Dvir
2a25a1e719
Add EMP Blast effect shader (Frontier #2262 ) ( #2762 )
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* Add EMP Blast effect shader (#2262 )
* Update emp.swsl
Signed-off-by: Dvir <39403717+dvir001@users.noreply.github.com>
* Update shaders.yml
Signed-off-by: Dvir <39403717+dvir001@users.noreply.github.com>
* Update emp.yml
Signed-off-by: Dvir <39403717+dvir001@users.noreply.github.com>
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Signed-off-by: Dvir <39403717+dvir001@users.noreply.github.com>
2025-01-18 11:56:47 +00:00
Kara
c56db3b1a8
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
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* Resolve `'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'` in content
* build?
2024-05-18 13:58:34 +02:00
Pieter-Jan Briers
e7a3b82a8d
Use new ComponentPauseGenerator ( #25183 )
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Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
(cherry picked from commit e00f74505c62310bd15aeaba8d6530f648397074)
2024-03-07 00:57:05 +01:00
Pspritechologist
182d1ad3f0
Adds Duration to EMP Event ( #18437 )
2023-09-27 21:59:12 +02:00
deltanedas
24810d916b
ninja 2 electric boogaloo ( #15534 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-10 16:20:27 +10:00
metalgearsloth
f7950d07e2
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
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This reverts commit 0da5a78509 .
2023-05-06 11:26:04 -04:00
metalgearsloth
0da5a78509
Revert "Emp more effects" ( #16159 )
2023-05-06 20:45:49 +10:00
Slava0135
4d47562dde
Emp more effects ( #14550 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-05-06 11:38:09 +10:00
Slava0135
b874304d38
Add emp artifact effect ( #14493 )
2023-03-09 00:30:00 -08:00
Slava0135
b2972c1d2c
Add emp grenade ( #14393 )
2023-03-06 11:05:12 -08:00