Commit Graph
40 Commits
Author SHA1 Message Date
Moony 6656adc083 Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207)
* Pass 1.

* i'm FREE

* Prevent hangups.

* okay fine here's an attribute for settings, will polish later and prolly remove the overridable thing.

* sigh.

* fix singular trigger bug so LatheTest doesn't flake.

* Remove SystemAttribute usage.

* Poke

* I used the shotgun. You know why? Cause the shot gun doesn’t miss, and unlike the shitty hybrid taser it stops a criminal in their tracks in two hits. Bang, bang, and they’re fucking done. I use four shots just to make damn sure. Because, once again, I’m not there to coddle a buncha criminal scum sucking f------, I’m there to 1) Survive the fucking round. 2) Guard the armory. So you can absolutely get fucked. If I get unbanned, which I won’t, you can guarantee I will continue to use the shotgun to apprehend criminals. Because it’s quick, clean and effective as fuck. Why in the seven hells would I fuck around with the disabler shots, which take half a clip just to bring someone down, or with the tazer bolts which are slow as balls, impossible to aim and do about next to jack shit, fuck all. The shotgun is the superior law enforcement weapon. Because it stops crime. And it stops crime by reducing the number of criminals roaming the fucking halls.

* Change the faulty store test into two tests, one of which is ignored for failing.
2026-06-29 12:44:18 +02:00
Justin Pfeifler 83d4239d5f Gravity Generators cannot be unanchored while active (#41256)
* Add unanchor attempt check

* Combine shared component and server component

- Combines SharedGravityGeneratorComponent and GravityGeneratorComponent
- AutoNetworked the GravityActiveBool

* Remove SharedGravityGeneratorComponent

* Update to SharedGravityGeneratorComponent

* Fix to be a complete sentence

* Dirty GravityActive whenever changed

* Rename component and remove view variables

* Update referenced component name

* Move unanchor attempt to shared system

* Add client system

* Revert popup to PopupEntity

* Fix popup to be PopupClient

* Set access restriction on GravityActive
2025-12-29 11:39:36 -06:00
Princess CheeseballsandPrincess Cheeseballs 94e398b071 EVENT BASED WEIGHTLESSNESS (#37971)
* Init Commit

* Typos

* Commit 2

* Save Interaction Test Mob from failing

* ssss

* Confident I've gotten all the correct prototypes

* Whoops forgot to edit those

* aaaaa

* Better solution

* Test fail fixes

* Yaml fix

* THE FINAL TEST FIX

* Final fix(?)

* whoops

* Added a WeightlessnessChangedEvent

* Check out this diff

* Wait I'm dumb

* Final optimization and don't duplicate code

* Death to IsWeightless

* File scoped namespaces

* REVIEW

* Fix test fails

* FIX TEST FAILS REAL

* A

* Commit of doom

* borgar

* We don't need to specify on map init apparently

* Fuck it

* LOAD BEARING COMMENT

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:27 -06:00
5f5a0d46be Station Anchor (#26098)
* Work on abstracting out chargeup functionality/ui from grav gen

* Work on station anchor

* Finish implementing station anchors

* uhh yeah

* ok.

* fix tests

* whoops

* Get the last extraneous yaml fail

* PJB review

* beast mode... ACTIVATE!

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2024-09-01 03:36:44 +01:00
Tayrtahn 169280a80a Code Cleanup: Integration Tests (#29584)
* Cleanup PuddleTest

* Cleanup GravityGridTest

* Cleanup PowerTest

* Cleanup SaveLoadMapTest

* Cleanup Body tests

* Cleanup ContainerOcclusionTest

* Cleanup AirlockTest

* Cleanup DamageableTest

* Cleanup EntityTest

* Cleanup FluidSpillTest

* Cleanup FollowerSystemTest

* Cleanup HandCuffTest

* Cleanup InteractionSystemTests

* Cleanup InRangeUnobstructed

* Cleanup SimplePredictReconcileTest

* Cleanup PostMapInitTest

* Cleanup SalvageTest

* Cleanup SaveLoadSaveTest

* Cleanup ShuttleTest

* Cleanup MaterialArbitrageTest

* Cleanup PrototypeSaveTest

* Fix ShuttleTest

* Bunch of small ones

* Move JobTests to Station directory

* More small fixes

* Cleanup InteractionTest.Helpers
Had to change a method signature, so some callers were modified too.

* Missed one
2024-08-09 17:26:13 +01:00
Leon Friedrich f4149a1404 Fix GravityGridTest (#23348)
(cherry picked from commit 383271c8fa)
2024-01-23 22:53:53 +01:00
Visne 9bd30d57ad Remove obsolete PoolManager methods (#19499) 2023-08-25 12:13:11 +10:00
Visne 3c667b6f7e Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
Leon Friedrich 9c84108672 Change default test pooling options. (#18732) 2023-08-06 12:30:28 +10:00
Leon Friedrich d58786faf4 Remove PoolSettings.ExtraPrototypes option (#18678) 2023-08-05 14:16:48 +10:00
TemporalOroborosandmetalgearsloth ba91023a85 Fix content.integration tests warnings (#17817)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-07-06 14:54:25 +10:00
metalgearsloth 559574ccb9 Purge IoC resolves from integration tests (#17185) 2023-06-07 21:08:52 +10:00
metalgearsloth 3b3963083b Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
metalgearsloth 6c76061887 Content changes for mapgrid kill (#12567) 2022-11-22 13:12:04 +11:00
metalgearslothandmetalgearsloth bfac53e7bc Per-map parallax support (#9786)
* Per-map parallax support

* Comments for future sloth

* c

* bet

* Fix exception

* VV support

* Fix parallax

* mem

* weightless sounds

* Gravity stuff

* placeholder coz im too lazy to stash don't @ me son

* decent clouds

* sky

* Fast parallax

* Imagine spelling

* Loicense

* perish

* Fix weightless status

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-07-25 00:10:23 -05:00
wrexbe bee053a38c Get test map (#8987) 2022-06-22 00:44:19 +10:00
wrexbe 81e3b2da88 Make tests faster (#8737)
* Test changes

* Make finding the test tile a little smarter
2022-06-19 20:22:28 -07:00
mirrorcult ec4d4688c7 Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Vera Aguilera Puerto 3a9e1ff929 Fix tests 2021-12-09 11:34:47 +01:00
Vera Aguilera Puerto 2699540526 Remove useless resolves from a buncha tests. 2021-12-08 12:46:30 +01:00
DrSmugleaf 2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto 5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto 0feebbff00 Inline HasComponent entirely 2021-12-03 12:23:18 +01:00
Vera Aguilera Puerto b835bea086 Inline GetComponent 2021-12-03 11:55:25 +01:00
Javier Guardia Fernández 1508efff54 Add test pooling (#4961)
* Add test pooling

* WIP test pooling changes

* Fix Destructible tests

* Don't pool unpooled or dummy ticker instances

* Change ServerPathfindingDebugSystem to replace existing entries

* Fix SaveLoadSaveTest comment

* Don't pool StartTest

* Comment out global setup

* Fix puddle tests

* Move SolarPanelComponent initialize to PowerSolarSystem OnMapInit

* Update RobustToolbox

* Finish fixing tests, make test threads background threads

* Bring back pooling

* Fix nullable

* Update RobustToolbox

* Set cvars on server return

* Un-pool tests with custom cvars

* Update RobustToolbox

* Update RobustToolbox

* Change where the main tile coordinates are

* Remove DisposalUnitTest grid check

* Fix test pooling being a fickle bitch

* Fix EntitySystemExtensionsTest

* Update RobustToolbox

* Update RobustToolbox

* Make nullable pool settings true

* Update RobustToolbox

* Wait other way around

* We are unitystation now

* Update RobustToolbox

* Create global setup

* Pool some more tests

* Fix not properly disconnecting clients before restarting the round

* Give more info on ran tests

* Standardize default test cvars

* Update RobustToolbox

* Update RobustToolbox

* Pool clients

* Fix test order issue

* Fix cvars in character creation test not being set properly

* Update RobustToolbox

* Update RobustToolbox

* Rider shut

* Update RobustToolbox

* Format tests ran better

* Update RobustToolbox

* Reset RobustToolbox

* Reset RobustToolbox harder

* Fix one instance of test order causing destructible tests to fail
2021-11-06 11:49:59 +01:00
Pieter-Jan Briersandmetalgearsloth 059fa9ae48 Gravity generator rewrite (#4828)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-11-02 11:12:55 +11:00
Pieter-Jan Briersand20kdc 103bc19508 Pow3r: stage 1 (#4208)
Co-authored-by: 20kdc <asdd2808@gmail.com>
2021-07-04 18:11:52 +02:00
metalgearsloth c25b103316 Gravity fixes (#4231)
git was being dumb so I just made a diff pr
2021-06-27 15:57:02 +10:00
Galactic Chimpandmetalgearsloth afb5f5c8eb #1462 extracted MapGrid's HasGravity property to separate Content com… (#4200)
* #1462 extracted MapGrid's HasGravity property to separate Content component

* #1462 - PR suggestions

* Merge to master

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-06-27 15:43:39 +10:00
DrSmugleaf ff1a2d97ea Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00
DrSmugleaf 294b7c4d7f Cleanup integration tests prototype usage, naming and unused variables (#3114)
* Fix naming of prototypes variable in tests

* Remove unused variables in tests

* Remove unused variables in tests

* Replace content entities with test entities

* Fix airlock and lung test
2021-02-09 22:04:47 +01:00
DamianXandDrSmugleaf 87e74c4494 Refactored integration tests to not use content entity prototypes (#2571)
* Refactored integration tests to not use content prototypes

* oops

* Apply suggestions from code review

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2020-11-19 01:30:36 +11:00
Exp a7ca11611d Adds a Visualizer for the Gravity Generator (#2277)
* Adds Visualizer to GravityGenerator

* nullable

* snake bad

* -Reads layers from yaml
-Reads sprite states from yaml

* Fix GravityGridTest
2020-10-18 13:08:41 +02:00
DrSmugleaf 74943a2770 Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
* Readonly, typos and redundant string interpolations

* Namespaces

* Optimize imports

* Address reviews

* but actually

* Localize missing strings

* Remove redundant vars
2020-09-13 14:23:52 +02:00
48b61f6bcc Replace every usage of GridCoordinates with EntityCoordinates (#2021)
* Update RobustToolbox

* Transition direct type usages

* More updates

* Fix invalid use of to map

* Update RobustToolbox

* Fix dropping items

* Rename name usages of "GridCoordinates" to "EntityCoordinates"

* Revert "Update RobustToolbox"

This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346.

* Revert "Update RobustToolbox"

This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09.

# Conflicts:
#	RobustToolbox

* Fix cursed IMapGrid method usage.

* GridTileLookupTest now uses EntityCoordinates

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
2020-09-06 16:11:53 +02:00
DrSmugleaf 4a8ed41e3a Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
2020-08-13 14:40:27 +02:00
Pieter-Jan Briers fca7d8d81a Fix NUnit analyzer warnings in content. 2020-07-30 23:38:35 +02:00
py01andpy01 23cc6b1d4e Power Rework (#863)
Co-authored-by: py01 <pyronetics01@gmail.com>
2020-06-28 17:23:26 +02:00
Jackson Lewis 1f0c72dd28 Gravity (#841) 2020-05-02 16:02:52 +02:00