metalgearsloth
da10fbe6e8
FTL + AI fixes ( #31952 )
2024-09-14 13:52:59 +01:00
PopGamer46
e2e0ab9827
Fixes shuttles not being able to FTL onto/near station ( #31569 )
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fixes FTL
2024-08-30 07:56:23 +01:00
IProduceWidgets
e18e19c897
Centcom & FTLDestination cleanup ( #30226 )
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* centcomm name and ftlcomp
* networking microopstimization
* go sleep.
* map names and arrivals
2024-08-30 05:32:45 +01:00
Mervill
8d79b9aad6
Replace obsolete code in shuttle systems. ( #31408 )
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* Format DockingSystem.Shuttle
* arrivals system
* docking system
* shuttle console system
* emergency shuttle system
* shuttle system
* thruster system
* Fix compile error
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2024-08-27 01:03:07 +01:00
metalgearsloth
3a2e9badc6
Fix dungeon spawn + ftl overlap ( #31413 )
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* Fix dungeon spawn + ftl overlap
* Better fixes
2024-08-27 00:50:40 +01:00
metalgearsloth
221b8ae475
Add FTL arrival visuals ( #29402 )
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* Add FTL arrival visuals
* weh
* Update Content.Shared/Shuttles/Components/FTLComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
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Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2024-08-09 17:19:00 +01:00
metalgearsloth
b35c987322
Fix shuttle audio clipping ( #27527 )
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Changed engine to use grid local-center and very high maxdistance / refdistance values so it's seamless.
2024-06-01 17:19:33 +02:00
DrSmugleaf
c9e717ed48
Make FTL constants in ShuttleSystem into cvars ( #27706 )
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* Make FTL constants in ShuttleSystem into cvars
* Fix tests
2024-05-18 13:52:25 +02:00
no
8d38025da7
Admin log shuttle gibbing + Make shuttle gibbing and immovable rods drop organs and correctly put player in ghost ( #27114 )
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* Add admin log when someone gets gibbed by a shuttle
* Make shuttle gibbing work properly again
* Fix immovable rod gibbing, no longer puts you into nullspace
* Update Content.Server/ImmovableRod/ImmovableRodSystem.cs
* Update Content.Server/Shuttles/Systems/ShuttleSystem.FasterThanLight.cs
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
(cherry picked from commit 5c69031d116c3ad9c05a80525323d97d7469829e)
2024-04-21 23:32:33 +02:00
Leon Friedrich
817b4b0e93
Add evac shuttle test. ( #27152 )
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* Add evac shuttle test.
* Fix typo in comment
(cherry picked from commit 12bb476a2d9df67babf961efe2856c561b6d6248)
2024-04-21 23:22:04 +02:00
Pieter-Jan Briers
f9c225df61
Refactor FTL time tracking code to fix a UI bug ( #26538 )
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The FTL UI on the shuttle console would reset the FTL progress bar every time you open it. This is because the server only sends "time until completion", not a start/end time. The FTL code now uses a separate start/end time so the exact same progress bar can be preserved.
For convenience, I made a StartEndTime record struct that stores the actual tuple. This is now used by the code and has some helpers.
(cherry picked from commit 3b791459c74c6b56c8ae6204a936f6de06674b93)
2024-04-07 14:12:57 +02:00
Tayrtahn
aa766da2c5
Code cleanup: Purge obsoleted SharedPhysicsSystem methods ( #26287 )
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Updated calls to SharedPhysicsSystem methods
(cherry picked from commit 964c6d54caae45b205a326143f56d6458a1bbc8a)
2024-03-27 18:35:38 +01:00
Tayrtahn
eb4cd9bc0b
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
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* GetGrid
* GridExists
* TryGetGrid
(cherry picked from commit ae3d745430e3c5250d19553429e7cda2b8050d10)
2024-03-24 00:13:35 +01:00
metalgearsloth
5de30d1379
Fix shuttle disabling on ftl ( #25859 )
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Branch moment.
(cherry picked from commit 574c625d124ba086f03d327be28d961c680dbd73)
2024-03-08 12:54:56 +01:00
metalgearsloth
c30ff6e5ea
Fix docking fallback ( #25854 )
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Only thing that even triggers it atm is escape pods.
(cherry picked from commit bbb78807c43a9c22b08cf055339dbb74e8ab5d4c)
2024-03-08 12:54:55 +01:00
metalgearsloth
132d02653c
Fix exped FTL ( #25823 )
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Also fixed some other stuff I noticed.
(cherry picked from commit c23b3d804efc7f35cf6c56d872d8dd7fee82ece1)
2024-03-08 12:54:55 +01:00
metalgearsloth
5ada275547
Fix FTL docks not opening ( #25808 )
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(cherry picked from commit 21a95960f0fd04b6d99cd7c6617985a7eb5e9175)
2024-03-08 12:54:54 +01:00
metalgearsloth
f5a6a11ebd
Fix FTLToDock ( #25803 )
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* Fix FTLToDock
- Removed Enabled coz unneeded really.
- Fixed SetCoordinates call that got dumped at some point oop.
* Fix this docking check
(cherry picked from commit 92872e546ad5c281980ab8f56fea970c1921f8e4)
2024-03-08 12:54:53 +01:00
metalgearsloth
f102e8ff75
Shuttle console + FTL rework ( #24430 )
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* Add shuttle interior drawing back
Just do it per-tile she'll be right, at least it's done with 1 draw call.
* Revamp shuttle console
* Bunch of cleanup work
* Lables sortito
* dok
* Pixel alignment and colours
* Fix a bunch of drawing bugs
* Shuttle map drawing
* Drawing fixes
* Map parallax working finally
* weh
* Commit all my stuff
* mic
* deez
* Update everything
* Xamlify everything
* uh
* Rudimentary blocker range
* My enemies have succeeded
* Bunch of changes to FTL
* Heaps of cleanup
* Fix FTL bugs
* FTL
* weewoo
* FTL fallback
* wew
* weh
* Basic FTL working
* FTL working
* FTL destination fixes
* a
* Exclusion zones
* Fix drawing / FTL
* Beacons working
* Coordinates drawing
* Fix unknown map names
* Dorks beginning
* State + docking cleanup start
* Basic dock drawing
* Bunch of drawing fixes
* Batching / color fixes
* Cleanup and beacons support
* weh
* weh
* Begin pings
* First draft at map objects
* Map fixup
* Faster drawing
* Fix perf + FTL
* Cached drawing
* Fix drawing
* Best I got
* strips
* Back to lists but with caching
* Final optimisation
* Fix dock bounds
* Docking work
* stinker
* kobolds
* Btns
* Docking vis working
* Fix docking pre-vis
* canasses
* Helldivers 2
* a
* Array life
* Fix
* Fix TODOs
* liltenhead feature club
* dorking
* Merge artifacts
* Last-minute touchup
(cherry picked from commit c5486873db0d6826122eb1f30007e392fc101082)
2024-03-08 12:54:53 +01:00
metalgearsloth
fa61952f51
Add trade stations ( #23863 )
2024-03-08 09:52:50 +01:00
Nemanja
384c060ea5
Predict doors and airlocks ( #25419 )
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* predict doors and airlocks
* prying, too
* ack
* eek
(cherry picked from commit ce0a51fc29675b3b0afb90296b6a8ce90c3f9cd3)
2024-03-05 09:48:41 +01:00
metalgearsloth
42e51f5707
Remove obsolete ftl call ( #24187 )
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Nothing burger
(cherry picked from commit 7d3fe676dd265f58d8d2c5433fe55d89ebf8a12b)
2024-01-26 23:01:08 +01:00
metalgearsloth
dfb8cb1740
Reduce shuttle smimsh allocations ( #22952 )
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(cherry picked from commit 3a166e14230650f7d0dc40c370898d02b3206a83)
2024-01-22 21:00:33 +01:00
Leon Friedrich
b87fcdb622
Remove uses of `TransformComponent.ChildEntities` ( #22442 )
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* Make output of ChildEnumerator non-nullable
* Remove uses of ChildEntities
* poke tests
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-12-16 20:38:06 +01:00
metalgearsloth
eba8043f76
Fix planet command being ran on existing maps ( #21775 )
2023-12-16 19:40:20 +01:00
metalgearsloth
b687ac15e8
Set FTL sounds as grid audio ( #21951 )
2023-12-02 20:26:02 +01:00
metalgearsloth
b1ee2d48ff
Unrevert audio ( #21330 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-12-02 20:16:36 +01:00
metalgearsloth
ca3347e6c6
Add map names to stuff ( #21760 )
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- Station map
- FTL map
2023-12-02 19:00:04 +01:00
metalgearsloth
55e1618877
Fix FTL arrival deleting ghosts ( #21778 )
2023-12-02 18:58:33 +01:00
DrSmugleaf
9cc8a7fc81
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
metalgearsloth
a6e170fa47
Fix shuttle throwing ( #20884 )
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The original PR had a lot of strange and unperformant code.
2023-10-14 22:02:31 +02:00
Varen
8590d32760
FTL on a spaced tile yeets instead of gibs ( #19883 )
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* -Changes gibbing on FTL when on a spaced tile to yeeting on FTL if you're not buckled and on a space tile.
* -Throw relative to local shuttle position instead, fine for most cases and more performant
-Use throw code to throw.
* Blanks removal
woops
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2023-09-06 22:13:31 -04:00
deltanedas
9e60e0db88
gib hitchhikers on ftl ( #19793 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-05 00:16:10 +10:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
Kevin Zheng
ba589dbf65
Add station anchors ( #18697 )
2023-08-05 19:24:24 +10:00
metalgearsloth
99e6f8f0bc
Add FTL fallback ( #16644 )
2023-07-17 01:41:22 +10:00
metalgearsloth
53a0d1bc83
Center salvage shuttles ( #17906 )
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It looks slightly offset due to localcenter but don't worry about it.
2023-07-09 15:58:36 -06:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Tom Leys
a196756124
Split Door Bolt functionality out of AirlockDoor ( #16354 )
2023-05-31 10:23:35 -04:00
metalgearsloth
1192a723e6
Shuttle flattening ( #16416 )
2023-05-19 17:26:28 +10:00
metalgearsloth
699b5816a8
Allow early salvage launches ( #16503 )
2023-05-16 23:18:37 +10:00
metalgearsloth
74361f1581
Reduce FTL times ( #16410 )
2023-05-14 01:00:36 -07:00
metalgearsloth
7cd7b5091c
Fix cargo FTL ( #15557 )
2023-04-20 13:28:19 +10:00
metalgearsloth
122350f19c
Salvage expeditions ( #12745 )
2023-04-20 10:43:13 +10:00
metalgearsloth
846274b7b8
Don't re-close closed doors ( #15007 )
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Fixes them re-closing on shuttle departure. If this is bad can just make shuttle code handle it but this seemed more appropriate?
2023-04-03 13:28:27 -05:00
metalgearsloth
ce34252cd3
Revert "fuckyou ( #14960 )" ( #15006 )
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* Revert "fuckyou (#14960 )"
This reverts commit e29c54d64e .
* Use volume for it
2023-03-30 22:44:39 -06:00
metalgearsloth
dcbc094f94
Remove bounds check for FTL ( #14787 )
2023-03-24 17:17:08 +11:00
metalgearsloth
448165ffda
Escape pods ( #14809 )
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* Namespace adjustments for days
* pod
* thanks rider
* Fix the oop launch
* Fixes
* Fix stuff
* eeeeeeeee
* Fix
* access
* map
* forgor
* thing
* Genericise escape pod fill
2023-03-23 19:54:41 -06:00
metalgearsloth
5ad059bf36
Change FTLCompletedEvent raise target ( #14790 )
2023-03-23 18:11:19 +11:00