Commit Graph

28 Commits

Author SHA1 Message Date
PixelTK 1e36976d3a
Arachnid zombie hands fix (#19073)
* zombie hands begone

* the shortening

* Move it to SharedHandsSystem

* do the requested changes
2023-08-13 15:51:20 -04:00
metalgearsloth fcf01cc6ef
Trashbag stuff (#18096) 2023-07-18 21:44:00 +10:00
metalgearsloth fbf1d476f2
Component ECS (#17991) 2023-07-13 20:20:46 +10:00
metalgearsloth 68480af109
Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
metalgearsloth 90110183be
Fix a bunch of logger warnings (#17691) 2023-06-27 23:56:52 +10:00
Menshin c1ef48cee9
Raise hand (un)equipped events on container insert/remove (#15664) 2023-04-24 05:38:52 +10:00
Slava0135 c00bd9c247
Add hot potato (#14204)
Co-authored-by: AJCM <AJCM@tutanota.com>
2023-04-22 21:40:36 +10:00
DrSmugleaf b947856431
Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Leon Friedrich b148bebd60
Equipment verbs & admin inventory access. (#14315) 2023-03-06 04:12:08 +11:00
Leon Friedrich 567d07ef30
Improve hand error log (#13631) 2023-01-22 01:35:51 +11:00
Visne c6d3e4f3bd
Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Leon Friedrich 44631c7723
Remove server-sprite references from handcuffs (#13515) 2023-01-17 14:23:53 +11:00
Leon Friedrich f1cb0ca37a
Misc replay related changes (#13250) 2023-01-08 05:04:09 +11:00
Leon Friedrich 5c9e4f6ca5
Explicitly set outsidePrediction to false (#13088) 2022-12-19 21:33:11 -06:00
Vordenburg 54397ca4a7
Use IContainer instead of BaseContainer. (#12876) 2022-12-06 10:03:58 +13:00
Leon Friedrich c60c8e6138
More hand fixes (#12502) 2022-11-09 19:04:47 -06:00
Jacob Tong 74b63e83fd
Add alt click to hands (#12330) 2022-11-04 12:36:45 +11:00
Jezithyr 571dd4e6d5
Hud refactor (#7202)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Jezithyr <jmaster9999@gmail.com>
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-10-12 10:16:23 +02:00
metalgearsloth 78a4ab6eb2
Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
wrexbe b3f75f9ffe
More minor UI refactor changes (#11213) 2022-09-11 21:30:11 -07:00
Kara 258ec0cac1
Clothing/item ECS & cleanup (#9706) 2022-07-27 03:53:47 -07:00
Kara 2d5ec7f85c
Id[entity] 2.0 (real) (#9612)
* starter API

* network ID cards

* Port more stuff from old identity

* Re-implement identity representation + name updating

* move

* proper name returning for `IdentityName`

* move everything important to server, give in to  temptation

* shared / server / client split sadly. move ensure to shared and spawn to server

* identity update queueing + identityblocker

* fixes

* and just like that it's usable for admins

* huge identity pass

* pass dos

* jesus christ

* figs :D

* fuck u

* fix bad merge.

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-07-10 20:36:53 -05:00
metalgearsloth 8905996cfc
Make raiselocalevent not broadcast by default (#8998) 2022-06-22 09:53:41 +10:00
wrexbe 1e0babbd50
Make AdminLogsSystem an IoC manager (#8492)
* Make log not entity system

* Fixes
2022-05-28 23:41:17 -07:00
Leon Friedrich 959c9a9615
Fix drop/equip code (#8336) 2022-05-21 13:58:57 -07:00
Leon Friedrich 1141c19d76
Toggleable Hardsuit Helmets (#7559) 2022-04-23 13:31:45 +10:00
Leon Friedrich 51b1535255
Improve stack merging and crafting (#7105) 2022-03-27 21:03:14 -07:00
Leon Friedrich bfd95c493b
hands ECS (#7081) 2022-03-17 18:13:31 +11:00