* creating a race, even a base on is a living hell
* creating a race, even a base on is a living hell
* correcting some things
* added damage vauln and resistances (only slightly blunt and cold resistant while slash vaulnerable
* thorsty fimshy
* A bunch of things, theres an error sitting here with water
* BREATHING WATERgit push origin shark-race-realgit push origin shark-race-real
* Speech verbs, Typing indicatorm Entities and enabling certain markings
* Water Vapour minorly hydrates, much slower than water due to how breathing works over drinking
* slightly more damage to the bite, shorm have strong jaw
* i hate rsi
* i forgot to remove some ======= somewhere when rodentia were added
* funny
* and now fixing what i did
* stuff!
* PAIN AGONY RAH!
* Tweaks + new organ, setting up for C#
* So uh, C# is a bitch, but PROGRESS! WOO!
* Emotes stuff
* C# time, not 100% working but it does (somewhat)
function!
* Fixed feroxi dehydration! Now onto more minor things and sprites.
With help of Milon and Orks!
* shark spriting progress! Please give me tips and tricks for this shit, cause i have no fucking clue with spriting
* SHARK TAILS, LETS FUCKING GOOOOOOOOOOOOOOOOOOOOOOO
* Shark tails are DONE also some ftl, fuck you localization! I hate making things legible!!
* BASE SHARK TEXTURES ARE DONE, Now I just need to do markings.
* Minor edit
* pushing this before starting miniproject
* end of file line
Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com>
* untouch
Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com>
* cleanup
Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com>
* cleanup
Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com>
* cleanup
Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com>
* spaces
Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com>
* whatever milon is yapping about
Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com>
* pain
* Update speech_verbs.yml
Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com>
* cleaning
* Cleanup
* fix
* Update medicine.yml
Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com>
* AAAA
* a
* ow
* revert that
* Small edit
* weh
* DeltaV -> _DV for system
* wups
* Shitmed fixes, Tail tweaks, XML tweaks
* WAter TANKS
* Sprites for water vapor tanks.
* More
* Normal water vapor survival boxes work now!
* Holy shit am I done (I still need to fix *gnashes)
* bleh
* Commenting as well as changing the component from Aquatic to Feroxi
* hiding feroxi lungs
* hiding feroxi lungs
* extended tank fix
* added a way to get H2O tanks outside of survival boxes
* lowercase and removing uneeded files
* Sharg wiff da underw ear
* Deltaneds review fix
* line that wasnt intentional to delete
* relicense sprites (i have gained permission from Emily9031 for their part)
* forgot this in merge fix
* Shark markings! Not just Blitz markings.
* scar markings as well as bionics
* review fixes
* Lyndo dv coment
* whitespace fix
* 4 tab
* forgor
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Signed-off-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Start of the Chitinid Race
My first work for ss14 and a new Species to play, worker drone ants!
* Removed a uneeded bit
* Removing the displacement section because it still is being weird
Displacement map not working right but not really needed as well so just gonna do without it
* Nukie Steamroll Preventative (#2658)
* Update uplink_catalog.yml
* Update uplink_catalog.yml
* Update uplink_catalog.yml
* Update uplink_catalog.yml
* Automatic changelog update
* most asked for changes
* (hopefully) Fixed Linter Error
* More clean up edits
* 4 space indents!!
* Direction desired name changes + More radiation mechanics
Alienized the names of the little Ants and swapped their naming scheme. Added a radiation healing and purge mechanic to play into the radiation theme more.
* Hopefully final changes!
Adjustment to their resistances to make them less weak to blunt
And the negative of being unable to be injected by normal syringes (hypo and pill gaming)
* Forgot to add access to the new undergarments
* Final Final change (hopefully)
Added a little text pop up for failing to inject them
* Code Tweeks
* Quick Changes
Removed some uneeded comments, removed uneeded Local info
---------
Co-authored-by: rosieposie <52761126+rosieposieeee@users.noreply.github.com>
Co-authored-by: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
* refactor DeltaV/deltav resources to _DV
* change DeltaV namespaces to _DV
* add space before all DeltaV comments
* update xamls
* fix and move arena parallax to _DV
* more fix
* refactor even more stuff
* fix the grid fills
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>