Commit Graph

86 Commits

Author SHA1 Message Date
Kara 0ae3858b69
Examine prediction (#23565)
* Initial prediction

* new group handling

* groups for all examines that use multiple rn

* compile

* why was it doing this??

* handle newlines with sorting properly
2024-01-06 17:53:13 +11:00
TemporalOroboros 7a77d6d5dd
Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Darkie 1c8eb2f3de
Added a regular and an engraved zippo (flippo) lighter (#23020)
* Added the zippo and engraved zippo. Added the engraved zippo in the detective's coat.

* Added copyright.

* Renamed to Flippo

* Gave the Flippo new sounds. Moved the lighter sound collections to their own folder in Items.

* Fixed YAML issues that showed up with moving the lighter noises to their own folder.

* Added the detective's Flippo as a thief objective, with half the weight of the forensic scanner.
2023-12-27 15:47:35 -07:00
metalgearsloth 269c93245d
Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
metalgearsloth 5b8f3c48c4
Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
metalgearsloth 9b1b3e03ed
Content audio (#20862) 2023-10-29 14:58:23 +11:00
Leon Friedrich f308adffaf
Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
DrSmugleaf f560f88eb5
Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Nemanja 90605212fc
caninsert entitystorage tweaks (#20589) 2023-09-28 22:55:29 -05:00
DrSmugleaf 0c881e6379
Fix mispredict when closing a crematorium you are standing over (#20541) 2023-09-27 19:41:07 -04:00
DrSmugleaf 3f3ba6ac62
Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
DrSmugleaf 15c0211fb2
Refactor minds to be entities with components, make roles components (#19591)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2023-08-28 16:53:24 -07:00
DrSmugleaf 35107f7c2b
Fix component generic usages where IComponent would not be valid (#19482) 2023-08-24 20:10:55 +10:00
DrSmugleaf a88e747a0b
Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
metalgearsloth 0c83642c5a
Add ambient music (#16829) 2023-05-29 10:44:11 +10:00
Nemanja c6c319f7e4
move lockcomponent to shared (#13722)
* move lockcomponent to shared

* ajcm review
2023-02-12 01:12:29 +00:00
Visne 5a5a3afbb1
Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Leon Friedrich 881a2b2ece
PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
DrSmugleaf f323fb7644
ECS and cleanup body system, merge body templates and presets into body prototypes (#11991)
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
2022-10-22 15:46:28 -07:00
Nemanja 2ed3779405
cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
Leon Friedrich c7ad6b709e
Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
Leon Friedrich e17c89eac4
Identity popup fixes (#9743) 2022-07-15 01:10:52 -07:00
Leon Friedrich bad837fb85
Generic morgue visualizer (#9696) 2022-07-13 22:25:44 -07:00
Nemanja 5edf2ccad5
EntityStorage ECS (#9291) 2022-07-14 09:11:59 +10:00
Kara 50fc190f7f
Visual popup addendum (#9570) 2022-07-09 02:32:06 -07:00
Kara dc28b58468
Visual popup types (#9523)
* Visual popup types

* Pass over `PopupCoordinates` and `PopupCursor`

* `PopupEntity` pass

* Disease and reagent popup pass

* COLOUR
2022-07-09 04:09:52 -05:00
Jessica M 8ba1c1f5e9
Remove more interaction without hands (#8946)
* Remove stack splitting without hands

* more no hands crap
2022-06-27 14:07:07 +10:00
keronshb f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. (#8728) 2022-06-13 09:45:47 +10:00
Leon Friedrich ca7960382b
Missing nullables (#8634) 2022-06-04 17:17:48 +10:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
wrexbe 16ad873688
Move disarmed event (#8130) 2022-05-13 15:30:30 +10:00
wrexbe 089e40a061
Convert suicide to ecs (#8091)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-12 22:05:16 +10:00
Jacob Tong 8c853476fb
Rework CollisionGroups (#7656)
* Replace Mob, Vault, and Small impassable with Mid, High, Low

* Remove CollisionGroup.Underplating

* Remove CollisionGroup.Passable

* Fix constructed APCs not being interactable

* Change firelocks to occlude

* Make pipe inherit from BaseItem

* Clean up pipes

* Remove duplicate physics and fixtures from bucket

* Rework CollisionGroups on all entities

* Add SlipLayer

* Remove fixture from delta

* Fix maps

* Address reviews

* Add SubfloorMask

* Fix glass collisions for flying mobs

* Fix maps

* Update new items

* Fix bagel again

* Fix slug

* Fix maps

* Touchups

* Fix tables blocking high pressure movement

* Update StandingState to allow going under flaps

* Cleanup

* More formatting
2022-05-10 17:57:20 -07:00
Rane 7900abb888
Literally Murder IExamine (#7352) 2022-04-08 14:17:25 -07:00
metalgearsloth 836930e733
EntityLookup as a system for content (#6931) 2022-03-03 21:18:35 +11:00
Leon Friedrich 4a00d01ced
Remove ignore-inside-blocker (#6692)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-16 19:40:03 -07:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Leon Friedrich 1c9ffdc78c
Replace VerbTypes with verb classes (#6525) 2022-02-10 13:30:59 +11:00
wrexbe 17db0775c8
Auto comp (#6416) 2022-02-02 14:35:40 +11:00
Leon Friedrich 55f52f76be
Fix more component-dependency purge issues (#6178) 2022-01-15 00:06:48 -07:00
Paul Ritter 9e1607722d
removes componentdependencies (#6160) 2022-01-15 13:26:37 +11:00
metalgearsloth 88bdf0ce61
Add some more prototype serializers (#5934) 2021-12-30 00:48:18 +11:00
Paul Ritter cc57d1380c
Revert Rich text (#5848) 2021-12-20 12:42:42 +01:00
E F R b2da936848
Everything: Rich text redux (#5625)
* lord save me

* UI/ChatBox: Use the new `defStyle` param for `RenderMarkup`

The previous iteration didn't work because `AddMessage` can't inherit
its color from the PushColor (since we're not doing actual tag stacks
anymore).

* rebase touchup
2021-12-12 18:25:42 -08:00
Leon Friedrich 57fc442a8b
Fix entityUid nullability for handcuffs and morgues (#5757) 2021-12-12 18:53:02 +01:00
Vera Aguilera Puerto 8b09d55b10 Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Vera Aguilera Puerto 684cb76173 Bunch more resolves removed. 2021-12-08 17:17:12 +01:00
DrSmugleaf ab9d0cc6d8 Fix errors 2021-12-05 21:02:04 +01:00
DrSmugleaf 2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto 5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00