Commit Graph

2 Commits

Author SHA1 Message Date
Ed 54dc36cab1 RoomSpawner mask (#33110)
* RoolFill can now spaw rooms with any size

* tile ignoring

* upgrade interior

* simplify

* Update DungeonSystem.Rooms.cs

* center rooms

* Update RoomFillComponent.cs

* Update RoomFillComponent.cs

* Update DungeonSystem.Rooms.cs

* Remove roomfillcoponent from integration test

* Update EntityTest.cs

* remove nullable size, replaced with minsize and maxsize

* clear existing logic refactor

* delete this one
2025-03-01 12:52:39 +00:00
metalgearsloth 0934d6886e
Add RoomFill markers (#22293)
* Add RoomFill markers

* weh

* Also deez

* Working

* Randomised fills working

* Fixes

* Fix lack of prototypes

* Fix tests

* Fix tests?

(cherry picked from commit f533a1a543af7784f7f9788073a6aae404761022)
2024-01-26 21:35:48 +01:00