Commit Graph
14 Commits
Author SHA1 Message Date
Vanessaandpre-commit-ci[bot] 567e636a0a Crew Monitor Fix (#6170)
* Fixed crew monitor and gave it buttons instead of trying to figure out which map to display.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-06-30 21:25:15 +02:00
pathetic meowmeow 6cdeb3d9cf Suit sensors, but in space? Perish the thought. (#6054) 2026-06-25 12:59:49 -05:00
Pokandpa.pecherskij 3409152873 Attempt to fix all unlocalized lines (#40284)
* missing-localization

* cmd

* fix: fixed patron page throwing exception due to unexpected patron tier in yaml

* Revert "fix: fixed patron page throwing exception due to unexpected patron tier in yaml"

This reverts commit 28458c78b1f2eed30fda898ec26059b27f1766f1.

* review and update

* no cmd

* fix

* fix 99

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Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2025-12-29 11:39:20 -06:00
Errantandslarticodefast 0b55418ff3 Crew Monitor filter (#31659)
* crewmon filter

* string case matching

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-09-22 02:45:17 +01:00
Errant 4a80cc086f Station Map window edges (#24024)
(cherry picked from commit bda89918ff)
2024-01-26 22:35:12 +01:00
chromiumboy a37bf27456 Power monitoring console overhaul (#20927)
* Prototyping whole station wire map

* More prototyping

* Added icons for the different power distributors and toggleable cable displays

* Power cable layouts are now only sent to the client when the power monitor is open

* UI prototyping

* Power monitors can now see the sprites of distant entities, long entity names are truncated

* Updated how network devices are added to the player's PVS

* More feature prototypes

* Added source / load symbols

* Final prototype! Time to actually code it properly...

* Start of code clean up

* Continuing code clean up

* Fixed UI appearance

* Code clean up complete

* Removed unnecessary changes

* Updated how power values are calculated, added UI warnings for power sinks and power net checks

* Updated how power values are calculated again, added support for portable generators

* Removed unnecessary files

* Map beacons start toggled off, console map now works outside the station, fixed substation icon

* Made some of Sloth's requested changes. Power distributors don't blink anymore, unless selected

* Moved a number of static variables in PowerMonitoringHelper to sensible places in the main files. Added a NavMapTrackableComponent so that you can specify how individual entities appear on the navmap

* Updated the colors/positions of HV cables and SMESes to improve contrast

* Fixed SMES color in map legend

* Partially fixed auto-scrolling on device selection, made sublists alphabetical

* Changed how auto-scroll is handled

* Changed the font color of the console warning messages

* Reduced the font size of beacon labels

* Added the station name to the console

* Organized references

* Removed unwanted changes to RobustToolbox

* Fix merge conflict

* Fix merge conflict, maybe

* Fix merge conflict

* Updated outdated reference

* Fixed portable_generator.yml

* Implemented a number of requested changes, move bit masks to a shared component

* Navigate listings via the navmap

* First attempt at improving efficiency

* Second attempt at optimization, entity grouping added for solar panels

* Finished solar panel entity joining

* Finished major revisions, code clean up needed

* Finializing optimizations

* Made requested changes

* Bug fix, removed obsolete code

* Bug fixes

* Bug fixes

* STarted revisions

* Further revisions

* More revision

* Finalizing revisions. Need to make RT PR

* Code tidying

* More code tidying

* Trying to avoid merge conflicts

* Trying to avoid merge conflicts

* Removed use of PVS

* Improving efficiency

* Addressed a bunch of outstanding issues

* Clear old data on console refresh

* UI adjustments

* Made node comparison more robust. More devices can be combined into one entry

* Added missing component 'dirty'

(cherry picked from commit 1de682e23f)
2024-01-22 18:28:33 +01:00
chromiumboy 66b5437d81 Crew monitor revisit (#22240) 2023-12-16 19:37:30 +01:00
Ahion de63c5230b More user friendly crew monitor UI (#17328) 2023-06-15 13:29:52 +10:00
metalgearsloth be4e69b0c0 Station maps (#13027) 2023-04-13 16:21:24 +10:00
DEATHB4DEFEAT 32cce0d938 uichange Crew Monitor (#14235) 2023-03-25 10:51:28 -04:00
Justin Trotter 873b1b7bd1 crew monitor window now has consistent size (#10186) 2022-08-03 17:46:02 -07:00
Leon Friedrich 91a70bdaac Add directional icons to crew monitors (#7404) 2022-04-09 11:50:59 +10:00
wrexbeandPaul Ritter cea1b21832 Fixing some warnings (#6250)
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2022-01-21 10:38:35 +01:00
1705eae96c Suit sensor and crew monitoring (#5521)
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-12-29 16:19:00 +11:00