Commit Graph

76 Commits

Author SHA1 Message Date
metalgearsloth de7879694f Climbing refactor (#20516) 2023-10-14 22:02:29 +02:00
metalgearsloth f38f0ab614 Predict StorageComponent (#19682) 2023-09-27 21:59:12 +02:00
metalgearsloth c9648da984 Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
TNE 52ef8f9b70
Allow drag-and-drop insertion of reagents into the ChemMaster (#19796)
* Add DumpableSolutionComponent

Separates out the component from "DrainComponent" that allows one to drag a bucket/any reagent container onto a drain/sink/toilet to empty it and allows other reagent containers to reuse the code effortlessly.

* Give the ChemMaster 4000 the DumpableSolution Component

Allows drag and dropping solutions into the ChemMaster much like you used to be able to do exclusively with drains. This also allows dumping jugs into them.
2023-09-04 15:53:13 +03:00
Pieter-Jan Briers 3a7274771e
Make bound-UI range checks consistent with interaction. (#19461) 2023-08-27 18:27:43 +10:00
Visne c7b21b631b
Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
metalgearsloth c8f89eca60
ECS dragdrop (#12973)
* ECS dragdrop

No more excuses.

* AAAAAAAAAAAAAA

* kry

* events

* aaaaaaaaaa

* HUH

* Fix stripping

* aaaaaa

* spoike

* asease

* fix table vaulting

* ded

* rebiew

* aaaaaaaaaaaaa

* drag

* aeaeae

* weh
2023-02-13 13:29:34 +00:00
Paul Ritter 78a139edb5
Predicts pulling (#12029) 2022-10-19 10:06:44 +11:00
metalgearsloth f51248ecaa
Melee refactor (#10897)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-29 15:51:59 +10:00
metalgearsloth fed0c0c108
Fix gun clumsy (#11246) 2022-09-13 08:52:36 -05:00
Júlio César Ueti ee969c9799
Adds even more important Admin Logging (#10268) 2022-08-08 09:21:56 +10:00
Kara 258ec0cac1
Clothing/item ECS & cleanup (#9706) 2022-07-27 03:53:47 -07:00
Rane e36b155325
Port boxer from Nyano (#9080) 2022-07-26 18:34:19 -07:00
metalgearsloth 8905996cfc
Make raiselocalevent not broadcast by default (#8998) 2022-06-22 09:53:41 +10:00
Kara 1e5639ef1b
Fix wide attacking in containers (#8886) 2022-06-16 20:59:13 +10:00
metalgearsloth fb943a61dc
Gun refactor (#8301)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-01 19:59:58 +10:00
wrexbe 1e0babbd50
Make AdminLogsSystem an IoC manager (#8492)
* Make log not entity system

* Fixes
2022-05-28 23:41:17 -07:00
metalgearsloth 6e94d08b17
Gun tweaks (#8320) 2022-05-22 12:31:46 +10:00
Kara 033efef5f5
Make combat feel 100x better with this one simple trick (#8231) 2022-05-17 02:57:28 -07:00
Fishfish458 4c9e45a480
Storage Component ECS (#7530)
Co-authored-by: fishfish458 <fishfish458>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-04-28 22:11:15 +10:00
ShadowCommander 1fa3587d1c
Alleviate attack log spam (#7218) 2022-03-23 13:08:28 +11:00
Leon Friedrich bfd95c493b
hands ECS (#7081) 2022-03-17 18:13:31 +11:00
Leon Friedrich 0f435f31c8
Predict general interactions. (#6856) 2022-03-09 18:12:17 +11:00
Leon Friedrich 17132385d4
Make combat check CanInteract (#7046) 2022-03-09 17:40:07 +11:00
Leon Friedrich 4a00d01ced
Remove ignore-inside-blocker (#6692)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-16 19:40:03 -07:00
Leon Friedrich ad9ddf1552
Reduce action blocker uses and add target entity to CanInteract (#6655) 2022-02-15 15:06:52 +11:00
Leon Friedrich dd61fb46ea
Adjust interaction ordering & interaction conditions (#6387) 2022-02-05 13:39:01 +11:00
Leon Friedrich 4614bb9877
Move static container helper functions to container system (#6382)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-01-31 18:08:53 +11:00
metalgearsloth cfd2e28eae
ECS usedelay (#6348) 2022-01-31 00:27:29 +11:00
metalgearsloth ee179762fd
Remove IRangedInteract (#6374)
* Remove IRangedInteract

Apparently this has been gone for a while anyway.

* Also this woops
2022-01-29 10:58:59 -06:00
wrexbe cea1b21832
Fixing some warnings (#6250)
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2022-01-21 10:38:35 +01:00
ShadowCommander b335ef5e7f
Prevent Holoparasites from attacking their host (#6019) 2022-01-04 10:22:28 +01:00
Paul Ritter 512d6a38c3
get that crap outta here (completely rewrites inventorysystem) (#5807)
* some work

* equip: done
unequip: todo

* unequipping done & refactored events

* workin

* movin

* reee namespaces

* stun

* mobstate

* fixes

* some work on events

* removes serverside itemcomp & misc fixes

* work

* smol merge fix

* ports template to prototype & finishes ui

* moves relay & adds containerenumerator

* actions & cuffs

* my god what is actioncode

* more fixes

* im loosing my grasp on reality

* more fixes

* more work

* explosions

* yes

* more work

* more fixes

* merge master & misc fixed because i forgot to commit before merging master

* more fixes

* fixes

* moar

* more work

* moar fixes

* suffixmap

* more work on client

* motivation low

* no. no containers

* mirroring client to server

* fixes

* move serverinvcomp

* serverinventorycomponent is dead

* gaming

* only strippable & ai left...

* only ai and richtext left

* fixes ai

* fixes

* fixes sprite layers

* more fixes

* resolves optional

* yes

* stable™️

* fixes

* moar fixes

* moar

* fix some tests

* lmao

* no comment

* good to merge™️

* fixes build but for real

* adresses some reviews

* adresses some more reviews

* nullables, yo

* fixes lobbyscreen

* timid refactor to differentiate actor & target

* adresses more reviews

* more

* my god what a mess

* removed the rest of duplicates

* removed duplicate slotflags and renamed shoes to feet

* removes another unused one

* yes

* fixes lobby & makes tryunequip return unequipped item

* fixes

* some funny renames

* fixes

* misc improvements to attemptevents

* fixes

* merge fixes

Co-authored-by: Paul Ritter <ritter.paul1@gmail.com>
2021-12-30 22:56:10 +01:00
FoLoKe 83114de0e4
Moves spike to ECS (#5706) 2021-12-26 13:32:01 +11:00
Leon Friedrich 7e49b22a74
Verb predict (#5638) 2021-12-16 21:42:02 +11:00
Vera Aguilera Puerto e3478f894e
Re-do InteractionSystem IEntity -> EntityUid conversion (#5767) 2021-12-13 22:17:18 -07:00
Leon Friedrich 7f81f0b8b8
Add more pretty strings to logs (#5768) 2021-12-13 12:22:58 +01:00
Vera Aguilera Puerto f6371c6e62 Make all current admin logs use ToPrettyString 2021-12-11 16:00:10 +01:00
Vera Aguilera Puerto 8d4799e611 Fixes some integration tests 2021-12-06 16:40:04 +01:00
Vera Aguilera Puerto 0577f60df6 More crash fixes 2021-12-06 15:56:14 +01:00
DrSmugleaf ab9d0cc6d8 Fix errors 2021-12-05 21:02:04 +01:00
DrSmugleaf 2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto 5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto ee4ff9cfe8 Inline Name 2021-12-03 15:25:51 +01:00
Vera Aguilera Puerto a5b57c8e10 Inline Transform 2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto 69b270017b Inline TryGetComponent completely, for real 2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto 0feebbff00 Inline HasComponent entirely 2021-12-03 12:23:18 +01:00
Vera Aguilera Puerto f10ed6c0c3 Inline GetAllComponents 2021-12-03 11:42:24 +01:00
Vera Aguilera Puerto 2d130e31d6 Inline IsValid 2021-12-03 11:32:53 +01:00
Leon Friedrich 22ee9f5e83
Enable verbs for items in storage and prevent orphaned nested UIs (#5512) 2021-11-28 16:25:22 -07:00