Commit Graph
75 Commits
Author SHA1 Message Date
Rane ee10581e88 scale reagent damage when under metabolism rate (#11578) 2022-10-09 12:40:49 -07:00
Kognise aba2462a97 Internals improvements (#11677) 2022-10-03 18:01:20 -07:00
Illiux 611b11976e Return from TryMetabolize early if there are no reagents to process (#11372) 2022-09-17 07:26:01 -07:00
Illiux c380577156 Remove unnecessary ToArray() call in Exhale (#11368) 2022-09-16 22:15:19 -07:00
Visne 356a6b8d2e Event-ify Rejuvenate (#11145) 2022-09-15 03:30:56 +10:00
Kevin Zheng 45349e3c0d Add gas recyclers (#9934)
* Add RemoveVolume()

RemoveVolume(vol) captures the common pattern of:

    air.RemoveRatio(vol / air.Volume)

Change existing code to use this method where appropriate.

* Add gas recyclers

Gas recyclers catalyze the conversion of CO2 and N2O to O2 and N2. The
gas recycler component takes waste gas from the input net and releases
the result into the output net.

To make things more fun, the input net must be pressurized to 3 MPa and
heated to at least 300 C; otherwise, no reaction will occur.

Game-mechanic wise, gas recyclers contain the catalyst for the
conversion reaction, and therefore, requires no external power. However,
the external pumps and heaters required to make the reaction happen
still do.

* Fix gas recyclers

Fix negative sqrt, fix pressure check after remove.
2022-09-11 18:02:01 -05:00
Will Robson 7accbcbe9b Implement Charcoal. #10042 (#11024)
* Add charcoal

Flush chemicals that are not the charcoal out of the chemical stream

* Add into EN localization to get chem dispenser to display correctly

* Remove method that wasn't needed

* Remove charcoal from dispenser

Charcoal is made by combing ash and carbon

* Place ash in elements prototype
2022-09-10 18:20:44 -05:00
metalgearsloth 9b84c1a9fd Remove all but 1 IsIncapacitated (#10661) 2022-08-25 23:56:56 +10:00
Leon Friedrich 93584f21db Add entity prototype save test (#10274) 2022-08-17 10:47:58 +10:00
Raneandfishfish458 2f4849eae1 Cloning Rework (#8972)
Co-authored-by: fishfish458 <fishfish458>
2022-08-03 21:05:17 -07:00
Leon Friedrich 55665766cf Fix gas tank bug (#10197)
* Fix gas tank bug

* avoid partial connects

* Revert "avoid partial connects"

This reverts commit 598a871442b74bfe05948e3df8ed47722315722d.
2022-08-01 17:43:20 +10:00
Rane 95bf54af7a Add dizziness as a symptom of bloodloss (#10172) 2022-07-30 19:24:24 -07:00
Leon Friedrich c7ad6b709e Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
metalgearsloth 40a7584c2f Gas tank internals alerts (#9567) 2022-07-25 14:42:25 +10:00
metalgearsloth b9e876ca92 The real movement refactor (#9645)
* The real movement refactor

* ref events

* Jetpack cleanup

* a

* Vehicles partially working

* Balance tweaks

* Restore some shitcode

* AAAAAAAA

* Even more prediction

* ECS compstate trying to fix this

* yml

* vehicles kill me

* Don't lock keys

* a

* Fix problem

* Fix sounds

* shuttle inputs

* Shuttle controls

* space brakes

* Keybinds

* Fix merge

* Handle shutdown

* Fix keys

* Bump friction

* fix buckle offset

* Fix relay and friction

* Fix jetpack turning

* contexts amirite
2022-07-16 13:51:52 +10:00
KaraandMoony 2d5ec7f85c Id[entity] 2.0 (real) (#9612)
* starter API

* network ID cards

* Port more stuff from old identity

* Re-implement identity representation + name updating

* move

* proper name returning for `IdentityName`

* move everything important to server, give in to  temptation

* shared / server / client split sadly. move ensure to shared and spawn to server

* identity update queueing + identityblocker

* fixes

* and just like that it's usable for admins

* huge identity pass

* pass dos

* jesus christ

* figs :D

* fuck u

* fix bad merge.

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-07-10 20:36:53 -05:00
Kara dc28b58468 Visual popup types (#9523)
* Visual popup types

* Pass over `PopupCoordinates` and `PopupCursor`

* `PopupEntity` pass

* Disease and reagent popup pass

* COLOUR
2022-07-09 04:09:52 -05:00
aa9281d667 Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. (#8134)
* Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends.

* actually compiles

* Remove commented out code

* funny bracket

* Move archived moles, temperature from GasMixture to TileAtmosphere.

* WIP customizable map default mixture
still VERY buggy

* broken mess
aaaaaaaaaaaaa

* Fix lattice, etc not being considered space

* visualization for "IsSpace"

* help

* Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Holy SHIT it compiles AGAIN

* Fix AtmosDeviceSystem crash at shutdown

* Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate.

* Use space instead of gasmixture immutable for heat capacity calculations

* Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead.

* Fix roundstart tiles not processing

* Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs

Changed Files tab is so large I can't commit both suggestions at once mfw

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-07-04 09:51:34 -05:00
metalgearsloth 2b6c352aff Jetpacks (#9023)
* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
2022-06-24 17:44:30 +10:00
keronshb f7b1bda3e5 Reorders Sound Systems signatures to match Popup Systems. (#8728) 2022-06-13 09:45:47 +10:00
Leon Friedrich ca7960382b Missing nullables (#8634) 2022-06-04 17:17:48 +10:00
wrexbe 1e0babbd50 Make AdminLogsSystem an IoC manager (#8492)
* Make log not entity system

* Fixes
2022-05-28 23:41:17 -07:00
MoonyandVeritius 130302a262 Adds twenty-one new smites, moves the explosion smite to the verb category. (#8456)
* Adds seven new smites, moves the explosion smite to the verb category.

* adds even more smites.

* Even more smites, some messages for specific smites.

* Adds even more smites.

* Removes some junk, adds a smite that angers the pointing arrows.

* get rid of dumb component.

* Remove mistake from verb menu presentation.

* How did that happen?

* whoops

* c

* e

* fuck

* Loading...

* removes the BoM go away

* adds the funny kill sign. Fixes ghost smite.

* Move systems around.

* Adjust organ vomit.

* Adds a smite that turns people into an instrument, and one that removes their gravity.

* oops

* typo

Co-authored-by: Veritius <veritiusgaming@gmail.com>
2022-05-27 00:41:18 -07:00
Kara 2273b58fbe Entities gib when being microwaved (#8144) 2022-05-14 14:04:45 +10:00
EmoGarbage404 53a05caa35 Skeleton Bugfix Pt. 2 (#8137) 2022-05-13 18:31:34 -07:00
wrexbe bc68ac96dd Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
075eb0d982 The Newest Furry Race [Skeletons] (#7825)
Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-13 09:35:55 +10:00
Alex Evgrashinandmetalgearsloth 860db943e1 Reagents localization (#7916)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-12 21:06:01 +10:00
db56d5ef60 Zombies!!! (#7509)
* wip

* heal on bite

* more fixes and additions

* don't crash

* Update medicine.yml

* zombie claw item and damage resist

* ignoredcomponents.cs

* Add zombie claw, fix infection, add immunities

* fix

* razzle dazzle

* yaml fix

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* sdasadsadsadasd

* Generalize DiseaseProgression.cs

* final final final final final final cope seethe

* Update medicine.yml

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update BloodstreamSystem.cs

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* fixing until i die

* folder + zombietransfer fix

* smol fixe

* the smallest of fixes

* aaaa

* Infection timer buff

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-04-18 17:30:22 -05:00
Rane 5376aed6ea Beds, Medical Beds, Stasis Beds (#6695) 2022-04-15 15:53:52 -07:00
Leon Friedrich 66b0820ed6 Fix smoke fork bomb (#7401) 2022-04-04 11:02:33 -05:00
mirrorcult 6060dbca1b Don't use ienumerable stuff in body system (#7316) 2022-03-28 13:52:53 -07:00
Leon Friedrich 7fd559dafd fix blood loss divide by zero (#7004) 2022-03-05 19:28:04 -06:00
mirrorcult e85bdc2d87 More blood tweaks (#6811) 2022-02-20 17:18:24 -07:00
mirrorcult 22b36cee36 Blood stuff in health examine (#6788)
* Blood stuff in health examine

* oop
2022-02-19 00:03:15 -06:00
mirrorcult 676ca21b5f Add knife butchering and blood gibbing (#6770) 2022-02-18 15:57:42 -07:00
mirrorcult 3010de33fc Spill some of the chemstream when bleeding (#6772) 2022-02-17 23:00:50 -07:00
mirrorcult a57d78a3f2 Basic bleeding mechanics (#6710) 2022-02-17 15:00:41 -07:00
mirrorcult ec4d4688c7 Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Leon Friedrich 86d1150084 Fix exhaling on salvage maps. (#6678) 2022-02-12 15:08:54 -07:00
mirrorcult 2738b46362 Lung tweaks (#6634) 2022-02-10 14:58:41 -07:00
Leon Friedrich fa309bb318 Fix being able to breathe in crit. (#6629) 2022-02-10 12:04:04 -07:00
Leon Friedrich 706ac6af40 Revert "Revert "epic Respiration Rework"" (#6527) 2022-02-09 21:53:10 -07:00
Leon Friedrich 6e8c92d13e Revert "epic Respiration Rework" (#6524) 2022-02-07 18:13:14 +11:00
mirrorcult 4ae1c4e332 epic Respiration Rework (#6022) 2022-02-06 21:48:15 -07:00
Acruid 5b1cd2dd96 ECSatize AlertsSystem (#5559) 2022-01-05 19:19:23 +11:00
mirrorcult 5249ea057a Kill bobby 2.0 (#6023) 2022-01-04 10:17:39 +01:00
Paul RitterandPaul Ritter 512d6a38c3 get that crap outta here (completely rewrites inventorysystem) (#5807)
* some work

* equip: done
unequip: todo

* unequipping done & refactored events

* workin

* movin

* reee namespaces

* stun

* mobstate

* fixes

* some work on events

* removes serverside itemcomp & misc fixes

* work

* smol merge fix

* ports template to prototype & finishes ui

* moves relay & adds containerenumerator

* actions & cuffs

* my god what is actioncode

* more fixes

* im loosing my grasp on reality

* more fixes

* more work

* explosions

* yes

* more work

* more fixes

* merge master & misc fixed because i forgot to commit before merging master

* more fixes

* fixes

* moar

* more work

* moar fixes

* suffixmap

* more work on client

* motivation low

* no. no containers

* mirroring client to server

* fixes

* move serverinvcomp

* serverinventorycomponent is dead

* gaming

* only strippable & ai left...

* only ai and richtext left

* fixes ai

* fixes

* fixes sprite layers

* more fixes

* resolves optional

* yes

* stable™️

* fixes

* moar fixes

* moar

* fix some tests

* lmao

* no comment

* good to merge™️

* fixes build but for real

* adresses some reviews

* adresses some more reviews

* nullables, yo

* fixes lobbyscreen

* timid refactor to differentiate actor & target

* adresses more reviews

* more

* my god what a mess

* removed the rest of duplicates

* removed duplicate slotflags and renamed shoes to feet

* removes another unused one

* yes

* fixes lobby & makes tryunequip return unequipped item

* fixes

* some funny renames

* fixes

* misc improvements to attemptevents

* fixes

* merge fixes

Co-authored-by: Paul Ritter <ritter.paul1@gmail.com>
2021-12-30 22:56:10 +01:00
Paul 97e47178d7 Revert "fixes a bunch of warnings"
This reverts commit d4d85b663f.
2021-12-20 15:20:27 +01:00
Paul d4d85b663f fixes a bunch of warnings 2021-12-20 13:58:30 +01:00