* disable interaction for telegnomes, add access for the components
* make client and server systems extend shared system
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
* this is an insult to my sanity
* this is an insult to my sanity
* Revert "Merge branch 'shitcode' of https://github.com/MilonPL/Delta-v into shitcode"
This reverts commit 3de8ffc704, reversing
changes made to b22c053376.
* FUCKING GITSHIT
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
* docs and shit
* Fix multiplying colors of differing nullabilities (#32991)
* revert the temporary hack
* Make atmos alert computer colors private variables (#32992)
* Add flash reaction effect (#32377)
add flash reaction effect
* Automatic changelog update
* Fix loneop spawnrate by reverting it to not use the shuttle event system. (#32942)
Fix loneop spawnrate by reverting it to not use the custom shuttle event system.
* Automatic changelog update
* add atmosia to devmap (#32460)
change
* bowls now make drinking sounds (#32819)
* Automatic changelog update
* Add health analyzer unrevivability warning (#32636)
* Add health analyzer unrevivability warning
* Remove errornous comment
* Automatic changelog update
* Removed the name "Hujsak" (#32998)
removed hujsak
* fix pie throwing sound not playing (#33017)
* Automatic changelog update
* Fix TestSuicideByHeldItem and TestSuicideByHeldItemSpreadDamage (#33030)
* make ai speak robotically (#33025)
* Automatic changelog update
* Extends the minimum round time for meteor swarm events (#32876)
* adjusted minimum timers in meteorswarms.yml
* Updated timer minimum from 20 to 15 minutes
* Reduced minimum timer to 10 minutes as a result of other meteor changes
---------
Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com>
* Automatic changelog update
* add StartDelay bool to actions (#33026)
* add StartDelay bool to actions
* forgot summary
* Updated an incorrect sprite in the smite menu (#33043)
changed the synth sprite used in the icon for the instrumentify smite out for the more accurate supersynth sprite
* fix lava expeds (#33042)
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Fix separated game screen bumping (#33046)
I don't really understand why RecordedSplitContainer exists but removing it looks identical and fixes the panel bumping occasionally.
* Automatic changelog update
* Fix: Make Plushie Damage Unexaminable (#33061)
Set hidden to true
* fix chameleon projector bot whitelist (#33055)
fix
* Various Vaugely Connected Sprite Updates™: Encryption Keys, Station Map, Brig Timer (#32786)
* various resprites (encryption keys + signal screens + station map)
* brig timer update
* fixes n shit
* Give proto-kinetic crushers, glaives, and daggers better inhands. Update the crusher and glaive icons. (#32212)
* inhands
* better inhands
* indent
* Automatic changelog update
* Make the security belt contain more useful items by default (#32291)
* replace tear gas and flashbang with holobarrier and sec radio
* holobarrier-belt-fix
* revert changes of 32291
* Automatic changelog update
* Add 3 bottle boxes to nanomed plus (#33018)
three bottle boxes in nanomed plus
* Automatic changelog update
* Nukie med bundle now costs 24 tc and contains a unique defibrillator (#32720)
* a-few-injectors
* comment
* defib-ops-when
* Automatic changelog update
* Pill Bottles can only store pills now (#33074)
* no longer absurd
* Update Resources/Prototypes/Entities/Objects/Specific/chemistry.yml
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Automatic changelog update
* Add a spare bible to PietyVend (#32363)
Update chapel.yml
* Automatic changelog update
* [#28722 fix] Add notification for dependent wearables being dropped (#33078)
* add notification for dependent wearables being dropped
* fix dropped item popup redundancy
- did a check to see if any item was dropped, instead of making a notification for each item being dropped.
* change popup to client-only variant
* fix redundant messages, add plural locale string
* fix conventions, fix locale input to be more intuitive
---------
Co-authored-by: Justin <justinbrick1@gmail.com>
* Automatic changelog update
* More pda space (#32601)
* Rebalance the max programs that a PDA can hold
* Give Caps PDA more programs too.
* Make the max programs a static 8
* I forgor sec and med
* CaseCase
* Empty commit to re-run checks
* The final change, I hope.
* Automatic changelog update
* Fixed spelling mistake in water blaster description. (#33087)
Fixed minor spelling mistake
* [#20285 fix] Carp Plush and Rehydratables can now be put into mop bucket (#33079)
* Make shark plush janitor-bucketable
* fix bucketed grey shark texture
* Make sprites less shiny and adapt copyright notice
* Made shark way way less shiny
* Allow carp plush and rehydratables in mop bucket.
* Remove old mop bucket shark sprites
* Fix post-merge bugs
* Fix errors
* Move ReactiveContainer stuff to shared
That should mean it is now predicted.
* Custom eject verb for the mop bucket
* Fixes OnSolutionChange, removes pop-up as there already is one.
* .ftl is not necessary as the custom pop-up was removed
* Review fixes
* Update Content.Shared/Chemistry/Components/ReactiveContainerComponent.cs
* Update Content.Shared/Chemistry/EntitySystems/ReactiveContainerSystem.cs
---------
Co-authored-by: Psychpsyo <psychpsyo@gmail.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Automatic changelog update
* remove now duplicated nyano PlushieCarp tag
* Fixes tailthump breaking positional audio by making it mono (#33092)
* Automatic changelog update
* ExaminableDamage now puts its message at the bottom and in color (#32820)
* the examineableDamage component now puts its messages at the bottom, and in color
* god help us if something is priority -100 :godo:
* Automatic changelog update
* Lower in-round votekick requirements (#32953)
Initial commit
* Allow votekicks to be initiated in the lobby (#32528)
Initial commit
* Automatic changelog update
* Fixes bolt lights of previously unpowered bolted doors (#33063)
fix
* Automatic changelog update
* Muffins (#29318)
* Update meta.json
* Add files via upload
* Update misc.yml
* Update meal_recipes.yml
* Update meta.json
* Add files via upload
* Update plate.yml
* Update food_baked_single.yml
* Update dinnerware.yml
* Update cooking.yml
* Update misc.yml
* Add files via upload
* Delete Resources/Textures/Objects/Consumable/Food/Baked/misc.rsi/muffin-cherry.png
* Add files via upload
* Update meta.json
* Update misc.yml
* Update meal_recipes.yml
* Update meta.json
* Fix meta.json
* Fix meta.json again
* Update misc.yml
* Update misc.yml
* Update misc.yml
* Update misc.yml
* Update meta.json
* Update meta.json
* Update misc.yml
* Update meal_recipes.yml
* Update Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Update dinnerware.yml
* Delete cherry
* Add files via upload
* Delete banana
* Add banana
* Delete chocolate
* Add chocolate
* lathe recipe fix
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Automatic changelog update
* Borgs can no longer see mindshield + AI can no longer toggle off seeing job icons (#33069)
* :(
* Removed the sprite + updated RSI
* Automatic changelog update
* Add CanLoad for biomes (#33050)
CPUJob to come later.
* Remove CargoPallet component from the cargo pallet (#33022)
* Change cargo shuttle pallets to catwalks.
* Remove CargoPallet component from the cargo pallet.
* Undo cargo shuttle changes.
* Automatic changelog update
* Minor antagonist guidebook changes (#32824)
* took a two month nap. accidentally pushed too many buttons. let's try this again. added thieves to antagonists.xml
* even after that nap, i don't feel well-rested at all.
* please don't kill me for using webedit
* capitalization, typo
* Apply suggestions from code review (more period moving)
Thanks Evan, very cool
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* guess you could say im not pro-proper noun
* typo
* Update Resources/ServerInfo/Guidebook/Antagonist/Nuclear Operatives.xml
* ok
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
* Give Nukies a Hand Labeler (#33053)
* Add hand-labeler to nukie planet
* Rearrange nukie chem table
* Fix `ItemSlotSystem` popup Logic (#28856)
* move popup call out of `CanInsert` into `OnInteractUsing`
* im stupid and `reason` is completely unnecessary
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* return early when `itemSlots.Slots.Count == 0`
* tweak logic for triggering popups
* change popup logic again
* Consolidate whitelist check
* Get any popup message not just last failed slot
* Apply suggestions from code review
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* yoink
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
---------
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
* Add cvars to votekick to customize requirements for the initiator. (#32490)
* Automatic changelog update
* Add on-call functionality for adminning (#30443)
* Add on-call functionality for adminning
The first time an ahelp gets SOS it gets relayed to the specified channel with the specified ping. Every time after that it doesn't until it gets a non-SOS response received.
* Remove redundant name
Pretty sure this already gets chucked on the name of the msg itself I think it just didn't show in screenshot because they were subsequent.
* Update Content.Server/Administration/Systems/BwoinkSystem.cs
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
---------
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
Co-authored-by: deathride58 <deathride58@users.noreply.github.com>
* Automatic changelog update
* Pills are explosion resistant (partially reverts #15851) (#32458)
* idk how to revert a pr so I just deleted some lines
* pill destructible with explosion resistance
* comment for explosion resist
* "and" to "but"
---------
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
* Automatic changelog update
* Hasten handcraft gauze recipe & decrease techfab gauze cost (#32744)
* med lathe gauze price reduction
* gauze craft doafter time
* 3 second doafter craft
* Automatic changelog update
* Service workers antagonist fix. (#31359)
* add
* Revert "add"
This reverts commit 25da34b0fead5812fe5800c9bf5dd7b10ef48d7d.
* antagonism allowed™️
* Automatic changelog update
* Adds a new AME sound effect! (#33097)
* Changes the AME sound effect to not be the default MetalThud.
* Was told on discord to make a minor change to autorerun the tests due to the Build & Test Debug failing!
* Attribution and licensing, as requsted by deathride58
* Fixes the high-pitched squeak audible to some people!
* Audio file tweaked by SlamBamActionMan to eliminate a weird squeak they were still able to hear. Thanks!
* Automatic changelog update
* Allow for the ai's laws to be changed from its core and eye (#32461)
* Allow for the ai's laws to be changed from its core and eye
* Address reviews
* Automatic changelog update
* clean up tools lathe recipes (#31521)
* clean up tools lathe recipes
* add medical and cooking tools
* add result
* add result to others
* review
* engine
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Intercoms and Radios both pick up proximate speech (#32737)
* Deduping of recent messages should consider the channel it's being sent to
* rerun actions
* Automatic changelog update
* Adds headphones to loadouts (#33067)
added headphones to trinkets
* Automatic changelog update
* Cardboard Box Capacity 4 -> 5 (#32743)
* capacity upgrade
* comment update
* remove our duplicate pill whitelist
* fix
* remove broken crew monitor from dev map, how did it even get there
---------
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: BramvanZijp <56019239+BramvanZijp@users.noreply.github.com>
Co-authored-by: Ilya246 <57039557+Ilya246@users.noreply.github.com>
Co-authored-by: Moomoobeef <62638182+Moomoobeef@users.noreply.github.com>
Co-authored-by: Saphire Lattice <lattice@saphi.re>
Co-authored-by: FluffMe <1780586+FluffMe@users.noreply.github.com>
Co-authored-by: Theodore Lukin <66275205+pheenty@users.noreply.github.com>
Co-authored-by: August Sun <45527070+august-sun@users.noreply.github.com>
Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com>
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Preston Smith <92108534+thetolbean@users.noreply.github.com>
Co-authored-by: Milon <plmilonpl@gmail.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com>
Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com>
Co-authored-by: Jarmer123 <148848017+Jarmer123@users.noreply.github.com>
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
Co-authored-by: Justin <justinbrick1@gmail.com>
Co-authored-by: SpaceLizard <the.justice.league.of.canada@gmail.com>
Co-authored-by: Psychpsyo <psychpsyo@gmail.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: deathride58 <deathride58@users.noreply.github.com>
Co-authored-by: PopGamer46 <yt1popgamer@gmail.com>
Co-authored-by: RumiTiger <154005209+RumiTiger@users.noreply.github.com>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: Minemoder5000 <minemoder50000@gmail.com>
Co-authored-by: UBlueberry <161545003+UBlueberry@users.noreply.github.com>
Co-authored-by: Brandon Li <48413902+aspiringLich@users.noreply.github.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: Vasilis <vasilis@pikachu.systems>
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
Co-authored-by: K-Dynamic <20566341+K-Dynamic@users.noreply.github.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: AftrLite <61218133+AftrLite@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: Centronias <me@centronias.com>
Co-authored-by: joshepvodka <86210200+joshepvodka@users.noreply.github.com>
Co-authored-by: Scribbles0 <91828755+Scribbles0@users.noreply.github.com>
* Add new speech trait: Hushed
* Hushed entities' local messages will now be whispers
* Sepeate Hushed check from prefix removal
* Move to Delta-v Namespace
* Minor refactoring
* Bug fixes
* Change to file scoped namespace
* Change comments more in line to DeltaV
* sort of works
* fix
* oh right
* admin abuse
* buy/sell events
* price history, better error handling
* joke
* buying and selling
* access handling
* IT'S FINALLY REAL
* fixes
* AAAAAAAAAAAAAAAAA
* i keep fucking forgetting things
* FUCKING
* move company structs out of the comp
* ok im going to sleep
* Revert "oh right"
This reverts commit 8681e5a07b.
* Revert "fix"
This reverts commit 3992ec99fd.
* address reviews
* OMG FINALLY FIXED THIS JANKY SHIT
* oh
* no structure, zero fucks given
* this also
* trolled
* shitcode v2
* FUCK
* what was i even fucking thinking???
* remove unused codeanalysis import
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
---------
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
* Atmospheric alerts computer
* Moved components, restricted access to them
* Minor tweaks
* The screen will now turn off when the computer is not powered
* Bug fix
* Adjusted label
* Updated to latest master version
* Initial commit
* Tidy up
* Add firelocks to the nav map
* Add nav map regions to atmos alerts computer
* Added support for multiple region overlay sets per grid
* Fixed issue where console values were not updating correctly
* Fixing merge conflict
* Fixing merge conflicts
* Finished all major features
* Removed station map regions (to be re-added in a separate PR)
* Improved clarity
* Adjusted the color saturation of the regions displayed on the atmos alerts computer
* Fix several jank issues with space ninja cell upgrades.
* Rework the code to comply with maintainer request.
* Fix some naming convention & formatting errors.
* Change from a custom check to an item whitelist to avoid power cages from fitting.
* Make the EntityUid of GetCellScore non nullable.
* Remove a line from a previous solution to the above problem I forgot to remove.
* Fix the magic number issue.
* Init testing
* copyright
* oops
* Tracking the embed entity uid
* testing stuff for gradual injection
* work
* weh
* god save me
* bleh
* Yippee!
* Again
* Mini syringe ammo
* cleaning up
* mini syringes have a texture for fill amount
* -3 cool points :(
* hitboxes
* init cleanup
* much needed fixes
* Fixes
* Implant the uplink if no PDA is found
* comments
* tidy up loose ends
* Whoops usually I start with the namespace, how did I forget it, shame shame
* Consistent data type for starting TC balance, misc changes
* Implant briefing, guidebook
* Update AutoTraitor, add uplink, codeword and briefing parameters to TraitorRuleComponent, no pda for reinforcements
* engine 5c0ce43
* pass pda to AddUplink
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* nicer string handling
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* case typo 1
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* case typo 2
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* case typo 3
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* minor layout changes
* removed redundant implant check
* minor cleanup
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* fixed warden being and qm being not considered head for traitor kill head objective
* fixed hypothetical warden traitor not getting disk objective
* change suggested by deltanedas
* cleanup
* cleanup
* fix
* changed as suggested
* removed a dot in the comment
* removed an empty line
* reformulation
* Rename ChatSanitizationManager to ChatEmoteSanitizationManager
The prior name was kind of confusing as there's a emote one and
then now there's also chat expansion happening in the accent system,
so knowing which I actually need to edit is useful.
So, I just need to keep myself not confused.
* Rename smileyToEmote and remove punctuation duplicates
The name SmileyToEmote is just... Bad.
Plus, I needed to remove the punctuation duplicates as that would
break any kind of regex parsing that I tried.
* Switch to regex from checking end of string
I also changed from System.Globalization to ILocalizationManager.
Writing that regex was definitely an experience.
* Document regex and the manager
* Rename it back
* Simplify regex
* Subversion Board Insertion Audio Notification
Add Subversion flag and SubversionSound to SiliconLawProviderComponent
Add new Method (OnSubversionInserted)
to SiliconLawSystem to handle a Subversive
SiliconLawProviderComponent and play it's SubversionSound
Add Check for Subversive law provider to OnUpdaterInsert that
calls OnSubversionInserted if the SiliconLawProviderComponent is
Subversive
* Fix subversion Sound
- Change out Weh sound used to test that subversion sounds can be
changed by prototype for a a not yet present Antimov subversion sound
* Make it not just subversive
- Remove OnSubversionInserted and move the MindPlaySound in the
OnUpdaterInsert so long as LawUploadSound exists
- Modify SubversionSound into LawUploadSound
- Remove the Subversion flag
- Just use emagged_borg.ogg until the better one is made
* Remove errant spaces and a errant namespace
* CR Fixes - Add generic Lawboard insert cue
- Combine the If statements per /pull/32625#discussion_r1786926400
inside OnUpdaterInsert
- Remove the ViewVariables(VVAccess.ReadWrite) per
pull/32625#discussion_r1786924433
- Add Cryo_warning.ogg from TGStation, the sound utilized for Law Upload
cue, Attribution.
* CR Add a placeholder Antimov notification sound
- Add a new sound kitbashed from the cryo_sound used for uploading
and the emagged noise
* Add self referential source attribution
- also fix an errant space
* Add more bespoke Sound by ps3moira + attributions
* Several small sfx tweaks
* fix small yml oopsie
* Redo the basin code to use events
* now uses an event for when the transfer is successful, not when there's just an attempt
* forgot to remove this
* Update Content.Server/Botany/Components/PlantHolderComponent.cs
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
* Update Content.Server/Botany/Systems/PlantHolderSystem.cs
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
* adds sound variations to shoes as well
* variations on honkbots and the H.O.N.K mech
* Update Content.Server/Botany/Systems/PlantHolderSystem.cs
* Update Content.Server/Botany/Systems/PlantHolderSystem.cs
* fix compile issue
* oops forgot to delete this
* cleanup
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Add robo control comp, also de-reinforce a lot of walls.
* Revert "Add robo control comp, also de-reinforce a lot of walls."
This reverts commit b6be6b616aa9732b81e02bed76e3c9ae103cf7cb.
* FTLdiskburner command to make FTL disks.
* Elegant failure on mistyped ID.
* even more more eleganter failures.
* foo
* bar
* I have reached completion
* prevent id confusion
* I'm givin' her all she's got captain!
* a bit more hug boxing for safe destinations.
* comments for foo
* extra thoughts.
* cleanup
* continuen't
* Improve feedback strings
* reviewer QOL
* Reviewer QOL 2
* handle easy reviews
* Add comments to clarify reviews
* howdoicode to the rescue.
* ftldisk in hand
* ftl.ftl
* funny disk case
* loc
* unusing
* Added checks to not target AIs and people in containers
* made the change to use IsEntityInContainer. Much Better!
* returned old Mindquerry and removed wrong use of admin logger
* guard statment
* removed unnecessery refs and fixed position swap
* Minor change
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This code was a mess. Now it's less of a mess and user UserDbDataManager now.
Fixes the following bugs:
* If you connect to a server, restart your client, connect again in the same round, you role bans would not be visible in the client.
* If you role ban somebody who is not connected to the server, then they connect within the round, they will only have the recently-applied ban.
Likely fixes#24781, #27282
* Fix some rounds failing to end due to mind roles
Fixes#32791
This is caused by ShowRoundEndScoreboard running into a bug trying to display antags: some player is showing up as antag with MindIsAntagonist(), but has no antag roles listed in MindGetAllRoleInfo().
This was caused by one of the roles of the player having the Antag boolean set, but having no AntagPrototype set.
The responsible mind role appeared to be MindRoleSubvertedSilicon which is missing a set for the SubvertedSilicon antag prototype.
I also added resilience to the round-end code to make it so that an exception showing the scoreboard (and sending the Discord message) would not cause the round end logic to completely abort from an exception.
I am planning to add an integration test to cover this bug (no prototype in mind roles), but I'll leave that for not-the-immediate-hotfix.
* At least one maintainer approved this tiny PR without reading it, not naming names.
* Make APC UI work correctly with multiple users
* Check access only on client, when constructing UI
* Do TODO (Thanks, Robust 236.1)
---------
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>