Commit Graph

88 Commits

Author SHA1 Message Date
Tayrtahn 5ea928863f
Cleanup warnings in ChatSystem (#36773)
* Cleanup warnings in ChatSystem

* fix after merge

---------

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2025-08-17 08:39:23 -04:00
Nemanja 1374ceea47
Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
slarticodefast 2c40a950f7
Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Perry Fraser bd853b60de
fix: ghosts shouldn't see whisper obfuscation (#38202) 2025-07-14 00:30:53 -07:00
Centronias 05436d3dcc
Component for clothes to suppress emotes and scream action in general, and the muzzle to suppress vocal emotes in particular (#32588)
* Component for clothes to suppress scream noise

GaggedComponent + AddGaggedClothingComponent and relevant systems to make them work.

Currently only stifles the scream _action_, not all emotes

because if a mime can silently emote, so can gagged you!

* fix comments

* swap to inventory relay

and make it more general such that specific emotes or emotes of a given category can be blocked

* power gloves shouldn't block snapping

* easy fixes

* blockable emote event

* pr comments, switch to using emote event mostly

* pr comments

add beforeEmoteEvent

add emote blocker name to popup

maybe some other stuff, I forget

* get rid of emoteevent's source because I don't need it anymore

* smol clean

* formatting, style, and one minor thing where having a muzzle in your pocket would gag you
2025-07-11 13:18:15 -04:00
Tayrtahn c565b44965
Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814)
* The easy ones

* For certain values of easy

* Easy test

* Hair

* Fix sandbox violations

* Sort usings
2025-07-07 21:57:05 +02:00
Tayrtahn 75db49f9c0
Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
pathetic meowmeow fabfdd0673
Refactor audio system to send collection IDs over the network (#33610) 2025-02-23 23:14:56 +11:00
Winkarst 0d33e6182c
Split ``ReplacementAccentPrototype`` and ``ReplacementAccentComponent`` in different files (#35107)
* Split ReplacementAccentPrototype  and ReplacementAccentComponent

* Fixes

* Fixes

* inheritdoc
2025-02-12 12:21:12 +01:00
Thomas d4da9923ea
Fix Emote Chat Sanitizer (#32940)
* Fix bug?

* Fix :)

* aaaa

* AAAA!!!

* comment

* Nicer code

* What's a pull requestWhat's a pull request?
2024-10-24 16:10:13 +11:00
Thomas 876c44cd66
Sanitize shorthand emotes throughought the whole message (#28645)
* Rename ChatSanitizationManager to ChatEmoteSanitizationManager

The prior name was kind of confusing as there's a emote one and
then now there's also chat expansion happening in the accent system,
so knowing which I actually need to edit is useful.

So, I just need to keep myself not confused.

* Rename smileyToEmote and remove punctuation duplicates

The name SmileyToEmote is just... Bad.

Plus, I needed to remove the punctuation duplicates as that would
break any kind of regex parsing that I tried.

* Switch to regex from checking end of string

I also changed from System.Globalization to ILocalizationManager.

Writing that regex was definitely an experience.

* Document regex and the manager

* Rename it back

* Simplify regex
2024-10-17 16:01:32 +02:00
Leon Friedrich f1f1fc1dc3
Add interaction rate limits (#32527)
* Move PlayerRateLimitManager to shared

* Add interaction rate limits

* uncap tests
2024-09-29 22:19:00 +10:00
beck-thompson fe2145d3b9
Voice Mask refactor (#30798)
* First commit

* Added base.Initialize()

* Voice wire fix (Electricty name)

* Various minor cleanups

* Localized default voice mask name

* Added VoiceOverride stuff

* Removed unused stuff

* Typo

* Better localized stuff

* Typo / spelling stuff / comments

* Blessed
2024-09-26 18:55:59 +02:00
Pieter-Jan Briers 1450d76337
Fix OOC not re-enabling if restartroundnow is used (#32401)
The ChatSystem code for re-enabling OOC only ran during PostRound, which gets skipped over when doing restartroundnow. Now it does this on PreRoundLobby too.
2024-09-24 09:38:09 +10:00
Winkarst 88dcc831c1
Remove calls to FormattedMessage obsolete methods (#31706)
* Remove FormattedMessage obsolete methods

* Oops
2024-09-01 13:00:53 +02:00
Mervill d7b5ae061a
Don't show Station Event announcements to players in the lobby. (#30886)
* Don't show Station Event announcements to players in the lobby.

* fix pr

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-08-11 16:09:33 +10:00
Cojoke b57174007c
Remove all Assigned Values that are Never Used (#30110)
Remove all Assigned Values that are never used
2024-07-18 20:22:23 -04:00
chavonadelal 9a17154d83
Аnnouncement sender localization (#29907) 2024-07-12 00:02:53 +10:00
Pieter-Jan Briers c33644532d
Rate limit ahelps (#29219)
* Make chat rate limits a general-purpose system.

Intending to use this with ahelps next.

* Rate limt ahelps

Fixes #28762

* Review comments
2024-06-21 00:13:02 +02:00
Plykiya d19b430a92
Swap some InRangeUnobstructed for InRangeUnoccluded (#28706)
Swap InRangeUnobstructed to InRangeUnoccluded

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-06-07 20:57:07 -04:00
Plykiya d6ba166d3b
Replace obsolete EntityWhitelist IsValid usages (#28465)
* Replace obsolete whitelist is valid with whitelist system

* Consistency

* Fix logic

* Bork

* I figured out how to get whitelists on the client lol

* test fail

* woops

* HELP ME FUNCTIONS

* Fix errors

* simplify

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-06-01 23:10:24 -04:00
MilenVolf 5d970b0861
Station event component and system tweaks (#28331)
* Make anomaly, artifact and gifts events announcement sound optional

* Requested changes + Added new "GameRuleAfterAddedEvent" for StationEventSystem

We need to call "Add" in "StationEventSystem" after others GameRule's in case if we need to change StationEventComponent variables.

* Fix margins

* Makes use of GameRuleComponent.Delay and remove station system handling of delays plus small cleanup

* Fix merge

---------

Co-authored-by: AJCM <AJCM@tutanota.com>
2024-06-01 16:34:58 -04:00
Nemanja 68992735d8
Clean up command perms (#28451)
* Change BanExemption command to AdminFlags.Ban permissions

* Change LOOC to check for Moderator permission

* Change ListVerbs from Admin to Debug AdminFlags

* Change RunVerbAs from Admin to Fun AdminFlags

* More permission changes

* Change GhostKick to Moderator perm

* Clean up command perms

* fuck

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-06-01 01:14:43 -07:00
Leon Friedrich c4291920a6
Make chat & examine systems use FormattedMessage.EscapeText() (#28431) 2024-05-31 16:05:34 -04:00
Pieter-Jan Briers 68ce53ae17
Random spontaneous cleanup PR (#25131)
* Use new Subs.CVar helper

Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.

This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.

* Fix a bunch of warnings

* More warning fixes

* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.

* Get rid of some more ISerializationHooks for enums

* And a little more

* Apply suggestions from code review

Co-authored-by: 0x6273 <0x40@keemail.me>

---------

Co-authored-by: 0x6273 <0x40@keemail.me>
2024-02-13 16:48:39 -05:00
SlamBamActionman 247be5b5c7
Add option for character name colors in chat & move coloration to clientside (#24625)
* Adds option to disable character names in chat/speechbubbles

* Moved the coloring of names to clientside

* Move string functions to SharedChatSystem to avoid duplicate code in SpeechBubble.cs

* Changed to be put under Accessibility section

* Cache CVar
2024-02-10 22:38:55 -08:00
Nemanja 2d48ec52ab
chat color change (#24922) 2024-02-03 12:33:57 -05:00
Tayrtahn 149654be88
Fix color tags in admin logs (#24606) 2024-01-26 21:31:54 -05:00
ike709 6cbe4a8fb6
Ports colored chat names (#24478)
* Ports colored chat names

* Update name color on every message

---------

Co-authored-by: ike709 <ike709@github.com>
2024-01-25 01:39:00 -07:00
Tayrtahn b4046bc2bb
Fix sloshing electricity & enable SpeechVerb masking (#24238)
* Implemented electricity speech verb masking

* Handle speech verb override elsewhere in the system, even though we're not using it

* Fix that protoId business

* No nullable component fields

* Use ProtoId, and try going back to a nullable.
Specifiy DataFields on VoiceMaskComponent.
2024-01-23 17:12:18 -05:00
LordCarve 05a2e6b3a2
Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Tayrtahn 2d6d2aba0b
Hackable intercoms (#23984)
* Enable wire interface for intercom

* Implement BlockListening component and system

* Implement ListenWireAction

* Added cooldown/overload to mic wire pulse

* Properly persist voicemask settings when user already has one.

* Addressed requested changes

* Added wire panel open/closed visuals
2024-01-14 16:37:28 +11:00
Hannah Giovanna Dawson 84f544ff10
Clean out tags when attempting to speak/whisper/emote (#23055)
A few bugs have popped up where (legal) string formatting tags
have been duplicated out into whisper and local.

Using the RemoveMarkup static we can sanitize attempted
speech to remove markup.
2023-12-29 20:38:11 -04:00
Leon Friedrich b6bd82caa6
Use ECS prototype-reload events (#22613)
* Use ECS prototype-reload events

* better constructors

* Maybe this fixes tests?
2023-12-23 01:13:45 +11:00
Skye 751bed509e
Borgs can now speak while in Crit (#21802)
* Borgs can speak while crit, also radio bug fix

* Revert "Borgs can speak while crit, also radio bug fix"

This reverts commit e1136ad781229cf5fc3cadcf70742168fc73d961.

* Borgs can speak in crit + radio bug fix

* Tied to a new generic component on SpeechComponent

* Ignoring Speech Block via Component uses an event!

* Remove debug logs and bypass if already true
2023-12-01 19:25:20 -05:00
metalgearsloth 269c93245d
Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
Pieter-Jan Briers 8bf807a9b5
Basic rate limiting for chat messages (#21907) 2023-11-27 14:08:30 +11:00
DrSmugleaf c540b61390
Fix erase verb not removing chat messages in some cases (#21355)
* Fix erase verb not removing chat messages in some cases

* Admin changelog

* Fix deleting messages with entity id 0
2023-11-05 19:19:59 -07:00
metalgearsloth 5b8f3c48c4
Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
metalgearsloth 9b1b3e03ed
Content audio (#20862) 2023-10-29 14:58:23 +11:00
Leon Friedrich e685cb626b
Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
metalgearsloth a2bbda43cc
Revert "Update submodule to 172.0.0 (#21222)" (#21225) 2023-10-24 21:55:20 +11:00
Leon Friedrich 7ba0ea2926
IPlayerManager refactor (#21215) 2023-10-24 20:19:08 +11:00
Mr. 27 e2227c6b09
Make common netspeak get replaced in the chat (#20180)
* added more slang to the sanitization manager

* idk why this file is here

* Added new sanitization accent

* No longer is an acccent, instead is a dictionary

* Reverted back to a system similar to before, added the new netspeak from the dictionary

* Added some new words to the chat san

* Added (wdym --> what do you mean) to the chatsan

* merge conflict

* removed boolvalue

* remove space

* Upcoming

* Added MF and ETC to chatsan :))

* upcoming

* added FYI and WYD to speech-chatsan.ftl

* Made the chatsan accent string a const string with [ValidatePrototypeId<AccentPrototype>]

* forgot the ';' :(((

* fixed error throw [AccentPrototype] --> [ReplacementAccentPrototype]
2023-10-21 15:43:11 -04:00
DrSmugleaf 5be0df32ad
Add admin Erase verb, add checkbox to erase from the ban panel (#20985) 2023-10-14 02:02:56 -07:00
Kara fb175a520d
Ghost hearing action (#19722) 2023-09-24 16:34:08 -04:00
metalgearsloth 5a0fc68be2
Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Leon Friedrich a08c381018
Make replays record ghost chat (#19957) 2023-09-10 21:49:45 +10:00
metalgearsloth 0b542098db
Remove ghost compref (#19478) 2023-08-25 18:50:46 +10:00
Interrobang01 93f85751f7
Autocapitalize the word I in IC chat (#18633) 2023-08-21 21:43:37 -07:00