Commit Graph

3690 Commits

Author SHA1 Message Date
themias a345a5a613
Fix bolt lights on open airlock (#24414)
(cherry picked from commit 79624b8c60)
2024-01-27 23:43:01 +01:00
metalgearsloth 95f72fdc1b
Fix dock highlighting (#24369)
Nentity casualty

(cherry picked from commit 6ae64929ba)
2024-01-27 23:40:30 +01:00
metalgearsloth 69d6935846
Bunch of revolver fixes (#19649)
* Bunch of revolver fixes

Some stuff wasn't working with prediction so this should fix all of it.

* a

* fix weh

* Also usedelay

(cherry picked from commit 9bb2781bfc)
2024-01-27 23:40:28 +01:00
Kot 937989ca35
Add chat.max_announcement_length cvar (#23571)
* Add announce message length to UI and make a cvar for it

* Update comm console server-side trim to use the cvar

* Rely on the new OnTextChanged event

Because OnKeyBindUp only works for keys that have binds

* Add a similar indicator to nukies' war declaration UI

* Remove message length indicators for now cuz it requires the engine update

* Rename cvar slightly

* Refactor duplicated code to a helper method

* Remove message trimming from *Window class as it's better to live in the BoundUserInterface where the other message handling happens

* Rename to chat.max_announcement_length

(cherry picked from commit 8c5898b006)
2024-01-27 23:40:23 +01:00
metalgearsloth 2c40401765
Make radarcontrol use approx grids (#24360)
(cherry picked from commit fda8035a5e)
2024-01-27 23:36:15 +01:00
Kot f82d17ab3b
Fix issue where round could reset all job priorities to high (#24340)
* Update job priorities when job requirements are getting updated

* Sort jobs by weight and then by the name

* Sort departments too

(cherry picked from commit 4f307a49be)
2024-01-27 23:35:53 +01:00
metalgearsloth 3254acd8e7
Fix some test warnings (#24324)
Extracted from smug's pr.

(cherry picked from commit 4a13dbea76)
2024-01-26 23:16:18 +01:00
metalgearsloth d14497fcd7
Cargo fixes (#24318)
Wrong button.

(cherry picked from commit 87f324b648)
2024-01-26 23:14:03 +01:00
Nemanja 47d24fc3e5
Fix cargo product groups (#24212)
(cherry picked from commit 21e77dffb0)
2024-01-26 23:13:54 +01:00
Hannah Giovanna Dawson 0ce2cb5b29
Fixes round restart audio clipping (#24044)
* Fix round end audio clipping

* weh

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit 5af1d0ea8b)
2024-01-26 23:13:43 +01:00
Nemanja 40f7e0b53e
Lathe Categories (#24247)
* Lathe Categories

* serilog my beloathed

(cherry picked from commit 73e94dfa92)
2024-01-26 23:12:38 +01:00
iacore 2cd501fc6f
Change the station map dot color to cyan (#24082)
Change the station map tracking dot color to cyan

Co-authored-by: iacore <noreply+gpg-stub@1a-insec.net>
(cherry picked from commit c35b9964c7)
2024-01-26 23:07:49 +01:00
Kevin Zheng 1ab0ed77f6
Wrap objective briefing text (#24244)
(cherry picked from commit 0d53dad58a)
2024-01-26 23:05:38 +01:00
Kot efcaea8153
Fix entity menu grouping and sorting (#24243)
* Group entity menu by the displayed name instead of by the prototype

* Sort entity menu by the displayed name (with label) in current culture

(cherry picked from commit 9b97c7f2f2)
2024-01-26 23:05:35 +01:00
Kevin Zheng 9cc361921b
Add limited-reagent dispensers (#23907)
* Add limited-reagent dispensers

* Add empty versions for all dispensers

* Fix lint

* Set initial window size so all buttons are visible

* Simplify logic, add parenthesis

* Use localized name for initial labels

* Adjust button style

* Avoid touching items before MapInit

* Remove pre-labeling

* Reduce diff

* Clean up YAML

* Fix test

* Really fix test

* Document

* Adjust based on review

* Add labels for obnoxiously long bottles

---------

Co-authored-by: AWF <you@example.com>
(cherry picked from commit 9394a26245)
2024-01-26 23:03:30 +01:00
Kara e1c1bbab39
Reagent grinder jittering (#24190)
* Reagent grinder jittering

* Fix jittering for offset sprites

(cherry picked from commit 1f92376579)
2024-01-26 23:01:11 +01:00
DrSmugleaf 85352289aa
Move rotting stages and examine to shared (#24183)
(cherry picked from commit 8902701271)
2024-01-26 23:01:03 +01:00
LankLTE ab5cc6b25e
Follow command and ahelp menu follow (#24142)
* Command & ahelp rename

* Reviews

* remove tpto

(cherry picked from commit 44abe3e54d)
2024-01-26 22:58:09 +01:00
Kot 4ef6d936e5
Fix DragDropHelper not respecting the control.drag_dead_zone cvar (#24166)
Fix regression with the drag_dead_zone cvar not being used

(cherry picked from commit ef70629702)
2024-01-26 22:56:51 +01:00
Nemanja c5658249cb
fix medhud bounds with 64x64 inhands (#24102)
(cherry picked from commit be8d0e69b6)
2024-01-26 22:51:49 +01:00
Nemanja e624317d37
Cryogenic Sleep Units (#24096)
* Cryogenic sleep units

* pause map support

* no more body deletion

* Cryogenic Storage Units

* boowomp

* no more emag, no more dropping present people

(cherry picked from commit 736b9dd7df)
2024-01-26 22:51:41 +01:00
Psychpsyo e439d50479
Plates & Cash gridinv visuals (#24075)
(cherry picked from commit a747e6dda4)
2024-01-26 22:50:12 +01:00
Kot df3e231c16
Fix admins unable to hide the coordinates debug monitor (#24084)
Allow admins to hide the coords monitor

(cherry picked from commit 620074ab0a)
2024-01-26 22:50:09 +01:00
AJCM-git 9a6fa17e72
Virtual items cleanup (#23912)
* Virtual items cleanup

* Detail

* Review

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit 108f001731)
2024-01-26 22:49:14 +01:00
Errant a468bba629
Navmap UI enhancements (#23777)
* label scaling wip

* beacon toggle, cleanup

* weh

* caw

* Smooth scaling, almost-selectable font size, Magnification count, zoom scale accuracy change, opacity

* never asked for individual font sizes

* zoom

* format

* Fixes CrewMonitor and PowerMonitor using the default tile color as text background instead of their custom tile colors

* font customisation, needs UI elements

* Station map rightclick now works

* UI scale will keep the local systems in line

* adjusting font size to UI scale

* typo

* fix RT version

* putting cache back in its place

* toggle labels moved to Examine

(cherry picked from commit 40db236b82)
2024-01-26 22:37:34 +01:00
deltanedas 0c4fd5785d
better deconversion (#23315)
* add deconverted window

* show deconverted window when deconverting + remove the role

* webedit ops

* antagonist -> revolutionary

* evil

* oh

* eui ops

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
(cherry picked from commit a558b112a1)
2024-01-26 22:37:15 +01:00
DrSmugleaf c0edcf330c
Fix error when switching to a screen without an inventory gui widget (#24059)
(cherry picked from commit 6a7f1b2f1f)
2024-01-26 22:37:14 +01:00
Pieter-Jan Briers 7d019f0418
Quick dialog fixes (#24046)
Pressing "enter" on the last dialog box now confirms the dialog.

Localize.

(cherry picked from commit 8416fc746b)
2024-01-26 22:37:12 +01:00
Errant 4a80cc086f
Station Map window edges (#24024)
(cherry picked from commit bda89918ff)
2024-01-26 22:35:12 +01:00
Pieter-Jan Briers ea0318b2e0
Fix solution editor UI (#24004)
Fixes #23645

The problem is that the solution editor UI is an EUI, so the UI updates before the game states are applied.

A correct fix would be to move it to a BUI in some way, but that's a little involved as we don't really have pre-existing code that uses BUIs in a manner good for this. I decided against this because I realized we'd want to have more tools similar to this and tbh I kinda figured integrating it with VV would be a better fix instead, so...

This is a bad workaround to manually synchronize the UI updates against game timing. It's not pretty but it works.

(cherry picked from commit 3a2cd95d7f)
2024-01-26 22:34:27 +01:00
themias fbb8e5e61e
Fix mass-media console (#23994)
(cherry picked from commit 023d541063)
2024-01-26 22:33:48 +01:00
Pieter-Jan Briers 1c54b75da5
Dependency update / fixes / skrungle bungle (#23745)
* Give .props files 2-space indents.

* Move to Central Package Management.

Allows us to store NuGet package versions all in one place. Yay!

* Update NuGet packages and fix code for changes.

Notable:

Changes to ILVerify.
Npgsql doesn't need hacks for inet anymore, now we need hacks to make the old code work with this new reality.
NUnit's analyzers are already complaining and I didn't even update it to 4.x yet.
TerraFX changed to GetLastSystemError so error handling had to be changed.
Buncha APIs have more NRT annotations.

* Remove dotnet-eng NuGet package source.

I genuinely don't know what this was for, and Central Package Management starts throwing warnings about it, so YEET.

* Remove Robust.Physics project.

Never used.

* Remove erroneous NVorbis reference.

Should be VorbisPizza and otherwise wasn't used.

* Sandbox fixes

* Remove unused unit test package references.

Castle.Core and NUnit.ConsoleRunner.

* Update NUnit to 4.0.1

This requires replacing all the old assertion methods because they removed them 🥲

* Oh so that's what dotnet-eng was used for. Yeah ok that makes sense.

* Add Robust.Analyzers.Test

* Update submodule

* commit to re-run CI

(cherry picked from commit a6c9c36b68)
2024-01-26 22:33:46 +01:00
Crotalus 43de08bff3
Added search bar to warp points (#23978)
(cherry picked from commit 668d0eca22)
2024-01-26 22:33:43 +01:00
metalgearsloth 42643e8b94
NewsSystem fixes (#23969)
(cherry picked from commit abc5094a16)
2024-01-26 22:33:17 +01:00
Pieter-Jan Briers 973d06aea5
Use item status extension method (#23884)
Just removes some lines of code.

(cherry picked from commit e665c2487e)
2024-01-26 22:30:27 +01:00
Nemanja fa762bfa8e
Add doors to the station map (#23639)
* Add doors to the navmap

* tweaksies

* gah

* draw primitive

* draw primitive? at least take me out to dinner first!

* Update Content.Client/Pinpointer/UI/NavMapControl.cs

* casualties

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit 1886941da6)
2024-01-26 22:27:10 +01:00
metalgearsloth dcc2baa5a5
Fix objects tab not showing nents (#23837)
* Fix objects tab not showing nents

* Fix everything

(cherry picked from commit 1170121532)
2024-01-26 22:22:36 +01:00
metalgearsloth 4c7ca09c9b
Biome marker layer tweaks (#23663)
* Biome marker layer tweaks

- Ensure veins get spawned at great perf cost (it's time-sliced anyway).
- Bump asteroids from 6 nodes to 10 nodes.

* Fixes

* magnet

* Magnet dictates wreck spawn

* Update Content.Shared/Procedural/PostGeneration/BiomeMarkerLayerPostGen.cs

* mraow

(cherry picked from commit d7eb7b700c)
2024-01-26 22:19:17 +01:00
metalgearsloth 404ac576b8
Fix storagecomp serialization (#23780)
* Fix storagecomp serialization

* Fix state

(cherry picked from commit b22c9aa5e2)
2024-01-26 22:17:53 +01:00
Nemanja cd97df761d
Autoattacking weapons (#23765)
auto attacks

(cherry picked from commit 5db615af54)
2024-01-26 22:16:34 +01:00
user424242420 64ad8c6e46
Add ability to copy data from pda (#23533)
* This commit add ability to copy station name and time to clipboard

* Add ability to copy name and profession. Fix style of code.

* fix

* Make copy by pressing on label

* Fix style code

---------

Co-authored-by: Ivan Rubinov <linuxkernelpatch8234@riseup.net>
(cherry picked from commit 6913ebcf05)
2024-01-26 22:12:06 +01:00
I.K 11497a9d03
Improve visibility of gun bolts (#23711)
* add overlay

* ??????

(cherry picked from commit dc994f9c66)
2024-01-26 22:11:55 +01:00
DoutorWhite b755a71815
Fix RoundStartTimeSpan not being networked on client-side after reconnecting (#23707)
Fix RoundStartTimeSpan state not being networked on reconnections

(cherry picked from commit 31133ef788)
2024-01-26 22:10:56 +01:00
Nemanja 77bd303603
Hellfire Thermomachines (#23543)
* hellfire thermomachines

* slight nerf? idk

* ilya review

* Improve clarity

* Update Content.Server/Atmos/Piping/Unary/EntitySystems/GasThermoMachineSystem.cs

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>

---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
(cherry picked from commit a78e9a854e)
2024-01-26 22:07:36 +01:00
metalgearsloth 627746fb30
Fix audio fades (#23684)
Audio refactor casualty

(cherry picked from commit bc07cbc97c)
2024-01-26 22:07:35 +01:00
Ed dee31da6a4
Barber scissors fix (#22895)
* barber!

* 5% change to maintenance

* some fixes

* refactor some

* ElectroJR fix merge

* aoa

* remvoe humanoid

* Magic mirror cleanup

* Cleanup

* Bunch more fixes

* Fix nohair + range bugs

* Fixes

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit f0097d4963)
2024-01-26 21:50:20 +01:00
mr-bo-jangles 20d3e1f0eb
Set pAI up with a static map the pAI can use (#23499)
* Set pAI up with a trackless map

* Added a untracked map user interface class to support gps-less mapping
* Added to pAI by default, expect it to be  given to borgs as well in time.

As the personal AI is literally immobile as a ghost, it is useful to ensure that people carry one. With that idea in mind, it is worth giving the pAI a reason to be carried that doesn't depend on the player having a cracking selection of midi files on hand.

* Tried to use new ProtoId and have EntityUid on the client as commented by metalgearsloth

* Review

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit 412f3f470c)
2024-01-26 21:49:51 +01:00
Kara 03b3e36d43
Examine prediction (#23565)
* Initial prediction

* new group handling

* groups for all examines that use multiple rn

* compile

* why was it doing this??

* handle newlines with sorting properly

(cherry picked from commit 0ae3858b69)
2024-01-26 21:48:02 +01:00
Vigers Ray ea13b0382d
Login tips (#22234)
* Init coomit

* meh

* okay

* Revert "okay"

This reverts commit bb638aa4baa8dbd0e285c3435aabf83171a4806a.

* enable-d

* Update Content.Client/Launcher/LauncherConnectingGui.xaml.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* review

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit 5492cc5fd1)
2024-01-26 21:47:47 +01:00
Hannah Giovanna Dawson eec188294b
Fix Round Restarted Announcements not playing (#23387)
* Fix Round Restarted Announcements not playing

Just make the RoundFlow manager play the funny
announcement sound effect, rather than pass it
through to players in an event that doesn't work.

Only three round end announcements probably
isn't enough. Maybe it is time for fresh memes.

* Remove the handling in ClientGameTicker.

* Pass in a specific filepass to broadcast.

* you make one line change in vscode and the linter
goes AH-HAH I CAN HELP YOU LET ME CLEAN
THIS UP and I'm like 😔 and have to revert

(cherry picked from commit a9075e5d24)
2024-01-26 21:47:40 +01:00