* BorgModuleBureaucracy
* BorgModuleBoxing
* BorgModuleGardeningDV + BorgModuleAdvancedBotany
* BorgModuleChef + BorgAdvancedModuleChef
* BorgModuleBartender + BorgModuleAdvancedBartender
* BorgModuleReporter + BorgModuleFishing
Also tweak the fishing basket and fishing vendor inventory. Why did no one tell me the beer bottles were empty.
* BorgModuleDJ + Portable DAW
Yeah why not add a whole new instrument
* BorgModuleClowningDV
It's almost over
* Clean up
Finally
* More clean up...
I'm tired boss
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* guh
theres probably stuff I missed
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* anchor that up
* unmerge because yaml linter moment
* Kill stamp tag + fix dj set visuals
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
* add IdChipSlot
* add ui for ejecting id chips
* add id chips, blacklisted from id console
* give robo neuroticist a little more access
* implement id chips slot for borgs
* named chips are id chip not id card
* add recipes for id chips
* :trollface:
* codersprite
* :trollface:
* :trollface:
* :trollface:
* n
* bruh how
* gamer learning to spell 2025
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Co-authored-by: deltanedas <@deltanedas:kde.org>
* refactor DeltaV/deltav resources to _DV
* change DeltaV namespaces to _DV
* add space before all DeltaV comments
* update xamls
* fix and move arena parallax to _DV
* more fix
* refactor even more stuff
* fix the grid fills
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Co-authored-by: deltanedas <@deltanedas:kde.org>