Commit Graph

36638 Commits

Author SHA1 Message Date
Nemanja 7cc1eba181
Mining Tweaks (#11468) 2022-10-21 00:16:29 +11:00
Kevin Zheng 8b18df660a
Adjust case of shuttle parts (#12062) 2022-10-20 23:35:39 +11:00
Kara 4b71cc1dc5
Update submodule again (#12059) 2022-10-19 16:06:39 -07:00
Kara 2890f4e2c0
Update submodule (#12057) 2022-10-19 15:24:23 -07:00
PJBot 95e0219eda Automatic changelog update 2022-10-19 14:35:40 -04:00
Francesco 9727cc0da0
FlashLightVisualizer refactor + low power handheld light light radius fix (#11768)
* refactor: Removes FlashLightVisualizer (based on obsolete code) in favor or merging its functionality with HandheldLightComponent
fix: Low power lighting radius animations for lanterns, floodlights and flashlights now properly restore the original light radius when going back to full power

* refactor: Use the LightBehaviour component to animate HandheldLights
refactor: Remove unneeded HandheldLight definitions in some yaml files (already inherited by parents)
fix: Properly change the server side PointLightComponent Enabled property when turning HandheldLights on/off
feat: ReverseWhenFinished property on Fade light behaviours

* Empty commit to rerun CI with the new engine PR

* fix: Restore the correct HandheldLight addPrefix property, whoops

* refactor: blinkingBehaviourID -> blinkingBehaviourId, radiatingBehaviourID -> radiatingBehaviourId
2022-10-19 13:34:36 -05:00
PJBot af33db3cc3 Automatic changelog update 2022-10-19 08:03:41 -04:00
Leon Friedrich f12d4a13d6
Misc action fixes (#12046)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-10-19 14:02:38 +02:00
PJBot 77fa2d50f1 Automatic changelog update 2022-10-19 07:50:11 -04:00
Leon Friedrich 46f707a719
Misc hand ui fixes (#12048) 2022-10-19 13:49:07 +02:00
PJBot ac2131b44e Automatic changelog update 2022-10-18 22:52:51 -04:00
Kara 3fd226d9f0
Extended rework & ramping event scheduler (#11362) 2022-10-18 19:51:47 -07:00
Kara 095a4a7136
Use `CONJUGATE-BASIC` for bloodstream loc (#11381) 2022-10-18 19:51:29 -07:00
Kara 7ad867fa0f
Slight localization func cleanup (#11380) 2022-10-18 19:51:18 -07:00
Kara 592f135d92
Update submodule (#12039) 2022-10-18 19:51:03 -07:00
PJBot 9d1f5655d7 Automatic changelog update 2022-10-18 19:08:47 -04:00
metalgearsloth 4db3b30dc1
Sleep NPCs on attach (#12014) 2022-10-19 10:07:44 +11:00
Paul Ritter 78a139edb5
Predicts pulling (#12029) 2022-10-19 10:06:44 +11:00
PJBot 240043bfd5 Automatic changelog update 2022-10-18 19:05:52 -04:00
Nemanja 661a569732
Fix big boxes not holding in air (#12031) 2022-10-19 10:04:47 +11:00
Nairod cff335174c
Jetpack in-hand sprite fix (#12025) 2022-10-19 10:04:19 +11:00
Cheackraze bd568cd1b5
Adds plasma and chargers (#12011) 2022-10-18 06:41:05 -05:00
PJBot 4ec34493c0 Automatic changelog update 2022-10-18 03:00:13 -04:00
Leon Friedrich 3aeba9a63e
Fix chat sanitization and entity name escaping (#12015) 2022-10-17 23:59:09 -07:00
PJBot 6db886773b Automatic changelog update 2022-10-18 02:46:36 -04:00
Flipp Syder 3f0773e1f4
Character setup in Lobby UI (#12007) 2022-10-18 08:45:32 +02:00
Flipp Syder c828c53b91
Oldchat fixes (#12009)
* various fixes

* whoops

* oops

* oop

* removes that call from escape button on unload instead of adding another one

also just moves escape window stuff into the state entered call, as only one is instantiated whenever the state is loaded (and is not dependent on the current screen)
2022-10-17 20:01:28 -05:00
PJBot 2cd8bc8489 Automatic changelog update 2022-10-17 18:24:44 -04:00
Scribbles0 f1447ab4f3
Cluster Changes (#11990)
* sec and maint change

* bar sign because yes

* sec disposals

* extra stuff
2022-10-17 17:23:41 -05:00
PJBot ecf4ddbb02 Automatic changelog update 2022-10-17 18:14:44 -04:00
Flipp Syder a3dafd88dc
Oldchat (#11913)
* attempt at moving MainViewport to UIWidget

* oldchat (prototype)

* separate oldchat and default ss14 HUD into their own files

* restores original default game screen logic and adds that logic into separated chat game screen

* hand reloading, several tweaks to port oldchat to main ss14 branch

oldchat is currently not selectable

* screen type cvar, gameplay state screen reloading/loading

* reload screen on ui layout cvar change

* fixes up basic reloading (HUD switching is still very bad)

* some UI widget reloading for main UI screen switching

* alert sync on screen change

* inventory reload

* hotbar margin fix

* chat bubbles above viewport

* whoops

* fixes ordering of speech bubble root

* should fix the chat focus issue (at least in-game, not lobby yet)

* should fix up the lobby/game chat focus

* fixes chat for lobby, turns lobby into a UI state

* viewport UI controller

* viewport ratio selection

* whoops

* adds the /tg/ widescreen ratio

* removes warning from inventory UI controller, adds background to separated chat game screen's chat portion

* menu button reload

* unload menu buttons only from gameplay state shutdown

* bugfix

* character button fix

* adds config options for viewport width/UI layout

* variable naming changes, get or null instead of get to avoid exceptions

* moves entity system get into controller
2022-10-17 17:13:41 -05:00
Emisse 730eddf0ab
Box Update 2.1 (#12003) 2022-10-17 14:10:15 -07:00
PJBot 4a9e5a7676 Automatic changelog update 2022-10-17 16:56:29 -04:00
theashtronaut e931aa9e75
No UI Autoclose for books, handheld crew monitor, health analyzer, papers, and PDA when swapping hands (#12000) 2022-10-17 13:55:23 -07:00
Emisse aefe63a112
Bagel Update 15.3 (#12002) 2022-10-17 15:36:18 -05:00
Vera Aguilera Puerto 27d41b3a5b
Shutdown cleanup for stack type handler (#11996) 2022-10-17 17:49:38 +02:00
Vera Aguilera Puerto f83f16df16
Add "count" to stack comp's type handler. (#11917) 2022-10-17 14:17:59 +02:00
Vera Aguilera Puerto 321d39e225
Add vvread, vvwrite and vvinvoke to engine command perms. (#11993) 2022-10-17 14:07:27 +02:00
PJBot 756be1467f Automatic changelog update 2022-10-17 00:57:13 -04:00
Matthias 85a26adcd6
Ambience no longer plays in the lobby (#11416)
Co-authored-by: matthst <32034333+matthst@users.noreply.github.com>
Co-authored-by: Matthias Steinletzberger <matthias.steinletzberger@ntsretail.com>
2022-10-17 15:56:10 +11:00
PJBot 38927cdcd9 Automatic changelog update 2022-10-17 00:55:56 -04:00
router 2bd3a6c673
add more to chat sanitization (#11988) 2022-10-17 15:54:51 +11:00
metalgearsloth 123a9dbf02
Lag compensation for melee (#11885)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-17 15:54:31 +11:00
metalgearsloth ece9bf372a
Update submodule to 0.55.5.0 (#11989) 2022-10-17 15:54:23 +11:00
PJBot ebb92bbc09 Automatic changelog update 2022-10-17 00:34:32 -04:00
Leon Friedrich b4838129d7
Fix chat popup rendering (#11987) 2022-10-17 15:33:29 +11:00
metalgearsloth b20c7b3cfe
Add test for latejoin spawns (#11473)
* Add test for latejoin spawns

* Fix the test

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-10-16 20:24:48 -07:00
Rane 0e6b84eac2
fix lobby preview on species change (#11771)
* fix preview dummy bug

* rerun tests

* rerun tests again

* fix minor visual issue

* rerun tests

* mirror review

* i love map tests randomly failing in prs that don't touch them

* 1 line, i dont know why, it doesn't even matter how hard you try
2022-10-16 19:44:48 -07:00
PJBot 20063a99a6 Automatic changelog update 2022-10-16 20:45:08 -04:00
0x6273 fe00c1c10b
Airlock bolt and deconstruction fixes (#11985) 2022-10-17 11:44:04 +11:00