Commit Graph

36638 Commits

Author SHA1 Message Date
PJBot eeff7d8042 Automatic changelog update 2021-04-02 09:45:06 -04:00
Swept 685f7008a6
Makes organs consumable (#3754)
* Slightly reorganizes Body yaml

* Slightly reorganizes Body yaml

* You can now monch all organs

* Rewrites Mobs/Species/.rsi meta.jsons and replaces some human organ sprites

* ReIDs organs and does some more cleanup
2021-04-02 15:44:02 +02:00
PJBot 0a04d56865 Automatic changelog update 2021-04-02 06:42:02 -04:00
Peptide90 df70984c52
Adds more mob crates for livestock (#3604)
* Adds livestock crate sprites and cargo crates

Goat and butterfly

* Sorted NPC crates. Added more mobs

Alphabetized NPC crates & Cargo_livestock
Added all current mob crates to cargo.
Added remaining mobs as crates.
Fixed .rsi naming
Added descriptions to livestock crates
Added construction graph for crates under new category "storage"

* Added bees, chickens and gorillas

NPC Crates for cargo

* Fixed cargo console icons

* Alphabetised NPC animals

* Randomizer comment

* removed livestock from cargo console

* Fix chickenmob

* Update yml

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-04-02 21:41:00 +11:00
metalgearsloth 52736bbd9e
Make ClickableTest go brrt (#3792) 2021-04-02 12:10:06 +02:00
collinlunn f7aba5f701
SharedItemComponent (#3513)
* StorableComponent refactor

* ItemComponent refactor

* conflict fixes

* removes redundant null check

* removes redundant item throwing code

* fix conflicts

* ExplosionLaunchedComponent

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-04-02 21:01:03 +11:00
ShadowCommander d9781c6f1c
Change anchorable snap default to true (#3789) 2021-04-02 20:29:49 +11:00
metalgearsloth 5de9228c40
Content grid-trees (#3750)
* Content grid-trees

* Update submodule
2021-04-02 20:29:19 +11:00
PJBot ac28653bac Automatic changelog update 2021-04-02 04:55:10 -04:00
Swept 587d3fa7b9
Debug SWEPs (#3755) 2021-04-02 10:54:08 +02:00
ShadowCommander 0e32684905
Fix missing footstep sounds getting through 2021-04-01 18:22:26 -07:00
PJBot 4164a0aeb2 Automatic changelog update 2021-04-01 17:35:37 -04:00
ShadowCommander faae4c2456
Fix inflatable position (#3788) 2021-04-01 23:34:35 +02:00
PJBot b5b90d353f Automatic changelog update 2021-04-01 17:25:41 -04:00
Pieter-Jan Briers d5d4f434c1
Merge pull request #3718 from SweptWasTaken/swepthud 2021-04-01 23:24:39 +02:00
Swept e1a28abe6f
Updates a bunch of yaml files to code quality guidelines (#3784) 2021-04-01 23:23:48 +02:00
Paul 2a82fa459f fixes closeverb icon 2021-04-01 22:29:58 +02:00
PJBot 20d93a055a Automatic changelog update 2021-04-01 03:47:25 -04:00
metalgearsloth b6f337f7f8
Fix cursed locker collision (#3759) 2021-04-01 18:46:23 +11:00
PJBot 5ecb5b9c34 Automatic changelog update 2021-04-01 03:05:58 -04:00
ShadowCommander a98c0dadd4
Implement inflatable wall (#3703)
* Implement inflatable wall

* Actually block atmos

* Fix naming and add description

* Add requested changes

* Change prototype to field

* Refactor checks to use existing methods

* Fix PrototypeIdSerializer imports

* Fix mass in yaml
2021-04-01 00:04:56 -07:00
Swept a69e98dcdc
Makes RnD less useless (#3763)
* Initial

* Idk what I did for this change but i'll push it
2021-04-01 00:04:18 -07:00
PJBot 8d1b90c28d Automatic changelog update 2021-03-31 23:33:15 -04:00
metalgearsloth f68359f318
Disable pulling collision (#3776)
Realistically I need to modify the old pulling system but this is a stopgap for now.
2021-04-01 14:32:13 +11:00
ShadowCommander 86faf8565b
Fix construction wrenching not working with anchorable (#3772) 2021-03-31 15:02:26 -07:00
PJBot 3f38d18e4e Automatic changelog update 2021-03-31 17:18:24 -04:00
ShadowCommander 951b0f425a
Refactor mind and ghost deletion code (#3680)
* Refactor mind and ghost deletion code

* Refactor to use EventBus and clean up deletes

* Fix mind eject when being deleted

* Refactor entity manager calls to use IEntity.EntityManager
2021-03-31 14:17:22 -07:00
DrSmugleaf 4005fbe133
Fission mailed 2021-03-31 22:08:30 +02:00
PJBot 505cb473dc Automatic changelog update 2021-03-31 16:06:31 -04:00
DrSmugleaf 25fdb304c8 Update RobustToolbox 2021-03-31 22:05:19 +02:00
ShadowCommander 7a842f7c22
Fix tests (#3707)
* First pass

* Fix access and rename banananium to bananium

* Fix captialization of CookTimeInfoLabel

* Fix InteractUsing calls

* Remove unused [Dependency]

* Replace obsolete references to Anchored with BodyType

* Assign default value to shoving someone in disposals

* Fix naming

* Replace Initialize TryGetComponents with EnsureComponent

* Rework AnchorableComponent

* Fix singularity component

* Replace obsolete usages of Angle.South

* Fix efcore warning

* Fix container tests

* Fix DebugPressurePump invalid PressurePump yaml

* Fix getting pathfinding region of grid 0

* Fix atmos plaque missing layer and add info message when it happens

* Fix AiSteeringSystem steering in an invalid grid in entity test

* Make content able to choose which log level leads to test failures

* Revert container test fix for Acruid

* Fix sprite, pipe and saving errors
Make EntityTest print all errors instead of stopping on the first

* Reorder singularity visualizer

* Disable pvs for container occlusion adn simple predict reconcile, they use entities other than map ones

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-03-31 21:41:23 +02:00
PJBot 0d1f6abb3b Automatic changelog update 2021-03-31 09:30:59 -04:00
NIXC e842df84fa
Allow ownerless ids to show in pda (#3693)
* Allow ownerless ids to show in pda

* use new localization, and null coalesce

* Adjust localization naming
2021-03-31 15:29:57 +02:00
PJBot 84ff928175 Automatic changelog update 2021-03-31 09:25:21 -04:00
metalgearsloth 399b962342
Restrict more engine commands (#3748)
* Restrict more engine commands

* Where that come from
2021-03-31 15:24:19 +02:00
PJBot 185ca3ef62 Automatic changelog update 2021-03-31 08:11:18 -04:00
Swept 5aa70d24f6
Adds rule against multikeying (#3760) 2021-03-31 14:10:16 +02:00
PJBot 1cc14b9a6a Automatic changelog update 2021-03-31 06:12:14 -04:00
Swept 2fcf8cd3e4
Uplink uses correct clarissa magazine ID (#3761) 2021-03-31 12:11:12 +02:00
metalgearsloth bd0d0ec512
Fix action item rotation (#3764)
Similar to how hands does it.
2021-03-31 12:10:56 +02:00
metalgearsloth 2004af098f Update submodule 2021-03-31 19:27:14 +11:00
Vera Aguilera Puerto a8e9d10d81 Update submodule. 2021-03-30 15:36:56 +02:00
PJBot 492ff4cd1a Automatic changelog update 2021-03-30 06:44:05 -04:00
metalgearsloth d1e4bb0304
Inertia (#3709)
* Some stuff

* Fix NaN angular velocity

* Optimise a bit

* Give throwing a bit of a spin

* Reality can be whatever I want

* Biffing it

* Cleanup

* Update submodule

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-03-30 21:43:03 +11:00
PJBot 72292a98eb Automatic changelog update 2021-03-29 23:55:38 -04:00
Swept 09d6746ca9
Removes interaction outline from puddles (#3741) 2021-03-30 14:54:36 +11:00
Acruid 13e1824e66 Engine update to v0.4.26 (Network View Bubble) 2021-03-29 16:32:45 -07:00
PJBot 2b6e4068bf Automatic changelog update 2021-03-29 17:51:35 -04:00
Swept 021545ebbc
Remaps all potted plants and gas canisters and replaces tool storage airlock with unlocked glass (#3744) 2021-03-29 23:50:33 +02:00
Metal Gear Sloth 117dc7bb44 Fix atmos byte cast
Thanks rider
2021-03-29 23:00:05 +11:00