Commit Graph

8783 Commits

Author SHA1 Message Date
beck-thompson 2464fd0064
Revert "Feedback popup for increased round time" (#2968)
Revert "Feedback popup for increased round time (#2786)"

This reverts commit c3bbb9c91c.
2025-02-12 14:40:31 +00:00
Quanteey ca4db5d946
Make crew monitors beep when someone dies / crits (#2930)
* Make the crew monitors beep when someone dies or crits

* Cleanup

* Fix a comment that was not updated earlier.

Signed-off-by: Quanteey <61941975+Quanteey@users.noreply.github.com>

* Switch frame time tracking to using timespans

* use timestamps of next alert instead of frame time tracking

* Fix outdated docs

---------

Signed-off-by: Quanteey <61941975+Quanteey@users.noreply.github.com>
2025-02-11 08:40:36 +00:00
pathetic meowmeow d0da90fa2e
Add autoclave to easily sanitize large amounts of items and faster (#2933) 2025-02-10 12:22:36 +00:00
pathetic meowmeow 7a245b1a21
Grabbag of fixes for sanitation (#2926)
* Grabbag of fixes for sanitation

- poison is now bounded
- parts can now take poison damage to indicate something going wrong on that part
- steps overall dirty the tools slower
- steps deal 1 poison as a base, not 2
- cross contamination is now more of a concern

* Grrr kitten... put on your uniform... NOW!

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>

---------

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
2025-02-09 19:24:43 +00:00
AeraAulin 8098d2d0a7
make the knife not kill you anymore (#2918)
Signed-off-by: AeraAulin <133451603+AeraAuling@users.noreply.github.com>
2025-02-07 08:07:33 +00:00
Lyndomen 61af74c40e
Turrets and grenades can hit prone people [port] (#2910)
* ranged ai targets crawling people properly

(cherry picked from commit 8f64627c9e35b3c873a7825f25b52319ff8c8e25)

* ranged ai targets crawling people properly

(cherry picked from commit 8f64627c9e35b3c873a7825f25b52319ff8c8e25)

* projectile grenades hit crawling/downed people

(cherry picked from commit 24c3737ae83ab399add28162a65d528d44f73ea9)

* change

* impstation to imp

* remove extra method ops

---------

Co-authored-by: Darkmajia <darkwindleaf@hotmail.co.uk>
2025-02-06 19:57:11 +00:00
deltanedas dd283b8f20
Revert "SOS app for the PDA" (#2907)
Revert "SOS app for the PDA (#2812)"

This reverts commit 6879e37ce0.
2025-02-06 18:32:51 +00:00
beck-thompson c3bbb9c91c
Feedback popup for increased round time (#2786)
* Popup

* pro
2025-02-06 14:23:29 +00:00
deltanedas a5b0f65431
early merge of microbomb fix (#2905)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-02-06 14:12:16 +00:00
Tobias Berger 27383be3dc
Nanochat lookup (#2794)
* NanoChat Phonebook MVP

* Only work with active Telecomms server with correct channel

* Add localization and program sprite

* Cartridge icon

* Only preinstall on HoP, Courier, and QM PDAs

* untroll, fix formatting

* fix double newline

* replace NanoChat lookup cartridge with UI elements

* List Number setting in NanoChat instead of PDA

* replace NanoChat lookup cartridge with UI elements

* re-fuck formatting just to make the diff on GitHub nicer

* remove superfluous svg

* remove leftovers I somehow created

* address simple requested changes; remove more leftovers

* NanoChat lookup to own Container

* fix indentation
2025-02-06 13:53:38 +00:00
pathetic meowmeow 64565ba4f7
Add surgical cleanliness and sanitation (#2847) 2025-02-06 13:49:48 +00:00
deltanedas 3d4bdf23ae
great job prototypes cleanup (#2881)
* great job prototypes cleanup

* remove BoxerComponent and stuff

* me when change department ids

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-02-06 13:23:41 +00:00
deltanedas 60e72de6e6
kill objectives only target people with jobs (#2799)
* implement OnlyChoosableJobs for PickRandomPerson

* add onlyChoosableJobs to kill and teach lesson objectives

* fix the port

* :trollface:

* what

* :trollface:

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-02-06 13:22:55 +00:00
deltanedas e5e82f0de5
move all nuke core stuff to _DV (#2902)
* move store-objective stuff to _DV

* radiation fix

* move SealingCabinet to _DV

* move textures to _DV

* move yml stuff to _DV

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-02-06 13:22:28 +00:00
rosieposie 6879e37ce0
SOS app for the PDA (#2812)
* Merge pull request #1450 from Saeko-44/master

SOS app for the PDA

* fix PDAs

* untouch

* Revert "untouch"

This reverts commit 5c08a2972d.

* untouch the right guy

* Update pda.yml

* removed unnecessary using that caused an error

* add feedback popup

* Update SOSCartridgeSystem.cs

* add cart sprite

* review changes

* Update cartridges.yml

* remove app from shitter roles

* fine

* display seconds

* Update cartridges.ftl

* upped cooldown to 90 seconds

* use imp namespace

* Update pda.yml

---------

Co-authored-by: mqole <113324899+mqole@users.noreply.github.com>
2025-02-06 03:16:13 -05:00
deltanedas 8a2254770e
fix ipc nukies not getting comms (#2884)
* shitcode fix

* refactor encryption key spawner and move to shared

* put ipc encryption key code in shared

---------

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-02-05 07:29:55 +00:00
deltanedas 1325180305
shitcode fix (#2883)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-02-04 19:06:14 +00:00
deltanedas f03d090b2a
radio implant refactor and fix (#2882)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-02-04 18:50:39 +00:00
deltanedas f08726efc1
fix ipc encryption key mispredict (#2879)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-02-04 16:14:45 +00:00
Spielern e91ac3a13f direction requested changes 2025-02-02 14:18:37 -05:00
Spielern 4ee3aa4dc5
Merge branch 'master' into port-ipc 2025-02-02 14:14:00 -05:00
Dvir 7dc065cd59
Fix Harpy chat emotes (#2832)
* Fix Harpy (Whatstone)

https://github.com/new-frontiers-14/frontier-station-14/pull/2785

* Cleanup

* Update ChatSystem.Emote.cs
2025-02-01 19:50:53 +00:00
BarryNorfolk 23ae0b3758
Oni/refactor (#2805)
* Add ability for GunComponent to track their holders

* Add new component to allow Players to modify gun attributes

* Allow users of melee weapons to also modify their weapons damage

* Allow user stamina damage modifiers

* Allow users of tools to also modify tool attributes

* Delete old Oni component and systems

* Replace oni components

* Set default max spread angle to 180 degrees

* Change modifier to multiplier to better reflect the math

* Add documentation.

* Add NetworkedComponent to new components
2025-02-01 11:04:12 +00:00
beck-thompson 36e12ede2d
Minor fixes for feedback popups (#2806)
* fix

* More fixes

* pro review

* opps
2025-02-01 09:19:05 +00:00
Spielern 7249b53b6c
Merge branch 'master' into port-ipc
Signed-off-by: Spielern <iesteed2@gmail.com>
2025-01-31 16:42:40 -05:00
deltanedas fea66773f9 :trollface: 2025-01-28 05:20:41 +00:00
Zachary Higgs 380e743849 Fake mindshield componentry and Implanter (#34079)
* Fake Mindshield (With some bad sprites)

- Add FakeMindshield System and Component

- Add FakeMindsheildImplantSystem and Component

- modify ShowMindShieldIconsSystem to check for FakeMindshields

- add all supporting yaml for the Implants, action and uplink

- add loc file stuff

- add unfinished sprites

* Cleanup, add to thief toolbox, remove metagame

- Move Implant sameness check to AFTER the implant DoAfter
to prevent instant identification of Deception Implants

- cleanup the systems and components

- add the fake mindshield to the Thief toolbox

* part 1 of fixing the folder problem

* Make the fakemindshield sprite folder lowercase

* CR - Move ImplantCheck into shared, cleanup

- Moved ImplantCheck and eventsubscription into Shared

- Remove Client/Server extensions of FakeMindshieldImplantSystem and
FakeMindShieldSystem and make shared Sealed

- make OnToggleMindshield Private, use the event!

* CR - Cleanup extra lines, fix some Prototype

- cleaned up extra liens in ImplanterSystem and
SharedFakeMindshieldSystem from when i was developing

- Uplink catalog no longer lists the implant in 2 spots,
only implants now, also uses the On state action icon

- added a comment about why it's reraising the action event
rather than directly interacting with the FakeMindshield Component

* Fake Mindshield CR:

- Added a comment about IsEnabled

- moved OnFakeMindShieldToggle to Entity<> from Uid, Comp

- fixed some formatting in uplink_catalog

* CR - Add a bit more comment
2025-01-28 05:03:05 +00:00
SlamBamActionman 63d05a5e53 Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 05:02:03 +00:00
ArtisticRoomba 70b3478144 Engineering guidebook megaupdate v2 (#33062)
Significantly updates the Engineering guidebook (more explicitly the Atmos section) to have a lot more relevant and useful information.

Right now engineering has been getting update after update with no real change to the relevant guidebook entry. This has lead to a lot of out of date information and bad practices being prevalent in the guidebook, something that pains me to read.
2025-01-28 05:01:24 +00:00
Coolsurf6 a7f00f263c Added Pain Numbness Trait (#34538)
* added pain-numbness component and system

* added numb as a trait that pulls the pain numbness component

* removed new event as mob threshold event as already being fired

* checked for MobThresholdsComponent first before running VerifyThresholds

* refacted force say to using LocalizedDatasetPrototype and added numb messages

* added severity check alert

* added comment for BeforeForceSayEvent

* removed space formatting

* changed Cancelled to CancelUpdate, fixed spacing and added two more damage-force-say-numb

* changed prefix damage-force-say-numb to 5 (whoops)
2025-01-28 04:53:45 +00:00
Southbridge 7520259b55 fixrotations - Modified Targetted Entities (#34638) 2025-01-28 04:52:58 +00:00
Ignaz "Ian" Kraft ddfbc31fd3 replace all instances of "department-{id}" with department.name (#34607)
replace all instances of "department-{id}" with department.name"
2025-01-28 04:36:11 +00:00
Pieter-Jan Briers e4fc8c2ec5 Add system to kick people if they connect to multiple servers at once. (#34563) 2025-01-28 04:31:31 +00:00
Errant 30c6c1f3cf HOTFIX Admin playerlist character update fix (#34560)
fix IdentityChangedEvent subscription
2025-01-28 04:31:30 +00:00
Errant 42062936a8 [HOTFIX] Admin Menu player jobs (#34545)
update job info on spawn
2025-01-28 04:31:30 +00:00
Winkarst c9a9a40638 Make storage implant drop items on gibbing (#33493)
* Make storage implant drop items on gib/removal

* Better way

* Fix error

* Forgotten trash

* Cleanup

* Unused var

* Update Content.Server/Implants/ImplantedSystem.cs

Co-authored-by: 0x6273 <0x40@keemail.me>

---------

Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co>
Co-authored-by: 0x6273 <0x40@keemail.me>
2025-01-28 04:31:29 +00:00
Mono d23a84050e Various Locale Typo Fixes (and spaces) (#34483)
Random spelling error and FTL linting (+PowersinkSystem because there was an misspelt locale for that)
2025-01-28 04:31:28 +00:00
Leon Friedrich 8cde53d545 Optimize & clean up RadiationSystem (#34459)
* Optimize & clean up RadiationSystem

* comments

* Update Content.Server/Radiation/Systems/RadiationSystem.GridCast.cs

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>

---------

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
2025-01-28 04:31:28 +00:00
PJB3005 c8eebcb3a9 Improve canister admin logs.
1. Now clearly says "opened"/"closed" when changing the release valve.
2. Clearly says whether the valve was opened while a canister was inserted or not.
3. When a tank is ejected, logs if the valve is open and the ejection started spilling into the environment.

Fixes #34488
2025-01-28 04:31:28 +00:00
chromiumboy b0dcb69a3d Holopad networking rework (#34112)
* Initial commit

* Finalizing main changes

* Addressed reviews

* Fixed a few issues

* Switched to using global overrides

* Removed unnecessary references
2025-01-28 04:31:28 +00:00
ScarKy0 c50242d7d7 BorgChassis transfer their mind to a dropped BorgBrain fix (#34464)
Fix
2025-01-28 04:31:25 +00:00
eoineoineoin 9544aa9ddd Fix inconsistent borg flashlight state (#33027)
* Fix borg light being stuck on if no cell is inserted

* Fix HandheldLightComponent.Activted becoming out of sync with SharedPointLightComponent.Enabled

* Fix for entities which don't have a handheld light component
2025-01-28 04:31:25 +00:00
themias f3d4b496a9 Fix DNA scrambler updating station record (#34091)
* Fix DNA scrambler updating station record

* Update Content.Server/Implants/SubdermalImplantSystem.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-28 04:31:24 +00:00
Zachary Higgs 61225afc89 Fix Mixed puddles not updating slips when evap (#34303)
* Fix Mixed puddles not updating slips when evap

* Remove Comment that isn't needed

Co-authored-by: Centronias <charlie.t.santos@gmail.com>

* CR - use SolutionContainerSystem.UpdateChemicals

* CR - cleanup unused imports

---------

Co-authored-by: Centronias <charlie.t.santos@gmail.com>
2025-01-28 04:31:24 +00:00
Myra 0f938dbddd Add a CCVar to allow from hiding admins in the reported player count. (#34406)
Good for:
- Keeping admins hidden
- Not confuse players seeing 84/80 players

Nicely pairs up with the ``admin.admins_count_for_max_players`` ccvar
2025-01-28 04:31:24 +00:00
Myra c4b22fca82 Remove baby jail (#34443)
* Remove baby jail

Closes #33893

* Test fail fix.
2025-01-28 04:31:23 +00:00
Palladinium f93e6513f3 Add Discord webhook on watchlist connection (#33483) 2025-01-28 04:31:22 +00:00
themias 6494b5d786 Fix muzzle accent (#34419) 2025-01-28 04:31:22 +00:00
Pieter-Jan Briers 6f6888d339 Persist deadmin to database, add admin suspension system (#34048) 2025-01-28 04:31:22 +00:00
Myra e429220bcd Fix IPIntel causing frequent errors with the cleanup job. (#34428)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2025-01-28 04:31:21 +00:00