Commit Graph
41 Commits
Author SHA1 Message Date
Pieter-Jan Briers ccea85136b Random spontaneous cleanup PR (#25131)
* Use new Subs.CVar helper

Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.

This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.

* Fix a bunch of warnings

* More warning fixes

* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.

* Get rid of some more ISerializationHooks for enums

* And a little more

* Apply suggestions from code review

Co-authored-by: 0x6273 <0x40@keemail.me>

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Co-authored-by: 0x6273 <0x40@keemail.me>
(cherry picked from commit 68ce53ae17)
2024-02-18 23:02:29 +01:00
Aexxie 16d77d483e Move grenade components to shared (#22691)
* Moves FlashComponent.cs, FlashOnTriggerComponent.cs, and SmokeOnTriggerComponent.cs to Shared

* Moves ExplodeOnTriggerComponent.cs, OnUseTimerTriggerComponent.cs, ActiveTimerTriggerComponent.cs, and SmokeOnTriggerComponent.cs to Shared

* Delete .run/Content Server+Client.run.xml

HOW DID THIS GET IN HERE ITS NOT AHHHH

* Update Content.Client/Explosion/SmokeOnTriggerSystem.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Shared/Explosion/Components/ActiveTimerTriggerComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Shared/Explosion/Components/OnUseTimerTriggerComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Shared/Explosion/Components/OnUseTimerTriggerComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Shared/Explosion/EntitySystems/SharedTriggerSystem.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Shared/Explosion/EntitySystems/SharedSmokeOnTriggerSystem.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update ExplodeOnTriggerComponent.cs

* Revert "Delete .run/Content Server+Client.run.xml"

This reverts commit 29ee05f57de60eab5c92158d8eba5e3acba483c2.

* Fix?

* cannot figure out how to get this to go back please forgive

* Fixes a network issue

* leftovers

* Fixes

---------

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit 467e983ba9)
2024-02-08 12:22:56 +01:00
DrSmugleaf f6cffb4bc0 Fix error when trying to delete a ExplosionVisualsTextureComponent.LightEntity that doesn't exist (#23253)
Fix error when trying to delete an already deleted ExplosionVisualsTextureComponent.LightEntity

(cherry picked from commit 801829326a)
2024-01-22 21:08:05 +01:00
Leon Friedrich 0f4debb057 Try fix random explosion test failures (#23158)
(cherry picked from commit c2c76c2035)
2024-01-22 20:59:04 +01:00
Kara 276af8dc9b Explosion SFX juicing + higher persistence (#22544) 2023-12-16 20:31:21 +01:00
DrSmugleaf 9cc8a7fc81 Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Leon Friedrich af90f6648e Fix light animations (#20263) 2023-09-27 21:59:12 +02:00
metalgearsloth 21fdea5e5a Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
metalgearsloth c9648da984 Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
metalgearsloth 4cfc578011 Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Visne 1416942bea Remove most usages of obsolete TransformComponent methods (#19571) 2023-08-30 12:05:19 +10:00
DrSmugleaf a88e747a0b Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
metalgearsloth 68480af109 Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Vordenburg fb126d2044 Refactor TriggerSystem.Proximity (#17554) 2023-06-27 21:17:06 -04:00
DrSmugleaf e95cd6e412 Remove explosion visuals component references (#15264) 2023-04-19 20:09:22 +10:00
TemporalOroboros c398076620 Resolve ClustergrenadeVisualizer is Obsolete (#13890) 2023-02-05 14:33:29 -04:00
Visne 5a5a3afbb1 Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Leon Friedrich 23b90de34d Fix cross-map explosion overlay bug. (#13855) 2023-02-02 22:48:53 +11:00
metalgearsloth 02aef68dff Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
metalgearsloth 3b3963083b Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Leon Friedrich 2dc7663d1a Remove explosion networking jank (#12733) 2022-11-27 21:24:35 +11:00
Leon Friedrich 75378b16aa Fix explosion overlay bounds (#11074) 2022-09-06 15:27:29 +10:00
Visne 58769634c7 Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
metalgearsloth 87c05f2949 Cleanup overlay shaders when done (#10432) 2022-08-13 10:58:53 +10:00
Acruidandmetalgearsloth 4f9be42f40 Remove Explicit GridId References (#8315)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 11:54:41 +10:00
Pieter-Jan Briers a323ba8223 Revert "Revert "Fix some friend access violations by allowing others access. (#8594) (#8703)" (working this time) (#8704) 2022-06-07 15:26:28 +02:00
Pieter-Jan Briers cecf87997b Revert "Fix some friend access violations by allowing others access. (#8594) (#8703) 2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto c5f7c61041 Fix some friend access violations by allowing others access. (#8594)
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
Leon Friedrich 25b9e048e5 Visualizer systems update (#8203)
* optimize appearance updating for subfloor entities

* sprite event args

* a

* stop double appearance update.
2022-05-16 14:41:23 +10:00
Leon Friedrich d3a20c8a23 Make sure explosions reset on round restart (#7801) 2022-04-27 00:37:31 +10:00
Leon Friedrich 311450864c Explosion refactor fixes pt1 (#7375) 2022-04-05 17:22:35 +10:00
56168e592e Explosion refactor (#5230)
* Explosions

* fix yaml typo

and prevent silly UI inputs

* oop

* Use modified contains() checks

And remove IEnumerable

* Buff nuke, nerf meteors

* optimize the entity lookup stuff a bit

* fix tile (0,0) error

forgot to do an initial Enumerator.MoveNext(), so the first tile was always the "null" tile.

* remove celebration

* byte -> int

* remove diag edge tile dict

* fix one bug

but there is another

* fix the other bug

turns out dividing a ushort leads to rounding errors.  Why TF is the grid tile size even a ushort in the first place.

* improve edge map

* fix minor bug

If the initial-explosion tile had an airtight entity on it, the tile was processed twice.

* some reviews (transform queries, eye.mapid, and tilesizes in overlays)

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* is map paused

* GetAllTiles ignores space by default

* WriteLine -> WriteError

* First -> FirstOrDefault()

* default prototype const string

* entity query

* misc review changes

* grid edge max distance

* fix fire texture defn

bad use of type serializer and ioc-resolves

* Remove ExplosionLaunched

And allow nukes to throw items towards the outer part of an explosion

* no hot-reload disclaimer

* replace prototype id string with int index

* optimise damage a tiiiiny bit.

* entity queries

* comments

* misc mirror comments

* cvars

* admin logs

* move intensity-per-state to prototype

* update tile event to ECS event

* git mv

* Tweak rpg & minibomb

also fix merge bug

* you don't exist anymore go away

* Fix build

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-31 21:39:26 -05:00
Leon Friedrich c95516e5b2 Revert "Explosion refactor TEST MERG (#6995)" (#7005) 2022-03-06 04:02:34 +11:00
MoonyandElectroJr 4a466f4927 Explosion refactor TEST MERG (#6995)
* Explosions

* fix yaml typo

and prevent silly UI inputs

* oop

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2022-03-04 13:48:01 -06:00
mirrorcult ec4d4688c7 Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
mirrorcult b96cee4fd5 Convert ItemCabinet to use a VisualizerSystem (#6571) 2022-02-10 12:53:44 +11:00
metalgearsloth 310f6e14f1 Portable flasher tweaks (#6517) 2022-02-08 14:08:21 +11:00
metalgearsloth 80727f7fa4 ECS cluster nades (#6368) 2022-02-02 18:04:38 +11:00
DrSmugleaf 2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Acruid fa0ec5cbd9 AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
DrSmugleaf ff1a2d97ea Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00