Commit Graph

48 Commits

Author SHA1 Message Date
Pieter-Jan Briers e00f74505c
Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
2024-02-26 14:36:19 +11:00
DrSmugleaf 83901cafc5
Fix ClimbSystem removing the climbing fixture when it still has contacts (#24756) 2024-01-31 13:10:57 +11:00
Nemanja 736b9dd7df
Cryogenic Sleep Units (#24096)
* Cryogenic sleep units

* pause map support

* no more body deletion

* Cryogenic Storage Units

* boowomp

* no more emag, no more dropping present people
2024-01-14 23:35:28 -07:00
J. Brown ed7a787970
Restore correct table-bonk behaviour with clumsy mobs. (#23583) 2024-01-05 23:07:25 -08:00
LordCarve 24f07b203f
Fix formatting to match .editorconfig (IDE0055 warnings) (#23301) 2023-12-31 21:20:02 -05:00
J. Brown 221eb561de
Fix for #22516 - mobs can no longer cause clumsy mobs to get hurt on tables (#22684)
Fix for 22516 - mobs can no longer cause other mobs to be bonked against tables.
2023-12-21 10:18:26 -05:00
metalgearsloth b08c4edd55
Fix getting stuck on tables (#21981) 2023-11-30 00:23:21 +11:00
metalgearsloth 269c93245d
Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
metalgearsloth 64343c289d
Revert Arch testmerge 2 (#21901) 2023-11-26 14:20:07 +11:00
metalgearsloth 855ab4d129
Update submodule to 182.1.0 (#21900) 2023-11-26 13:53:54 +11:00
metalgearsloth d4bed09cdc
Revert the other arch changes (#21871) 2023-11-24 11:19:46 +11:00
metalgearsloth 93bd9972f1
Content arch (#20107)
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-11-23 14:34:37 +11:00
themias c1791eb65d
Fix space vault (#21541) 2023-11-08 18:43:43 -07:00
metalgearsloth 5b8f3c48c4
Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
metalgearsloth 9b1b3e03ed
Content audio (#20862) 2023-10-29 14:58:23 +11:00
metalgearsloth 4701b853ef
Fix 0-length climbs (#21224) 2023-10-24 21:44:09 +11:00
metalgearsloth 7a878f703f
Fix vaulting mispredict (#21082) 2023-10-18 16:11:33 +11:00
metalgearsloth edbfef22d6
Climbing refactor (#20516) 2023-10-10 16:41:11 -07:00
DrSmugleaf a44fa86b68
Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
metalgearsloth 5a0fc68be2
Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
DrSmugleaf a88e747a0b
Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Kara baddcf1b26
Chain link fencing (#18956) 2023-08-11 00:16:25 +10:00
metalgearsloth d2bfb3e2b9
Fix double vault do_after (#16743) 2023-05-24 01:08:04 -06:00
keronshb 034d489be2
Removes clown abuse (#15145) 2023-04-05 16:44:26 -06:00
Leon Friedrich 19277a2276
More DoAfter Changes (#14609)
* DoAfters

* Compact Clone()

* Fix mice and cuffables

* Try generalize attempt events

* moves climbabledoafter event to shared, fixes issue with climbable target

* Fix merge (cuffing)

* Make all events netserializable

* handful of doafter events moved

* moves the rest of the events to their respective shared folders

* Changes all mentions of server doafter to shared

* stop stripping cancellation

* fix merge errors

* draw paused doafters

* handle unpausing

* missing netserializable ref

* removes break on stun reference

* removes cuffing state reference

* Fix tools

* Fix door prying.

* Fix construction

* Fix dumping

* Fix wielding assert

* fix rev

* Fix test

* more test fixes

---------

Co-authored-by: keronshb <keronshb@live.com>
2023-04-02 21:13:48 -04:00
metalgearsloth b0b2f7c150
Fix bonkable error spam (#14213) 2023-02-22 12:46:04 +11:00
metalgearsloth c8f89eca60
ECS dragdrop (#12973)
* ECS dragdrop

No more excuses.

* AAAAAAAAAAAAAA

* kry

* events

* aaaaaaaaaa

* HUH

* Fix stripping

* aaaaaa

* spoike

* asease

* fix table vaulting

* ded

* rebiew

* aaaaaaaaaaaaa

* drag

* aeaeae

* weh
2023-02-13 13:29:34 +00:00
Ilya Chvilyov eae58211e1
Separated Bonk functionality and component from ClimbSystem and ClimbComponent (#13635) 2023-01-31 17:33:00 -04:00
metalgearsloth 6c9ce79387
Add lava (#13438) 2023-01-17 11:25:32 -07:00
Nemanja 6c04811e66
remove a bunch of instances of component reference (#13164) 2022-12-24 15:55:31 +11:00
DrSmugleaf 7fbc2608e8
Remove redundant read-only VV from datafields (#12626) 2022-11-16 20:22:11 +01:00
metalgearsloth 2b6c352aff
Jetpacks (#9023)
* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
2022-06-24 17:44:30 +10:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Jacob Tong 0e945b42b2
Rework climbing (#7706) 2022-05-10 01:08:52 -07:00
Leon Friedrich 119e90124f
Fix standing-state collisions resetting (#7469)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-04-14 12:31:07 +10:00
Leon Friedrich 87eede8785
Cache CanMove (#7480) 2022-04-10 14:48:11 +10:00
Fishfish458 df53d50721
Add buildable plastic flaps (#6583)
Co-authored-by: fishfish458 <fishfish458>
2022-02-21 22:01:58 -07:00
wrexbe 17db0775c8
Auto comp (#6416) 2022-02-02 14:35:40 +11:00
wrexbe cea1b21832
Fixing some warnings (#6250)
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2022-01-21 10:38:35 +01:00
Paul Ritter 9e1607722d
removes componentdependencies (#6160) 2022-01-15 13:26:37 +11:00
Vera Aguilera Puerto 5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto 0feebbff00 Inline HasComponent entirely 2021-12-03 12:23:18 +01:00
20kdc 73ca553ad4
Have medical scanners and cloning pods be 'climbed upon' on exit. (#5408) 2021-11-19 18:03:09 -07:00
metalgearsloth 7beb363285
Deprecate a bunch of IActionBlocker (#4852)
* Deprecate IActionBlocker ChangeDirectionAttempt

* Woops

* Throw and interact

* Deperacte speech

* ActionBlocker in fucking shambles

* CanEmote go byebye

* CanAttack is GONE

* IActionBlocker finally ded

* DRY
2021-10-21 13:03:14 +11:00
metalgearsloth b2322864e9
Remove IActionBlocker.CanMove (#4449)
* Remove IActionBlocker.CanMove

Ported the remainders over to using MovementAttemptEvent which should also help make mob movement a bit faster.

* Make that check faster
2021-08-09 17:34:01 -07:00
Visne b7dc3c81ae
Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Acruid 59e5cc5e3c
Remove Static Component NetIds (#4247)
* Remove the unnecessary NetID property from ComponentState.

* Remove Component.NetworkSynchronizeExistence.

* Removed Component.NetID.

* Adds component netID automatic generation.

* Removed NetIdAttribute from serverside components with no corresponding clientside registration.

* Completely remove static NetIds.

* Renamed NetIDAttribute to NetworkedComponentAttribute.

* Add GenerateNetIds calls to client and server entry points.
Add test to make sure auto generated NetIds are identical.

* Component changes when rebasing that I am too lazy to rewrite into the branch.

Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2021-07-12 10:32:10 +02:00
DrSmugleaf ff1a2d97ea
Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00