Commit Graph

1658 Commits

Author SHA1 Message Date
mirrorcult 2a422c0af8
Physical desc fixes (#7093) 2022-03-12 15:41:55 -06:00
Leon Friedrich 865c9630bd
Fix use-in-hand interactions (#7085) 2022-03-13 02:05:11 +11:00
Leon Friedrich b1e719c70d
Remove IUse (#7074) 2022-03-12 23:33:23 +11:00
Leon Friedrich 3096ba3040
Fix some pop-up spam (#7070) 2022-03-12 10:53:42 +11:00
metalgearsloth 6bf24e748b
Revert "Predicted footstep sounds" (#7068) 2022-03-11 14:56:43 +11:00
metalgearsloth f1e6a352a8
Predicted footstep sounds (#7060) 2022-03-11 12:48:03 +11:00
metalgearsloth 92ff81b6c9
Initial mockup of the Reptilian species (#6973)
Co-authored-by: ZeroDayDaemon <60460608+ZeroDayDaemon@users.noreply.github.com>
2022-03-10 15:05:07 +11:00
metalgearsloth 336318d452
Humanoid appearance fixes (#7020) 2022-03-10 14:48:39 +11:00
Moony 12b682ee4d
Tile variants content (#6956) 2022-03-09 20:59:44 +01:00
Leon Friedrich 0f435f31c8
Predict general interactions. (#6856) 2022-03-09 18:12:17 +11:00
Leon Friedrich 17132385d4
Make combat check CanInteract (#7046) 2022-03-09 17:40:07 +11:00
ScalyChimp 58242e9652
makes hand events sealed (#7037) 2022-03-09 02:12:23 +11:00
Fishfish458 7f43f38cc7
Add health analyzer and medical scanner ECS (#6907)
Co-authored-by: fishfish458 <fishfish458>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-03-08 14:45:52 +11:00
Alex Evgrashin db4322e5b3
Welder flame fix (#7021) 2022-03-08 12:06:09 +11:00
Alex Evgrashin 5f632e20ad
Musician PDA quick fix (#7018) 2022-03-07 22:41:50 +11:00
Leon Friedrich c4ecb1678a
Fix more movement-rotation issues (#7016) 2022-03-07 18:05:44 +11:00
Radrark 401ccfba0a
Tweak shuttle movement (#6468)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-07 16:03:53 +11:00
Leon Friedrich c95516e5b2
Revert "Explosion refactor TEST MERG (#6995)" (#7005) 2022-03-06 04:02:34 +11:00
Pieter-Jan Briers 950ead9b47 Introduce artificial delay into SQLite on DEBUG.
This makes SQLite DB ops properly asynchronous (instead of synchronously completing tasks). This makes them more consistent with postgres and means that any deadlock bugs introduced the next time somebody does .Result will be caught on SQLite too.
2022-03-04 23:55:35 +01:00
Pieter-Jan Briers 2c721226d6 Revert "Revert "Load Maps on Round Start, not Round Restart v3 (#6989)" (#6990)"
This reverts commit 4aa65b6708.

Fixed the deadlock bug on postgres.
2022-03-04 23:53:44 +01:00
Moony 4a466f4927
Explosion refactor TEST MERG (#6995)
* Explosions

* fix yaml typo

and prevent silly UI inputs

* oop

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2022-03-04 13:48:01 -06:00
Moony 4e203f49d2
Revert "Adds gratuitous logging to AlertsUI for debugging. (#6574)" (#6991)
This reverts commit cd9cc17339.
2022-03-04 13:21:45 -06:00
Moony 4aa65b6708
Revert "Load Maps on Round Start, not Round Restart v3 (#6989)" (#6990)
This reverts commit 9ab3bb5811.
2022-03-04 11:42:55 -06:00
Vera Aguilera Puerto 9ab3bb5811
Load Maps on Round Start, not Round Restart v3 (#6989)
* Load Maps on Round Start, not Round Restart

* Fix admin log test.
It assumed maps/grids existed during pre-round, wihch is not a valid assumption anymore after this PR.

* Shutdown server if round fails to start 5 times.

* Fix bugs with round starting flag.

* Make StartRound not async, synchronously get new round ID from DB.

* Handle StationId.Invalid in PickBestAvailableJob
Instead of crashing, return null.
SpawnPlayer will handle this by making the player an observer or returning them to the lobby.
2022-03-04 11:32:33 -06:00
Leon Friedrich ee60ac982e
Hopefully fix alerts disappearing (#6986) 2022-03-04 21:52:51 +11:00
Leon Friedrich 593f890b73
Fix drone hat offset (#6978) 2022-03-04 16:02:53 +11:00
Moony 255865b7b7
Revert "Load Maps on Round Start, not Round Restart. Shut down server if Round fails to Start 5 times. (#6977)" (#6980)
This reverts commit 4098f7fd9b.
2022-03-03 13:34:16 -06:00
Vera Aguilera Puerto 4098f7fd9b
Load Maps on Round Start, not Round Restart. Shut down server if Round fails to Start 5 times. (#6977) 2022-03-03 12:15:15 -07:00
metalgearsloth 836930e733
EntityLookup as a system for content (#6931) 2022-03-03 21:18:35 +11:00
metalgearsloth 834b2e4d58
Disable pushing (#6760) 2022-03-03 13:32:03 +11:00
Leon Friedrich 79b05c4e9b
Fix how movement sets an entities' rotation. (#6960) 2022-03-02 13:18:04 +11:00
Leon Friedrich c4c238bda9
Add multi-layer in-hand and clothing support (#6740) 2022-03-02 10:29:42 +11:00
Leon Friedrich ee7d0440f3
Limit atmos device rates (#6533) 2022-03-01 01:39:30 +11:00
metalgearsloth 0f1aac396a Fix do_after cancellations 2022-02-28 00:12:47 +11:00
Leon Friedrich ff2589d07c
Fix two action bugs (#6909) 2022-02-27 14:02:39 +11:00
Fishfish458 6b7379dad0
Add basic handheld GPS (#6896)
Co-authored-by: fishfish458 <fishfish458>
2022-02-26 16:59:20 +11:00
Leon Friedrich ff7d4ed9f6
Patched Actions Rework (#6899)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)

* fix networking

* Allow action locking

* prevent telepathy
2022-02-25 23:24:08 -06:00
Leon Friedrich 6dc681683c
Prevent non-airlock doors from closing on people. (#6882) 2022-02-24 23:32:35 -07:00
Leon Friedrich 49ae383f06
Revert "Actions Rework" (#6888) 2022-02-25 16:55:18 +11:00
Leon Friedrich 5ac5dd6a64
Actions Rework (#6791)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)
2022-02-24 22:12:29 -06:00
Leon Friedrich 53c9ecbf6a
Add utility verbs (#6473) 2022-02-24 21:48:53 +11:00
Alex Evgrashin df970b2283
Nuke fixes (#6868)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-23 17:00:51 -07:00
metalgearsloth bee627ac6a
Turn SandboxManager into a system (#6867) 2022-02-23 17:00:30 -07:00
Leon Friedrich de8dcb75bf
Fix interact using sometimes having target==used (#6847) 2022-02-22 21:58:06 -07:00
mirrorcult 73ff1513de
Thermomachine UI (#6833) 2022-02-22 21:09:01 -07:00
Rane 705999f779
More feedback for emag recharging (#6835) 2022-02-21 22:18:07 -07:00
Fishfish458 df53d50721
Add buildable plastic flaps (#6583)
Co-authored-by: fishfish458 <fishfish458>
2022-02-21 22:01:58 -07:00
Leon Friedrich 8d111c8959
Door collision fixes (#6836) 2022-02-21 22:01:37 -07:00
mirrorcult e88f179b5f
Examine fixes (#6831) 2022-02-20 20:42:16 -07:00
metalgearsloth b87806f7ed
Fix some build warnings (#6832)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-02-21 14:41:50 +11:00