Commit Graph

4034 Commits

Author SHA1 Message Date
Tayrtahn 3efeaf609d
Add support for HeldPrefix to SolutionContainerVisualsSystem (#28532) 2024-06-06 21:59:46 +02:00
AJCM-git 4360e679a0
Header of Gas tank UI screen now fetched from Entity name and local (#28545) 2024-06-06 21:59:43 +02:00
null c1bc4c9182
Matrix3x2 2024-06-06 21:50:25 +02:00
slarticodefast 7f5be661f8
Flash overlay rework and bugfixes (#27369) 2024-06-06 21:46:58 +02:00
eoineoineoin c62bd23656
Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
Replace Matrix3 with Matrix3x2
2024-06-06 21:44:48 +02:00
Nemanja 5c8dbfe223
Guidebook Tables (#28484)
* PJB's cool table control (it probably doesn't work)

* ok wait wrong file

* Guidebook Tables
2024-06-06 21:44:44 +02:00
Plykiya b2931f9a33
Replace obsolete EntityWhitelist IsValid usages (#28465)
* Replace obsolete whitelist is valid with whitelist system

* Consistency

* Fix logic

* Bork

* I figured out how to get whitelists on the client lol

* test fail

* woops

* HELP ME FUNCTIONS

* Fix errors

* simplify

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-06-06 21:44:41 +02:00
DrSmugleaf 2ecfab2e85
Disable rainbow overlay when reduced motion is enabled (#28496)
Disable rainbow ovelray when reduced motion is enabled
2024-06-06 21:43:47 +02:00
Tornado Tech 91f0ba53e5
Cleans up tag system (#28272)
* Updated tag system

* Added params methods

* Fixed tag integration tests

* Fixed params methods recursion

* Revert has All/Any tag one argument realisation

* Updated tag integration tests

* Shit happens

* Added individual List/HashSet methods, docs, tests
2024-06-06 21:33:38 +02:00
Tornado Tech 228e653572
Hiding and clearing department prototype code (#28114) 2024-06-06 21:33:27 +02:00
Kevin Zheng 89be6b30da
Adjust power monitor power display (#28487) 2024-06-06 21:33:25 +02:00
DrSmugleaf d65fdde82c
Fix error when removing chasm falling component on a terminating entity (#28471) 2024-06-06 21:29:19 +02:00
beck-thompson a742fe4d01
Fixed bug where ID card computer defaulted to the atmos as the job icon. (#28462)
Fixed ID atmos bug!
2024-06-06 21:29:03 +02:00
Nemanja 5e39323307
Clean up store system (#28463) 2024-06-06 21:28:46 +02:00
deltanedas 708e17a3d3
reverse engineering refactor and missing recipe test (#1230)
* make jugg not atmos hardsuit reable lmao

* re machine yaml refactor

* use the enum name to localize re results

* move a lot of code to shared and refactor

* clientside rework

* add test for missing recipes

* untroll

* make exped board recipe yml consistent with upstream

* fix unearthed sneaky bugs + generic does nothing so remove

* add mass media console board, remove roundstart boards from dynamic recipes

* remove roundstart stuff, add rcd ammo to protolathe

* dont dupe because of access electronics prototypes

* fix final fails

* final untroll

* final untroll 2

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: Null <56081759+NullWanderer@users.noreply.github.com>
2024-06-01 21:31:06 +00:00
DrSmugleaf eed9c58386
Add job whitelist system (#28085)
* Add job whitelist system

* Address reviews

* Fix name

* Apply suggestions from code review

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>

* cancinium

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2024-06-01 18:02:43 +02:00
Nemanja bacd52c991
Decouple interactions from hands, cleanup old events, add new fears (#28393)
* ok basic shit

* second part

* pretend it isn't real it can't hurt you.

* 👁️ 👁️

* shadowcommander review
2024-06-01 18:00:07 +02:00
Leon Friedrich 6427cc560e
Make chat & examine systems use FormattedMessage.EscapeText() (#28431) 2024-06-01 18:00:05 +02:00
ShadowCommander 08b82e98c4
Add search filter to the admin menu player tab (#28030) 2024-06-01 17:56:42 +02:00
Leon Friedrich 4ce7efd04d
Prevent Identity.Name NRE exception (#28433)
Fix Identity.Name exception
2024-06-01 17:56:36 +02:00
ShadowCommander 9da992476e
Reflow the player tab to show more of the names (#28029) 2024-06-01 17:54:54 +02:00
metalgearsloth f2727b6228
Fix verb categories shuffling (#28368)
If it's an extra category we leave it in its default spot.
2024-06-01 17:54:50 +02:00
metalgearsloth 4755223c9f
Predict ActivatableUIRequiresPower (#28405)
A lot of BUIs aren't going to handle the state coming in cleanly but we can fix em as we find em.
2024-06-01 17:38:43 +02:00
ShadowCommander ebddaa8e3d
Move ApcPowerReceiverComponent Powered state to shared (#28206)
* Try syncing powered state to client

For some reason the client is not receiving the ApcPowerReceiverComponentState, so it's not working.

* Fix powered state not syncing to client

The client PowerReceiverSystem was abstract, which prevented it from
running initialize.

* Flip check so that it runs bigger checks first

PowerDisabled skips the others.
NeedsPower skips the receiving check.

* Disallow changing Powered manually

* Move Powered update to PowerReceiverSystem

* Move appearance to event subscription

* Move metadata component to AllEntityQuery

* Cleanup

* Move Powered update back to PowerNetSystem

It's easier to use the EntityQueries and it dosen't need to be updated
anywhere else.

* Put appearance updating back

* Move IsPowered to shared

* Simplify IsPowered

* Cleanup

* Remove duplicate PowerChangedEvent

PowerChangedEvent on ProviderChanged doesn't seem to be needed
PowerChangedEvent gets raised by in update if the power state changes
after a new provider is connected
2024-06-01 17:38:41 +02:00
deltanedas 819c173308
item cabinet rework + stuff (#26779) 2024-06-01 17:19:54 +02:00
metalgearsloth bf59f7dbc6
Fix surveillance camera closing (#28374)
The boilerplate sucks but I haven't thought of something good.
2024-06-01 17:19:44 +02:00
ShadowCommander 7123ad8832
Popup duplicate stacking (#27978) 2024-06-01 17:19:25 +02:00
Repo ea2668ff37
Fix late join & observe to de-admin admins. (#28319) 2024-06-01 17:18:14 +02:00
Pieter-Jan Briers 958a2a2916
Remove bogus C# finalizers (#28315)
Begging people to learn how this programming language works before throwing random syntax into a file.

None of these finalizers ever worked. I also checked whether they were memory leaks and needed *proper* shutdown logic, but they're all instantiated-once UI controls that last for the entire lifetime of the program so it's probably fine.
2024-06-01 17:13:48 +02:00
Leon Friedrich 85b0e876e7
Fix storage UI interactions (#28291)
* Fix storage UI interactions

* Add VV support
2024-06-01 17:13:10 +02:00
DrSmugleaf 94375b73ce
Make it possible to hide full health bars below a total damage threshold (#28127)
* Make it possible to hide full health bars below a total damage threshold

* Fix not setting state
2024-06-01 17:00:25 +02:00
metalgearsloth 9e350a452c
Fix water postshader (#28130) 2024-06-01 17:00:16 +02:00
Vasilis d36ff9043a
Remove the network tab (#28231)
It is useless and bloat, if a user needs to change these settings they are free to modify their cvars manually via the clientconfig.toml file or via the cvar command.
2024-06-01 16:58:11 +02:00
Tayrtahn 7809aab96d
Hotfix for crashes from bad item names (#28256) 2024-06-01 16:57:07 +02:00
Leon Friedrich 768f48bd4f
Improve InteractionSystem range & BUI checks (#27999)
* Improve InteractionSystem range & BUI checks

* Ghost fixes

* AAA

* Fix test

* fix nullable

* revert to broadcast event

* Fixes for eengine PR

* Ah buckle code

* )
2024-06-01 16:56:23 +02:00
Leon Friedrich 396a6ad5a6
Content changes for engine delta-state PR (#28134)
* Update GasTileOverlayState

* Update DecalGridState

* Update NavMapState

* poke

* poke2

* poke3

* Poke dem tests
2024-06-01 16:55:53 +02:00
Nemanja 9adf1ed402
Remove AlertType and AlertCategory (#27933) 2024-06-01 16:55:49 +02:00
Julian Giebel 57b4af9f71
Implement permissive version of AddMarkup and use it for tips (#28204)
* Implement permissive version of ddMarkup
Use permissive ddMarkup for news article input
Use permissive ddMarkup for tips

* Fix doc comment format
2024-06-01 16:55:32 +02:00
nikthechampiongr 06b4df686b
Firelock improvements part 1 (#26582)
* Change prying system and pryunpoweredcomp to allow for custom time modifiers

This will be useful if I go the route of making firelocks pryable when
unpowered instead of just being able to open and close instantly when
unpowered.

* Make firelocks properly predicted

Shared system made. Since atmos checks can only be done on the server we
just have it set relevant bools on the component and then dirty it.
Ditched atmos checks on trying to open, they now only happen whenever
firelocks are updated.

* Make firelocks pryable without a crowbar

While this usually would only allow you to do this when a door is
unpowered, firelocks do not have the airlock component which actually
does that check. As such firelocks will always allow you to pry them
open/closed by hand.

* Clean up System. Change update interval to be based on ticks. Move as much as possible to shared

* Make firelocks unable to emergency close for 2 seconds after being pried open

* Clean up

* More cleanup

* Reorganize SharedFirelockSystem methods to match Initialize order

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-06-01 16:55:26 +02:00
Leon Friedrich 74308b008f
Use non-generic `TryComp()` for metadata & transform (#28133) 2024-06-01 16:53:51 +02:00
Flesh 09113824e9
Add plant metabolism effects to chemical guidebook (#28038)
* draft one of plant metabolism guidebook

* loc fix?

* add attributes loc

* fix loc syntax

* improved appearance

* last commit was undercooked, my bad

* last commit was still undercooked, my worse

* last commit was even still undercooked, my worst

* Addressed comments?

* Fix newlines

* Hopefully this works

* Cleanup, I think

* 2xs
2024-06-01 16:51:34 +02:00
dffdff2423 24bb967ffc
Fix Flavor Text editor not saving correctly (#28122)
* Check for flavor text equality in profile.

* Fix some characters being deleted from flavor text

Sometimes the last few characters of the flavor text would get deleted. This fixes this issue.
2024-06-01 16:51:06 +02:00
no 34e8105f70
Add Syndicate/generic radio implants, remove Syndicate encryption key from uplink (#1262)
* Add radio implants

* Syndie radio implant: add to uplink, formatting pass

* Syndie radio implant: fix doc string

* Syndie radio implants: add inheritdoc to systems

* Syndie radio implants: Change wording on uplink

Signed-off-by: no <165581243+pissdemon@users.noreply.github.com>

* Syndicate radio implants: More wording changes

Signed-off-by: no <165581243+pissdemon@users.noreply.github.com>

* Syndicate radio implants: fix review code problems

* syndicate radio implants: remove OpenRadioImplantEvent event and reuse storageimplant stuff

* Syndicate radio implants: prevent implanting borgs with generic radio (syndicate radio is still possible)

* syndie radio implants. extremely graphic non-null matching action and establishment of extreme non-virtual privacy

---------

Signed-off-by: no <165581243+pissdemon@users.noreply.github.com>
2024-05-27 15:24:52 +00:00
deltanedas 5e86111d7d
add secwatch pda app for current sussy baka
* Crime Assist cleanup

* Add SecWatch cartridge to PDAs

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: Azzy <azzydev@icloud.com>
2024-05-23 14:58:06 +00:00
YuNii 9c43e96a0a
Add keybind option for the Emote Menu (#28083)
* Add keybind option for the Emote Menu

* Update .editorconfig

oopsies
2024-05-18 14:04:33 +02:00
Nemanja 7d4372cbd7
fix orphaned storage grid pieces getting stuck to the cursor (#27960)
* fix orphaned storage grid pieces getting stuck to the cursor

* instead of denying it, update it smartly
2024-05-18 14:04:23 +02:00
deltanedas fb4a534b97
fix ninja hacking not affecting sechud (#28021)
minor refactor and fix

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-18 14:01:33 +02:00
Pieter-Jan Briers 46ae460a91
Fix sandbox check failure when compiling with latest .NET SDK. (#28077)
Roslyn now compiles char + string with string.Concat(ROS<char>). This means doing ref char -> ROS<char> which is not sandbox safe. Actually fixing this in the sandboxer is difficult so I'm gonna just pass on that for now.
2024-05-18 14:00:23 +02:00
Dexler 7f1e1ab275
Disposal unit recharging state fix (#28059) 2024-05-18 14:00:15 +02:00
DrSmugleaf 447bc7de85
Fix the client not passing the weapon to can attack checks (#28040) 2024-05-18 14:00:09 +02:00