Commit Graph

11 Commits

Author SHA1 Message Date
ShadowCommander 7753ae7c3a Added OpenStorage trigger on ActivateItemInWorld
When ActivateItemInWorld is pressed when hovering over a InventoryButton and the InventorySlot contains a storage item, it will open the StorageGUI.
2019-08-07 15:56:22 -07:00
Pieter-Jan Briers 1fbb5915aa
Better inventory window, inventory buttons on game HUD.
Part of #272
2019-07-23 23:24:47 +02:00
Pieter-Jan Briers f5d319bc3a
Adds explicit inventory window. 2019-07-20 14:07:11 +02:00
Pieter-Jan Briers 18efec6472
Game HUD improvements:
Added sandbox button, needs implementation.
Tutorial bound to F1.
Improved color of buttons.
2019-07-19 14:21:36 +02:00
Pieter-Jan Briers 6de6c6534c
De-capitalize "Esc". 2019-07-18 23:34:41 +02:00
Pieter-Jan Briers ce1eab9181
Update submodule, removal of window AddToScreen. 2019-07-18 22:49:49 +02:00
Pieter-Jan Briers 73511d9d8f
Student cap icon for the tutorial. 2019-07-17 23:36:07 +02:00
Pieter-Jan Briers 4b9c4022b8
Adds character menu, crafting menu and tutorial to the top left. 2019-07-17 21:37:58 +02:00
Pieter-Jan Briers 69f9da944d
Fix mouse input being "broken".
I accidentally made a screen-covering control so mouse input got eaten.
2019-07-17 17:08:58 +02:00
Pieter-Jan Briers 391d4a6c67
Better top menu styling. 2019-07-17 16:38:08 +02:00
Pieter-Jan Briers cdcafbada6
Start working on those top left buttons in the UI draft. 2019-07-14 23:02:45 +02:00