Commit Graph

36638 Commits

Author SHA1 Message Date
Alex Evgrashin 385a52c390
Remove IItemStatus (#11055) 2022-09-10 23:53:17 -07:00
Leon Friedrich 61655c18b2
Add more networking options (#11046) 2022-09-10 23:52:37 -07:00
metalgearsloth 8415f08560
Update disposals code standards (#11076)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-09-10 23:50:59 -07:00
PJBot 8d601008ae Automatic changelog update 2022-09-11 02:50:13 -04:00
Kevin Zheng b9463e6df7
Adjust light power consumption (#11105) 2022-09-10 23:49:40 -07:00
metalgearsloth 12e1a961d6
Reduce knocked down players tile friction (#11035) 2022-09-10 23:49:10 -07:00
TaralGit 47dd0ff2e8
Advanced laser gun and four resprites (#11102)
Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
2022-09-10 23:46:38 -07:00
Rane fdba747541
introduce requirement to prevent from being tasked to steal your own item (#11139) 2022-09-10 23:43:31 -07:00
PJBot 745a829976 Automatic changelog update 2022-09-11 02:41:17 -04:00
LordEclipse b6b11bdc93
Change Quartermaster job icon to command blue (#11148) 2022-09-10 23:40:14 -07:00
Nemanja 114dccc896
NoRot: true on cables (#11175) 2022-09-10 23:39:58 -07:00
rolfero 4b23521af5
Melee special examine (#11168)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-10 23:39:36 -07:00
Emisse 895841ade3
Omega Update 1 (#11191) 2022-09-10 23:35:49 -07:00
PJBot 808ba903d5 Automatic changelog update 2022-09-11 02:31:14 -04:00
theashtronaut 6f9065a1de
Reimplement anchor/unanchor delay (#11128) 2022-09-10 23:30:10 -07:00
Rane b3c1a1aa19
species restriction for uplink listings (#11185) 2022-09-10 23:27:41 -07:00
Kevin Zheng c723d54a51
Chef update (#11189)
* Sort recipes based on total ingredient count

Fix the recipe sort function so that recipes with more ingredients are
matched first. This fixes vegetable pizzas and allows more complex
recipes in the future.

* Chef update

* Pet linter
2022-09-10 20:47:37 -05:00
PJBot 9c5b9f4fec Automatic changelog update 2022-09-10 20:09:20 -04:00
Nemanja 7199defdff
among pequeno (#11115)
* among pequeno

* better colors + fucked up sprites oops

* Update meta.json

* copy*right* and price 3
2022-09-10 19:08:16 -05:00
PJBot d658da9d1b Automatic changelog update 2022-09-10 19:21:47 -04:00
Will Robson 7accbcbe9b
Implement Charcoal. #10042 (#11024)
* Add charcoal

Flush chemicals that are not the charcoal out of the chemical stream

* Add into EN localization to get chem dispenser to display correctly

* Remove method that wasn't needed

* Remove charcoal from dispenser

Charcoal is made by combing ash and carbon

* Place ash in elements prototype
2022-09-10 18:20:44 -05:00
Emisse d79c879067
Omega (#11170)
* Add files via upload

* Add files via upload
2022-09-10 17:33:41 -05:00
PJBot d6f6afc7a3 Automatic changelog update 2022-09-10 17:52:44 -04:00
metalgearsloth 06c9afeaa1
Eye lerping tweaks (#11162) 2022-09-11 07:51:41 +10:00
PJBot 029af42c2b Automatic changelog update 2022-09-10 17:49:08 -04:00
Visne 94178804df
Keep windoors open if they are clicked (#11180) 2022-09-11 07:48:03 +10:00
Illiux acd24bed4d
Use EntityUID for all ghost warps (#11113) 2022-09-11 07:47:17 +10:00
Visne 4cc5fa239e
Implement traits system (#10693) 2022-09-10 08:40:06 -07:00
Visne e1782ec22b
Disable re-adminning infinitely (#11174) 2022-09-10 06:07:35 -07:00
PJBot d63101efbb Automatic changelog update 2022-09-10 04:50:05 -04:00
Alex Evgrashin 2e69139cfd
Bandaid pinpointer (#11140)
* Fix

* Also do this
2022-09-10 03:49:02 -05:00
PJBot 8b176b01ff Automatic changelog update 2022-09-10 03:59:29 -04:00
LordEclipse cbb6e906dd
Add Quartermaster to command in the lobby job menu (#11161) 2022-09-10 00:58:26 -07:00
PJBot f4603dc863 Automatic changelog update 2022-09-10 03:37:36 -04:00
Moony f238852e4d
Significantly buff food items and nerf hunger decay. (#11163) 2022-09-10 00:36:32 -07:00
Visne 6fbac12ac3
Makes ahelp relay messages a little less disgusting to look at (#11149)
* Makes ahelp relay messages a little less disgusting to look at

* Improve title
2022-09-10 01:43:46 -05:00
Emisse d569948dd2
Bagel Update 15.2 (#11150) 2022-09-09 23:14:58 -07:00
Nemanja 15c5096575
updates painting copyright (#11152) 2022-09-10 15:30:36 +10:00
PJBot 6b602917a2 Automatic changelog update 2022-09-09 23:28:44 -04:00
rolfero d7b31865ff
APC construction updated, uses electronics (#10987)
* APC construction and deconstruction
Construction action GivePrototype

* APC needs screwing + sprites

* apc framework, working construction recipe

* Energy swords hot

* APC changes

* APC construction/deconstruction

* removed comments

* Revert "Energy swords hot"

This reverts commit 75228483abb3cc6252118b319bc8949d5198362d.

* Renamed function for clarity

* Fixed the last step not showing in the construction menu

* Some fixes

* Update Content.Server/Power/EntitySystems/ApcSystem.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Content.Server/Construction/Completions/GivePrototype.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Power/apc.yml

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Power/apc.yml

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Content.Server/Power/Components/ApcElectronicsComponent.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Content.Client/Power/APC/ApcVisualizer.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>
2022-09-09 20:27:41 -07:00
Visne e1a0de3bcf
Fix cargo request computer category sorting (#11147)
* Revert "Automatic changelog update"

This reverts commit 18f714efce.

* Fix cargo request computer category sorting
2022-09-09 20:14:17 -07:00
PJBot 21da7b1edf Automatic changelog update 2022-09-09 10:40:26 -04:00
metalgearsloth cd29f475b9
Fix item slot mispredict (#11134)
On master it replays it every tick so it gets spammed. The server also plays it to the client as well so you get a duplicate.
2022-09-10 02:39:22 +12:00
PJBot 5ccffffd84 Automatic changelog update 2022-09-08 23:43:50 -04:00
Alex Evgrashin 54dad06851
Only ghosts can examine warps names (#11124) 2022-09-08 20:42:46 -07:00
PJBot f6e9145e11 Automatic changelog update 2022-09-08 19:15:53 -04:00
Flipp Syder 3cfa00e91c
Flavor profiles (#10991)
* flavor profiles

TODO: every single flavor! yeah!!!

* adds basic localization, and flavors/lastFlavor values for when you get the flavor profile message

* multiple and single flavor messages

* start on flavor localization, multiple flavors in localized flavors

* flavor prototypes

* a few more flavors, descriptions on what each section of the flavor file should be doing

* localization for flavor profiles in drink/food system

* adds an event that allows a flavor profile list to be transformed base on the user entity

* raises it on the food entity too

* changes a field in flavor, adds some more flavors, starts adding flavor prototypes

* adds basic flavors to several entities, and consumable drinks, renames flavor field to 'flavors'

* changes call ordering in flavorprofile, adds flavor to ignored components server-side

flavor is really just a popup message, and those are all processed server-side

* fixes where food tried to get the flavor of the user instead of the food

* single flavors will now get the localized string

* getting the flavor message now ensures that flavors are deduplicated

* makes flavor processing more strictly unique bu making everything hashsets

* yeah, that could just not have distinctby now

* adds flavorprofile directly to food base instead for generic food taste

* FlavorProfileModificationEvent now passes a hashset of strings and not flavorprototypes

* flavorprofilesystem now broadcasts the flavor profile modification event

* adds more flavors to the flavor profile loc file

* skips a flavor, if the flavor string is null/empty

* adds some more flavors, adds generic medicine flavor to medicinal chemicals

* more food flavors, adds flavors to swallowing

* adds some cocktails to the set of flavor profiles

* regenerates flavor prototypes

* adds flavor type to all flavors, adds whitespace between variants

* adds more flavors, adds flavors to several chemicals and food items

this is the part that took the longest

* changes backup flavor message

* spelling mistake

* more flavors, and flavors on food

* readds all the type fields, whoops

* fixes localization strings for forcefeeding food/drink

* fixes multiple flavor profile

* adds flavor limit for flavors

* makes that fetch the cvardef instead
2022-09-08 18:14:49 -05:00
PJBot f3510324ea Automatic changelog update 2022-09-08 19:09:17 -04:00
metalgearsloth 2f07270744
Add examines for damage values (#11090)
* Add examines for damage values

Even immersive sims still give you values.

We should also do this for armour so people don't have to yml dive and so the general public actually know the balance of things.

* Slightly better

* Cleanup
2022-09-08 18:08:14 -05:00
PJBot 7ae1d59ce2 Automatic changelog update 2022-09-08 18:22:29 -04:00