Krunklehorn
d01d75073c
Travelling pointing arrows, brains can no longer point ( #24864 )
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* Decoupled from gravity, constant animation time, manual networking, cubic interpolation
* Reduced overshoot
* Implemented PointAttemptEvent, reacts with mobstate & sleeping
* Brains can no longer point, PBs must be inside a chassis
* Removed chassis check, made callback more obvious
2024-02-03 19:09:20 +11:00
Kara
80f36ea6d4
Glorfcode (force say on damage/stun/crit) ( #20562 )
2023-09-28 18:05:36 -07:00
Leon Friedrich
684b334806
Action container rejig ( #20260 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-09-23 18:49:39 +10:00
DrSmugleaf
09bce85f19
Fix actions not being usable, ordering, and containers ( #19964 )
2023-09-09 16:14:17 -07:00
DrSmugleaf
c71f97e3a2
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Leon Friedrich
84299cae63
Blindness refactor ( #15705 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-04-29 15:32:14 +10:00
metalgearsloth
e79d822206
Fix sleep wake spam ( #13047 )
2023-01-10 22:46:58 +11:00
Nemanja
d5b892ff3e
rejuvenate support for eye damage ( #12164 )
2022-11-08 13:32:36 +11:00
Rane
1c8bdaf7c4
Sleeping ( #9793 )
2022-07-26 21:46:24 -07:00