PJBot
70956a5ac3
Automatic changelog update
2025-03-01 12:53:20 +00:00
Saphire Lattice
ce653e4564
Use screen local north for buckling/unbuckling layering, plus #31625 ( #33447 )
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* Fix sprite layering upon strapping/unstrapping
* switch from strap to buckle events
* Use screen-local North for the checks instead
Build on top of PR #31625 , but I'm not wanting to just push to someone's older PR without a warning.
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Co-authored-by: themias <themias5@gmail.com>
2025-03-01 12:53:20 +00:00
ActiveMammmoth
48fc402186
Wizard Staff of Animation ( #34649 )
2025-03-01 12:53:19 +00:00
PJBot
7390df8602
Automatic changelog update
2025-03-01 12:53:03 +00:00
Ghagliiarghii
1a6721924d
light brown fibers ( #35111 )
2025-03-01 12:53:03 +00:00
Ed
54dc36cab1
RoomSpawner mask ( #33110 )
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* RoolFill can now spaw rooms with any size
* tile ignoring
* upgrade interior
* simplify
* Update DungeonSystem.Rooms.cs
* center rooms
* Update RoomFillComponent.cs
* Update RoomFillComponent.cs
* Update DungeonSystem.Rooms.cs
* Remove roomfillcoponent from integration test
* Update EntityTest.cs
* remove nullable size, replaced with minsize and maxsize
* clear existing logic refactor
* delete this one
2025-03-01 12:52:39 +00:00
Winkarst
a0d05dd8dd
Split ``ReplacementAccentPrototype`` and ``ReplacementAccentComponent`` in different files ( #35107 )
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* Split ReplacementAccentPrototype and ReplacementAccentComponent
* Fixes
* Fixes
* inheritdoc
2025-03-01 12:52:27 +00:00
Partmedia
472d243776
Add datafield comments to PlantHolderComponent ( #35099 )
2025-03-01 12:52:27 +00:00
PJBot
45bbcacbea
Automatic changelog update
2025-03-01 12:52:27 +00:00
Milon
1d62dee496
update the announce command ( #34889 )
2025-03-01 12:52:27 +00:00
ArtisticRoomba
1902f9834e
Add new freezer atmos devices and fix freezer fixgridatmos marker ( #34991 )
2025-03-01 12:50:32 +00:00
deltanedas
5ed41322a4
remove fultons from advanced tools, we already have it
2025-03-01 12:50:08 +00:00
PJBot
8a385f782b
Automatic changelog update
2025-03-01 12:47:32 +00:00
Nox
db6c557e19
Deathsquad revolver ammo fix ( #34910 )
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* Added AP version of mateba, and put it in the deathsquad starting equipment.
* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-03-01 12:47:31 +00:00
Winkarst
81a1af256f
Fix energy katana resolve error ( #35082 )
2025-03-01 12:47:31 +00:00
PJBot
6a8c8d3123
Automatic changelog update
2025-03-01 12:47:31 +00:00
beck-thompson
143251a506
Add fultons as a T2 research ( #34567 )
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* commit
* fixed
2025-03-01 12:47:31 +00:00
PJBot
4d76864f7b
Automatic changelog update
2025-03-01 12:47:31 +00:00
Tayrtahn
fdf70f1671
Limit maximum capacity of fillable cluster grenades ( #34281 )
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* Limit maximum capacity of fillable cluster grenades
* Swap GrenadeCount method for component property
2025-03-01 12:47:31 +00:00
robinthedragon
59720d2bbe
ancient jumpsuit copyright info ( #35061 )
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* update meta.json with copyright info
* unblob
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
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Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-03-01 12:47:14 +00:00
PJBot
1a26c1f9f8
Automatic changelog update
2025-03-01 12:46:30 +00:00
Tayrtahn
ec64e169c9
Fix followers getting sent to nullspace when target is polymorphed ( #33878 )
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* Add an event for polymorph actions
* Subscribe FollowerSystem to the event
* Add check that unfollow target is actually current target.
* Make followers try to follow on state update; Dirty follower on follow.
2025-03-01 12:46:30 +00:00
PJBot
d7bd78c035
Automatic changelog update
2025-03-01 12:46:30 +00:00
Terraspark4941
7afbc2cd74
Make Advanced Spray more tolerable to use ( #34209 )
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* initial commit
* Fixed the eject order
* FINALLY got a new sprite, its ready to merge!
* I FORGOT THE ATTRIBUTIONS DAMMIT
* Remove extra whitespace
* Sprite update!
2025-03-01 12:46:30 +00:00
PJBot
29dbcc1f98
Automatic changelog update
2025-03-01 12:46:21 +00:00
Theodore Lukin
42ff76af3d
give CE atmos gas mask ( #35063 )
2025-03-01 12:46:21 +00:00
Winkarst
aa0a80afab
Update BuildChecker.csproj ( #35072 )
2025-03-01 12:46:21 +00:00
metalgearsloth
ce37839fc2
Add loadout names ( #31303 )
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* Add loadout names
Did it for AI, breaking change for pgsql + migrations in general. Nothing atm uses it.
* the box
* Spawning cherry pick
* Fix nit
* revert
* Final cleanup
* Real
* Name UI fix
* Migrations
* a
* Review
* Re-run migrations
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2025-03-01 12:46:20 +00:00
PJBot
fdadce35bd
Automatic changelog update
2025-03-01 12:46:08 +00:00
Theodore Lukin
5dc0c98d2c
make interrogator lamp security contraband ( #35064 )
2025-03-01 12:46:08 +00:00
Killerqu00
2a257ad26e
Move contraband text to a separate examine tab ( #32250 )
2025-03-01 12:46:08 +00:00
PJBot
d59f5738fb
Automatic changelog update
2025-03-01 12:46:08 +00:00
T
74f7e5d0fd
Increase the price of bulletproof armor. ( #34541 )
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Update cargo_security.yml
2025-03-01 12:46:08 +00:00
War Pigeon
f0db95afca
Add additional holiday gear to jobs ( #34207 )
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* Jobs react to more holidays
* Replace taser with Weh auto-injector
* Give cargo techs a box on box(ing) day
2025-03-01 12:45:37 +00:00
qwerltaz
f6f9bf6d1d
fix conveyor belt default linking ( #32688 )
2025-03-01 12:44:03 +00:00
TemporalOroboros
3f07580073
Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix ( #34944 )
2025-03-01 12:44:03 +00:00
deltanedas
ebeca1f6f0
Remove batong etc from emagged autolathe ( #35014 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-03-01 12:44:03 +00:00
SpaceManiac
e655b9d1e2
Fix 38 non-obsolete warnings ( #33794 )
2025-03-01 12:44:03 +00:00
PJBot
faf3397841
Automatic changelog update
2025-03-01 12:42:37 +00:00
Theodore Lukin
da63add811
buff python ( #33306 )
2025-03-01 12:42:13 +00:00
PJBot
91613c5016
Automatic changelog update
2025-03-01 12:38:16 +00:00
Nox
f4653a456d
Put screwdrivers in the vendomat ( #35059 )
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Increased vendomat Wirecutter stock from 1 to 2. Increased vendomat Screwdriver stock from 0 to 2.
2025-03-01 12:38:16 +00:00
chromiumboy
e8c16e0815
Sentry turrets - Part 1: Art assets ( #35025 )
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* Initial commit
* Updated sprites
* Updated base.png and base_shadow.png
* Updated meta file
2025-03-01 12:38:16 +00:00
TemporalOroboros
0a9c779b4e
Fix references to obsolete TryGetContainingContainer override ( #34912 )
2025-03-01 12:38:16 +00:00
PJBot
9ad715b097
Automatic changelog update
2025-03-01 12:38:16 +00:00
themias
edd64a6cf3
Pulled item interaction fix ( #34587 )
2025-03-01 12:38:16 +00:00
PJBot
7e9f436d39
Automatic changelog update
2025-03-01 12:38:16 +00:00
K-Dynamic
894451a636
Grenade resprites part 1, stinger sound change, projectile grenade animation fix ( #34421 )
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* flashbang resprite
* emp grenade resprite
* smoke grenade resprite
* tear gas resprite
* stinger grenade resprite
* adds missing animations for projectile grenades
2025-03-01 12:38:15 +00:00
TemporalOroboros
2da9c02a52
Purge uses of TransformComponent.GetWorldPositionRotation... variants ( #34942 )
2025-03-01 12:38:15 +00:00
TemporalOroboros
242865a73d
Purges uses of TransformComponent.WorldRotation ( #34946 )
2025-03-01 12:38:15 +00:00