph Diggs
3c17bd0fb3
Update cargo_armory.yml ( #523 )
...
Categorize mini energy gun crates as 'Armory' on the market.
Signed-off-by: Rondalph Diggs <107864742+africalimedrop@users.noreply.github.com>
2023-12-05 13:15:43 -06:00
Bakke
873d06ab85
Make salvage corpses unrevivable ( #506 )
2023-12-03 13:47:38 +01:00
Debug
e829b13651
Update SharedMaterialReclaimerSystem.cs ( #503 )
...
Signed-off-by: Debug <49997488+DebugOk@users.noreply.github.com>
2023-12-03 00:58:58 +00:00
DeltaV-Bot
eb2eb7c545
Automatic Changelog Update ( #486 )
2023-12-03 00:48:56 +00:00
Debug
85c3603f0e
Update subdermal_implants.yml ( #486 )
2023-12-03 01:48:40 +01:00
Debug
14c7ba41c7
Merge pull request #501 from DebugOk/Wizmerge-2/12-part-2
...
Merge wizden up to 02/12 - Part 2
2023-12-02 22:59:00 +01:00
Debug
ebfd7f4af4
Merge pull request #500 from DebugOk/Wizmerge-2/12
...
Merge wizden up to 02/12 - Part one
2023-12-02 21:04:56 +01:00
Tomás Alves
fb0fcc4bd0
Fixes Electrocuting grabbed targets while insulated ( #22087 )
2023-12-02 21:04:07 +01:00
Debug
2741a3de9d
Update drinks-cartons.yml
2023-12-02 21:03:42 +01:00
coolmankid12345
5a2942690c
Ghetto Mindshield Icon ( #20958 )
...
* Looks like shit frfr
* White for sure
* New icon
---------
Co-authored-by: coolmankid12345 <coolmankid12345@users.noreply.github.com>
2023-12-02 20:35:40 +01:00
PJBot
52c87a6639
Automatic changelog update
2023-12-02 20:35:40 +01:00
zero
dacd620ca7
Add sounds when inserting/missing into a disposal ( #22077 )
2023-12-02 20:35:40 +01:00
PJBot
7a2d48b410
Automatic changelog update
2023-12-02 20:35:40 +01:00
Minty642
1ab939cf32
Add New Reaction : Oil ( #21737 )
2023-12-02 20:35:40 +01:00
PJBot
8852a19428
Automatic changelog update
2023-12-02 20:35:40 +01:00
Cohnway
671059fafe
updated Remilia sprite/copyright ( #21846 )
2023-12-02 20:35:40 +01:00
qwerltaz
afb1aab45b
fix anom scanner interact check ( #21929 )
...
* fix anom scanner doafter check
* no break on move, damage
2023-12-02 20:35:40 +01:00
GNF54
bced72b475
added Dark Green Jumpsuits and Jumpskirts to the Clothesmate ( #21713 )
...
added Dark Green Jumpsuits and Jumpskirts to the Clothesmate. It's a weird inconsistency to have blue be the only jumpsuit in the dispenser with an alternate color.
2023-12-02 20:35:39 +01:00
PJBot
399feb1ff3
Automatic changelog update
2023-12-02 20:35:39 +01:00
Doru991
51fff78b6b
Botany balancing fixes and QoL ('No romerol ambrosia' edition) ( #21756 )
...
* Chem 1984 phase 1
* Chem 1984 phase 2
* Notification on species mutation
* Plant yml balancing
* Better localization
* First version of reagent list
* Revert "Better localization"
nvm
This reverts commit bab87cb1bd58523164d306dccaefc1ac5c6b64ad.
* cooler reagents and no more popups
* :trollface:
* I’m blind
2023-12-02 20:35:39 +01:00
Chronophylos
1f1a722a58
Refactor NPCRetaliationSystem::Update to fix crash caused by Debug Assertion ( #21785 )
...
* refactor names for clarity
* remove check adding entity to deaggro queue twice
* merge loops
* remove unused queue
* add back check for terminating or deleted entities
* trigger workflow
2023-12-02 20:35:39 +01:00
PJBot
399d416e38
Automatic changelog update
2023-12-02 20:35:39 +01:00
Moomoobeef
1dfeb053a3
added new chemical called Sodium Polyacrylate ( #21833 )
...
* added Sodium Polyacrylate chemical/recipe
* added new lines to appease the linter
* Update Resources/Prototypes/Reagents/chemicals.yml
Co-authored-by: Vasilis <vascreeper@yahoo.com>
---------
Co-authored-by: Vasilis <vascreeper@yahoo.com>
2023-12-02 20:35:39 +01:00
Nairod
2202782f58
Research Server Texture ( #22092 )
2023-12-02 20:35:39 +01:00
PJBot
c9e865531b
Automatic changelog update
2023-12-02 20:35:39 +01:00
DrSmugleaf
f79746e016
Fix RoundToLevels not working with an even amount of levels if the threshold is the same ( #21863 )
2023-12-02 20:35:39 +01:00
EEASAS
6a3f9e8394
Nerf mothroaches slightly + make them not able to pull ( #21864 )
...
* Update animals.yml
* mald
mald
2023-12-02 20:35:38 +01:00
PJBot
20b53a9440
Automatic changelog update
2023-12-02 20:35:38 +01:00
metalgearsloth
cdaa2bbea7
Update submodule to 187.0.0 ( #22080 )
2023-12-02 20:35:38 +01:00
PJBot
125cfa320f
Automatic changelog update
2023-12-02 20:35:38 +01:00
Skye
dc4ec07ac1
Borgs can now speak while in Crit ( #21802 )
...
* Borgs can speak while crit, also radio bug fix
* Revert "Borgs can speak while crit, also radio bug fix"
This reverts commit e1136ad781229cf5fc3cadcf70742168fc73d961.
* Borgs can speak in crit + radio bug fix
* Tied to a new generic component on SpeechComponent
* Ignoring Speech Block via Component uses an event!
* Remove debug logs and bypass if already true
2023-12-02 20:35:38 +01:00
metalgearsloth
5df59eb857
Remove the awful audio command ( #22071 )
2023-12-02 20:35:38 +01:00
PJBot
0b285a7a45
Automatic changelog update
2023-12-02 20:35:38 +01:00
Vasilis
991c92b774
Lizards can now have taco tuesdays ( #21957 )
...
* TACO TUESDAYS
* Satisfy github with a line ending
2023-12-02 20:35:38 +01:00
chromiumboy
91b8c4c05c
Reduced the fuel decay rate of rad collectors ( #22063 )
2023-12-02 20:35:38 +01:00
crazybrain23
63c103145c
Grinch's ultimatum ( #22067 )
...
Alright buddy, you have two options here. You can be a saint, or you can be a Grinch. Those are your two choices. Choose wisely. So what's it gonna be, huh, huh? A saint (sainte) or a Grinch (grunch)?
2023-12-02 20:35:38 +01:00
PJBot
e6da6e9e05
Automatic changelog update
2023-12-02 20:35:37 +01:00