Commit Graph

36638 Commits

Author SHA1 Message Date
PJBot 25558421c4 Automatic changelog update 2021-07-28 13:37:08 -04:00
SethLafuente b75c072fac
adds bio suits into bio lockers (#4377)
Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com>
2021-07-28 17:36:06 +00:00
Paul ec253f8413 updates submodule 2021-07-27 20:14:19 +02:00
Visne 273eaa493f
XAMLify ID card computer, Alerts and AME window (#4322)
* Refactor ID card computer to XAML UI

* Alerts

* XAMLify AME window

* Use Control.SetButtonDisabledRecursive() instead
2021-07-27 20:09:12 +02:00
metalgearsloth e38d7e0a2f Update submodule 2021-07-28 00:30:39 +10:00
Paul Ritter af948d00d8
adds a integrationtest that tries out all reactions (#4374)
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
2021-07-27 22:54:26 +10:00
Kara Dinyes 3e7b0fe7a2
Fix patron OOC message wrap 2021-07-26 17:38:27 -07:00
PJBot af4dec27ab Automatic changelog update 2021-07-26 18:15:13 -04:00
SethLafuente 283dcb0802
Gives RD locker a hardsuit (#4376)
Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com>
2021-07-26 22:14:10 +00:00
Swept 86aa1caddb Updated bucket's size to 100 2021-07-26 09:49:43 -07:00
Swept aa4727d185 Gas tanks have proper item sizes 2021-07-26 09:39:12 -07:00
Paul 70a16427f4 fixes #4372 2021-07-26 18:28:04 +02:00
Paul 8357fcd7c2 fixes enpendablelight to actually be expendable 2021-07-26 18:17:42 +02:00
Vera Aguilera Puerto 1033d8bbe5 Use EntitySystem dependencies in a bunch of systems. 2021-07-26 13:01:47 +02:00
Vera Aguilera Puerto 4e93340fb0 Update engine submodule to v0.5.0 2021-07-26 12:13:16 +02:00
Vera Aguilera Puerto 995f1dbf1a Remove archived moles from saltern. 2021-07-26 11:33:06 +02:00
Vera Aguilera Puerto 5d929485ed Hotspot passes MapManager to GetTileRef. 2021-07-26 11:28:43 +02:00
Vera Aguilera Puerto 86cecd3b5e Add CVar for disabling/enabling excited groups. 2021-07-26 11:16:34 +02:00
Vera Aguilera Puerto 7fa10bd17b Remove atmos archiving. 2021-07-26 11:06:44 +02:00
Swept e826615f81
Updates broken description in sprays.yml 2021-07-26 07:10:00 +00:00
ShadowCommander 8661bdf3da
Fix typo in inventory component throw 2021-07-26 00:04:47 -07:00
PJBot 4dcc384ded Automatic changelog update 2021-07-26 01:37:30 -04:00
SethLafuente cad7a9ad54
Gave lab Coats Storage Room (#4370)
Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com>
2021-07-26 05:36:27 +00:00
Kara Dinyes 28f3424680
sound + locked prototypes 2021-07-25 20:36:55 -07:00
Kara Dinyes c8f79fdcaf
windoors work #Dab 2021-07-25 20:21:02 -07:00
Kara Dinyes ecad9fc32d
Merge branch 'master' into 2021-07-16/windoors 2021-07-25 18:25:59 -07:00
PJBot e17fe6f008 Automatic changelog update 2021-07-25 11:49:25 -04:00
metalgearsloth d3beadbb38
Grid-relative movement (#4327)
* Grid-relative movement

Might add a test for it, but not today as it's obvious when it's on / off.

* Comment
2021-07-25 17:48:22 +02:00
mirrorcult a91f919018
Remove FoodContainer, add whitelists, replace with SpawnItemsOnUse (#4358) 2021-07-25 17:41:50 +02:00
Swept ae84ba07e6
Add botanical belt to botanist's locker 2021-07-25 15:40:21 +00:00
PJBot 843f3757b0 Automatic changelog update 2021-07-25 11:31:44 -04:00
SethLafuente e7eb3068a0
Added Makeshift Handcuffs as a craftable item (#4294)
Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com>
2021-07-25 17:30:41 +02:00
Vera Aguilera Puerto 6d3863f8a0 Remove EntityNetworkUtils, move extension methods to AtmosDirection class. 2021-07-25 15:05:05 +02:00
Vera Aguilera Puerto 8066eb196b Remove Hotspot Start method. 2021-07-25 15:03:07 +02:00
Galactic Chimp f531c65a0b Merge branch 'master' into replace-sounds-with-sound-specifier
# Conflicts:
#	Content.Server/Actions/Actions/DisarmAction.cs
#	Content.Server/Actions/Actions/ScreamAction.cs
#	Content.Server/Arcade/Components/SpaceVillainArcadeComponent.cs
#	Content.Server/Damage/Components/DamageOnHighSpeedImpactComponent.cs
#	Content.Server/Explosion/Components/FlashExplosiveComponent.cs
#	Content.Server/Physics/Controllers/MoverController.cs
#	Content.Server/Portal/Components/PortalComponent.cs
#	Content.Server/Portal/Components/TeleporterComponent.cs
#	Content.Server/Projectiles/Components/ProjectileComponent.cs
#	Content.Server/Singularity/Components/EmitterComponent.cs
#	Content.Server/Sound/EmitSoundSystem.cs
#	Content.Server/Stunnable/Components/StunbatonComponent.cs
#	Content.Server/Tools/Components/MultitoolComponent.cs
#	Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
#	Content.Shared/Gravity/GravityComponent.cs
#	Content.Shared/Light/Component/SharedExpendableLightComponent.cs
#	Content.Shared/Maps/ContentTileDefinition.cs
#	Content.Shared/Slippery/SlipperyComponent.cs
#	Content.Shared/Standing/StandingStateComponent.cs
#	Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml
2021-07-25 14:12:00 +02:00
Galactic Chimp 10af8efc0e
#4219 emit sound system add single sound support (#4237)
* Revert "#3935 implemented suggestions from PR"

This reverts commit a9b1c7b96333ca570067d6a9df1954481005892a.

* #4219 revert of single sound removal in EmitSoundSystem

* #4219 single sounds in EmitSoundSystem should work now

* #4219 some small project tweaks

* #4219 upgraded EmitSoundSystem to use SoundSpecifier

* #4219 pr tweaks

* #4219 pr tweak

* #4219 missing bike horn .yaml change
2021-07-25 04:37:01 -07:00
Kara Dinyes ef5e6a754c
Hotfix tests 2021-07-25 04:00:02 -07:00
metalgearsloth ced39d4b2e
Slight trigger refactor (#4320)
* Trigger tweaks

* Finish trigger refactor

* Clusterflash too
2021-07-25 12:09:08 +02:00
PJBot 8cb5df2a56 Automatic changelog update 2021-07-25 06:03:50 -04:00
mirrorcult 649e973a15
Fix missing inhands showing an error (#4360) 2021-07-25 03:02:48 -07:00
mirrorcult ffee1482d9
Fix crayon decal spawning exception (#4355)
* Fix crayon spawning

* Popup message
2021-07-25 18:44:26 +10:00
Kara Dinyes 9d36b3371f
Fix handheld radio not accounting for obstructions
Fixes #4356
2021-07-25 01:07:28 -07:00
PJBot 9c39570715 Automatic changelog update 2021-07-25 03:54:55 -04:00
mirrorcult d27164528e
Add UI for setting solution transfer amount (#4074)
* basic eui and window

* finish EUI, update defaults

* unnecessary usings

* convert to bounduserinterface

* merge me up

merge me up inside

* Fix repeated define for component in prototype

* impl swept UI suggestion

* apply discord reviews

* small changes
2021-07-25 00:53:53 -07:00
PJBot 8b6fa75e0e Automatic changelog update 2021-07-25 03:22:20 -04:00
Swept c55f3fd478
Adds mapped storage for lots of entities + a botanical belt (#4342)
* Cleans up belt stuff and some sprites

* Tag cleanup and sheathed sword

* Adds plant belt for botany chads and maps it's items

* CE belt, will most likely child it to utility instead

* Merges belt_icon and belt_mob into the same RSI

* Cut out alpha layers for wirecutters

* Added lots of equipped-BELT sprites for various items

* Medical, Janitor, Security, Assault, Chief Engineer, Utility and Botany have mapped storage layers

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-07-25 17:21:18 +10:00
Vera Aguilera Puerto 93acc565f0
Makes Airtight ECS. (#4351)
* Makes Airtight ECS.

* Remove atmos holdovers while at it!
2021-07-25 17:04:58 +10:00
PJBot 0aaa2727c8 Automatic changelog update 2021-07-25 02:59:13 -04:00
metalgearsloth c9c6bd685b
Make pushing a toggle (#4330)
* Make pushing a toggle

* Review
2021-07-25 16:58:11 +10:00
metalgearsloth 29e335c54d
Bump up tile friction (#4329)
* Bump up tile friction

* Increase throwing speed

* Fix ExplosionLaunched throwing

* Flying time
2021-07-25 16:58:02 +10:00