Commit Graph

2113 Commits

Author SHA1 Message Date
Leon Friedrich d3a20c8a23
Make sure explosions reset on round restart (#7801) 2022-04-27 00:37:31 +10:00
metalgearsloth 8d46dc42e7
Add a garbage collection component for grid movement (#7776)
If we move a station and there's thousands of bullets in the way we shouldn't just indefinitely lag the server as a result.
2022-04-26 18:25:57 +10:00
metalgearsloth 37e2154019
Fix pullchain prediction (#7768) 2022-04-25 17:24:40 +10:00
metalgearsloth 72da2db62d
Content changes for grid splitting (#7645) (#7746)
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2022-04-24 13:54:25 +10:00
Rane 98cd4fdb58
Vehicles (#7336) 2022-04-23 18:05:02 -07:00
Rane 18220b6488
Drains (#7678)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-04-23 18:04:49 -07:00
metalgearsloth ecaad9c349
Revert "Update submodule (again)" (#7730) 2022-04-24 02:26:00 +10:00
metalgearsloth 8c7772630c
Content changes for grid splitting (#7645)
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2022-04-24 00:59:38 +10:00
Flipp Syder 565bfa86a4
Air alarm fixes (again, oops) (#7715)
* fixes critical issue

* alright, this might be the actual fix

* removes useless null checks

* couple more

* removes default functions from unary device data
2022-04-22 23:21:00 -07:00
ShadowCommander 106adf9399
Add checks for missing lathe sprite visuals (#7648)
* Add checks for missing lathe sprite visuals

* Address reviews
2022-04-23 13:46:41 +10:00
Leon Friedrich 1141c19d76
Toggleable Hardsuit Helmets (#7559) 2022-04-23 13:31:45 +10:00
Snowni 87c618db4b
Remote Explosives (#7682)
* Remote Explosives

* Apparently we forgot to push the changed files. Dumb.

We Forgor.#

* Made Requested Changes.

* And more changes.

* Added requested changes and tweaked a few other things.

* Fixed RSI issue (hopefully.) Readded Ensurecomp.
2022-04-22 16:54:39 +10:00
Leon Friedrich 33e939b4b7
Fix nodevis command (#7684) 2022-04-21 14:26:59 +02:00
Flipp Syder afb999fb50
Restores the palette picker in decals (#7635) 2022-04-18 15:43:27 -07:00
EmoGarbage404 db56d5ef60
Zombies!!! (#7509)
* wip

* heal on bite

* more fixes and additions

* don't crash

* Update medicine.yml

* zombie claw item and damage resist

* ignoredcomponents.cs

* Add zombie claw, fix infection, add immunities

* fix

* razzle dazzle

* yaml fix

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* sdasadsadsadasd

* Generalize DiseaseProgression.cs

* final final final final final final cope seethe

* Update medicine.yml

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update BloodstreamSystem.cs

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* fixing until i die

* folder + zombietransfer fix

* smol fixe

* the smallest of fixes

* aaaa

* Infection timer buff

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-04-18 17:30:22 -05:00
Rane 93cdca4f82
Partial lathe ECS, fix cursed lathe visualizer, a bit more audiovisual feedback for lathes (#7238)
* Prototype that's mostly borked rather than completely borked

* ECS inserting mats

* Partial ECS mostly done, needs cleanup and visualizer

* Replace timers

* Power visualizes at least

* First ""working"" version

* Clean up all lathes

* Colors

* Fix animation timing

* Fixes greyscale, adds a bunch of colors

* Give every (used) material a color

* Made most lathes take long enough you can at least see there's some sort of animation

* Insertion feedback popup

* Sound for circuit printer and uniform printer

* Fix queueing, optimize update

* Remove mono crash

* cleanup

* Fix test failure

* Techfab inserting sprite

* Cleanup and commenting

* Fix bug in CanProduce check

* Fix UI resolves

* Mirror review stuff
2022-04-17 17:34:14 +10:00
Rane 7a6d3e69a8
Emaggable vendors + Familiars for Chaplain (#6961) 2022-04-17 17:16:02 +10:00
DrSmugleaf 5227d1a023
Admin notes (#7259)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-04-16 20:57:50 +02:00
Joosep Jääger 0cdb34741e
Airlock visuals (#7261) 2022-04-16 15:31:12 +10:00
Leon Friedrich a231429cb4
Make energy swords use RgbLightController (#7344) 2022-04-16 15:11:48 +10:00
mirrorcult 566b1de774
Hotfix gas tile overlay shading (#7576) 2022-04-15 17:51:05 -07:00
metalgearsloth c5a2ab2046
Disable menu connecting button on connecting (#7492) 2022-04-15 15:57:19 -07:00
Flipp Syder c7856327a8
Adds colorable sliders & RGB/HSV color picker (#7441) 2022-04-15 15:55:56 -07:00
Rane 5376aed6ea
Beds, Medical Beds, Stasis Beds (#6695) 2022-04-15 15:53:52 -07:00
Júlio César Ueti 7656290831
Add roles to Ghost Warp Menu (#7546) 2022-04-15 14:41:27 -07:00
Rane e85628b709
Agent ID Cards (#7041) 2022-04-15 14:15:25 -07:00
Moony 148bde13c2
Fixes lobby backgrounds. (#7557) 2022-04-14 21:00:59 -07:00
Alex Evgrashin fe4dbfd2f6
C4 (#7486) 2022-04-14 15:00:50 -07:00
ShadowCommander a57e0ca199
Add round id to lobby and round end summary (#7547) 2022-04-14 13:40:26 -05:00
metalgearsloth 859ba303fc
Optimise decal allocs (#7550)
I saw it at the time but didn't think it'd be as big of a deal as it is.
2022-04-14 17:10:32 +10:00
Leon Friedrich ba75934512
Re-add action prototypes (#7508)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-04-14 06:17:34 +02:00
metalgearsloth be41effb49
Fix mob pulling jank (#7536) 2022-04-14 12:29:56 +10:00
Leon Friedrich 9833d25103
Fix entity popup error (#7500) 2022-04-11 19:42:52 +10:00
Leon Friedrich 87eede8785
Cache CanMove (#7480) 2022-04-10 14:48:11 +10:00
Leon Friedrich 1317f0214a
Fix decal crash (#7484) 2022-04-09 10:36:24 -05:00
Vera Aguilera Puerto 1bc599b683 MIDI bank is set after the MIDI program
Fixes bug regarding incorrect program for the first few notes of some MIDI tracks.
2022-04-09 15:32:25 +02:00
Leon Friedrich ea86d4f44d
Fix RGB resolve error (#7476) 2022-04-09 11:52:45 +10:00
Leon Friedrich 91a70bdaac
Add directional icons to crew monitors (#7404) 2022-04-09 11:50:59 +10:00
Fishfish458 ddf2d8815b
Minor paper ECS and stamps (#7394)
Co-authored-by: fishfish458 <fishfish458>
2022-04-08 16:37:22 -07:00
Leon Friedrich bec0b63dc1
Increase dragging dead zone (#7416) 2022-04-08 14:17:52 -07:00
Rane 427f7378c3
All computers play the keyboard sound + small research client cleanup (#7312) 2022-04-08 14:17:05 -07:00
Vera Aguilera Puerto 6e73e94cc6
Fix instruments for engine changes, fixes program change bug. (#7365) 2022-04-08 16:22:05 +02:00
Leon Friedrich a4d55235cc
Rejig Device networks (#7380) 2022-04-08 22:27:10 +10:00
metalgearsloth de6651ac01
Update content for new lookup API (#7363) 2022-04-06 19:35:18 +10:00
Leon Friedrich f583d0b96a
Entity Whitelist changes (#7426) 2022-04-06 15:21:45 +10:00
metalgearsloth c2867cd9e5
Reduce do_after allocations (#7439) 2022-04-06 15:20:55 +10:00
Leon Friedrich 311450864c
Explosion refactor fixes pt1 (#7375) 2022-04-05 17:22:35 +10:00
Jack Fox f957c58906
Machine Linking Overhaul (#7160) 2022-04-04 16:13:03 +10:00
Paul Ritter 2ff40d5a1f
Serv3 rework content changes (#7145) 2022-04-03 02:01:22 +02:00
Alex Evgrashin bf89483e09
Grouped ghost roles and jump button (#7300) 2022-04-02 15:06:29 -07:00