Commit Graph

17 Commits

Author SHA1 Message Date
Tayrtahn 6b2c50f4ba
Cleanup warnings in `BasicStationEventSchedulerSystem` (#37818)
Cleanup 4 warnings in BasicStationEventSchedulerSystem
2025-05-25 14:27:47 -04:00
IProduceWidgets 4fa808ace5
Simulate command in minutes for real (#36808)
* 60
2025-04-22 18:20:45 -04:00
IProduceWidgets 42cb3ccb5b
StationEvent Toolshed Command fixes. (#32200)
* toolshed makes me want to take a long walk off a short pier.

* fuck it everything is in seconds.

* catch rounding error

* reviews

* lsprobtheoretical to mins

* Git please.

* Git Please.

* GIT PLEASE.

* unchange file

* take2

* empty line?

* new new lines?

* idk 1000 commits I guess

* spacius maximus
2025-04-18 17:44:29 +10:00
Leon Friedrich 06e2bba8ab
Toolshed refactor (#33598)
* Content changes for engine toolshed PR

* add contains command

* more permissive commands
2024-12-21 17:45:48 +11:00
IProduceWidgets 07ec00ed05
refactor event schedulers to use explicit game rules (#29320)
* works, still has testing values, im sure I did stupid shit.

* shitvent crapfactor

* snap extra word out of existence

* shit I died of old

* remove useless inaccurate design comments

* Oopsie, handle requirement params in RandomRuleSystem too

* I'm a slash slinging hasher

* Address reviews, add admin alerts I forgor

* EntityMan saves the day

* address reviews 1

* eh, I actually don't care about the cargo gifts thing.

* started

* Do reviews

* you actually meant 1.2 lmao

* dependency inheritance is a fickle bitch

* I have no idea.

* Threads are for sheets not computers.

* fix traitor rule test

* fix round type tattling

* break things

* It worky

* Toolshed makes we want to drink depresso.

* Finished?

* remove debug values

* timings

* use defaults

* alphabetize

* bobby drop tables

* Float required fr fr

* continue

* more continence

* uno mas

* obsolution

* cleanup and documentations

* Yell at self

* use the right value defaults

* housekeeping
2024-08-14 15:21:01 +10:00
deltanedas a3a1538d32
move gamerule components to shared (#28572)
* move MinMax to shared

* cleanup MinMax

* move other ticking components to shared just because

* remove unused prototype file

* update everything to use shared components

* test

* test 2

* test 3

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-04 21:53:24 +10:00
Kara c1aae2398b
Round event frequency simulation command (#27718) 2024-05-06 00:33:30 -07:00
Kara f59a4f2a86
Make events generally much more common (#27469)
Make events generally more common
2024-04-28 23:38:14 -07:00
Nemanja 161fd6c83c
Mega Antag Refactor (#25786)
* Mega Antag Refactor

* last minute delta save

* more workshopping

* more shit

* ok tested this for once

* okkkkk sure

* generic delays for starting rules

* well darn

* nukies partially

* ouagh

* ballin' faded and smonkin wed

* obliterated the diff

* Spread my arms and soak up congratulations

* I've got plenty of love, but nothing to show for it

* but there’s too much sunlight
Shining on my laptop monitor, so I
Can’t see anything with any amount of clarity

* ok this junk

* OOK!

* fubar

* most of sloth's review

* oh boy

* eek

* hell yea!

* ASDFJASDJFvsakcvjkzjnhhhyh
2024-04-25 11:31:45 +10:00
Nemanja d225bd39fa
basic station event commands (#20371)
* basic station event commands

* ouagh
2023-09-24 12:46:35 -05:00
Nemanja 59349b1b9b
Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
metalgearsloth d3552dae00
Revert "Gamerule Entities" (#15724) 2023-04-24 16:21:05 +10:00
Nemanja 39cc02b8f9
Gamerule Entities (#15513) 2023-04-24 15:20:51 +10:00
Kara 3fd226d9f0
Extended rework & ramping event scheduler (#11362) 2022-10-18 19:51:47 -07:00
Moony f9c48cc42d
Make events less frequent. (#11053) 2022-09-05 18:40:31 -07:00
Leon Friedrich c627280c2f
Fix events.enabled (#10345) 2022-08-10 16:15:44 +10:00
Kara b9a0894d7c
Event refactor (#9589)
* Station event refactor

* Remove clientside `IStationEventManager`

we can just use prototypes

* Basic API idea

* Cruft

* first attempt at epicness

* okay yeah this shit is really clean

* sort out minor stuff

* Convert `BreakerFlip`

* `BureaucraticError` + general cleanup

* `DiseaseOutbreak`

* `FalseAlarm`

* `GasLeak`

* `KudzuGrowth`

* `MeteorSwarm`

* `MouseMigration`

* misc errors

* `PowerGridCheck`

* `RandomSentience`

* `VentClog`

* `VentCritters`

* `ZombieOutbreak`

* Rewrite basic event scheduler

* Minor fixes and logging

* ooooops

* errors + fix

* linter

* completions, `RuleStarted` property, update loop fixes

* Tweaks

* Fix #9462

* Basic scheduler update fix, and fixes #8174

* Add test

* UI cleanup

* really this was just for testing
2022-07-10 20:48:41 -05:00