Commit Graph

24328 Commits

Author SHA1 Message Date
ShadowCommander b996466b3d Update RobustToolbox 2019-08-03 19:08:22 -07:00
Pieter-Jan Briers 02da078baf
Unified those messy FrameEventArgs. 2019-08-04 01:08:55 +02:00
ShadowCommander 121d440ac9 Merge remote-tracking branch 'upstream/master' 2019-08-03 12:41:06 -07:00
Pieter-Jan Briers a246d7e48d
Update submodule.
Fixes #283
2019-08-03 15:21:29 +02:00
Pieter-Jan Briers ed60c41c35
Update submodule. 2019-08-03 15:07:54 +02:00
Pieter-Jan Briers 3488ca0173
Try to work around space-wizards/space-station-14#284 2019-08-03 15:07:47 +02:00
Pieter-Jan Briers de334904b4
Spears get inhands. 2019-08-02 22:45:41 +02:00
Pieter-Jan Briers 8cf5195db6
.NET Core support.
Also dropped x86 because apparently unit tests still work.
2019-08-02 22:45:41 +02:00
ShadowCommander 041038fa1b Merge remote-tracking branch 'upstream/master' 2019-08-01 17:36:19 -07:00
ShadowCommander 151d3a3672 Fixed HandsGui and added an icon to access worn inventories (#279)
* Fixed HandsGui children so that HandsGui is clickable

* Added TextureButton for opening Storage items

* Update ClientInventoryComponent.cs

Fixed HandleComponentState so that it only updates the inventory when there are changes.

* Implemented storage button on Inventory

Adds a small button on the bottom right of Storage items when inside the inventory. When the button is pressed it opens the Storage UI.
2019-08-01 01:38:24 +02:00
Pieter-Jan Briers 1d9d01b355
Update submodule. 2019-08-01 00:13:58 +02:00
Pieter-Jan Briers d5ec234fd3
Ignore some client components on the server. 2019-07-31 22:42:36 +02:00
Pieter-Jan Briers e95bf0a642
Fix duplicate mop definition. 2019-07-31 22:39:51 +02:00
Pieter-Jan Briers a7f1520d1f
Fix speech bubble UI blocking world interaction. 2019-07-31 16:45:54 +02:00
Pieter-Jan Briers ceb8cc8421
Use automatic component registration. 2019-07-31 15:07:54 +02:00
Pieter-Jan Briers a90d7a645c
Update submodule. 2019-07-31 15:04:27 +02:00
Acruid 2ea8bbf4eb Reagents & Solutions (#280)
* Added the ReagentPrototype class.

* Added the new Solution class.

* Added new shared SolutionComponent to the ECS system.

* Added some basic element and chemical reagent prototypes.

* Added a new Beaker item utilizing the SolutionComponent. This is a testing/debug entity, and should be removed or changed soon.

* Added filters for code coverage.

* Nightly work.

* Added the server SolutionComponent class.

* Added a bucket.
Verbs set up for solution interaction.

* Adds water tank entity to the game.

* Added a full water tank entity.
Solutions are properly serialized.
Solution can be poured between two containers.

* Solution class can now be enumerated.
SolutionComponent now calculates the color of the solution.

* Minor Cleanup.
2019-07-31 14:10:06 +02:00
Pieter-Jan Briers 41b72d5aa2
Remove visibility set from StorageWindow. 2019-07-31 13:48:50 +02:00
Pieter-Jan Briers b6ab0298f4
Make sure speech bubbles stay below the HUD. 2019-07-31 13:43:59 +02:00
Pieter-Jan Briers ec771abfaa
Update submodule. 2019-07-31 13:43:19 +02:00
Pieter-Jan Briers ad9d7573d6
Fix crash with speech bubbles maybe. 2019-07-31 13:17:06 +02:00
Pieter-Jan Briers 0086e60b6a
Speech bubbles yo. 2019-07-30 23:13:05 +02:00
Pieter-Jan Briers 388cc8fdde
Update submodule. 2019-07-30 23:11:54 +02:00
Pieter-Jan Briers 211dd56f94
Correctly send saying entity UID to clients. 2019-07-30 23:11:27 +02:00
Pieter-Jan Briers 1df5be6570
Lerp is a word. 2019-07-30 21:50:13 +02:00
Pieter-Jan Briers ffee6bbd35
Make light_tube_on.ogg mono. 2019-07-30 14:00:33 +02:00
Pieter-Jan Briers 1132e5b6a7
Update submodule: light cleanup. 2019-07-30 13:31:46 +02:00
Pieter-Jan Briers 15d81c1876
Fix build scripts. 2019-07-30 12:57:08 +02:00
Pieter-Jan Briers 29b00fc633
Launcher packaged. 2019-07-30 01:08:36 +02:00
Pieter-Jan Briers e00a737285
Animal Silence has been moved to content. 2019-07-30 01:08:22 +02:00
Pieter-Jan Briers dc6e65559b
Launching the client closes the launcher now. 2019-07-30 00:55:54 +02:00
Pieter-Jan Briers ad695702ac
Robust Lite, also known as "Qt was too hard to distribute". 2019-07-29 23:19:10 +02:00
ShadowCommander d9628d39eb Implemented storage button on Inventory
Adds a small button on the bottom right of Storage items when inside the inventory. When the button is pressed it opens the Storage UI.
2019-07-29 13:32:04 -07:00
ShadowCommander bb20243b05 Update ClientInventoryComponent.cs
Fixed HandleComponentState so that it only updates the inventory when there are changes.
2019-07-28 17:24:15 -07:00
ShadowCommander e5d9634cfe Added TextureButton for opening Storage items 2019-07-27 03:32:25 -07:00
Pieter-Jan Briers 930cb61af8
Flashlight improvements:
1. Sound effects
2. fixed sprite having a hole
2019-07-27 11:56:36 +02:00
ShadowCommander d3053c3c8c Fixed HandsGui children so that HandsGui is clickable 2019-07-27 00:32:59 -07:00
Pieter-Jan Briers 2e230c089b
Opening lockers or crates makes sound now. 2019-07-27 09:23:00 +02:00
Pieter-Jan Briers aea7d01eaa
More crate types. 2019-07-26 21:43:01 +02:00
Pieter-Jan Briers 448ee88357
Re-organize entity prototypes. 2019-07-26 19:43:20 +02:00
Pieter-Jan Briers c635aeba79
Fix crash related to game HUD upon joining. 2019-07-26 17:56:07 +02:00
Pieter-Jan Briers ff90bb4802
Update submodule. 2019-07-26 17:55:50 +02:00
Pieter-Jan Briers d906bcda03
Eris low walls & windows.
Still needs work blocked by better entity parenting, but oh well.
2019-07-26 13:53:18 +02:00
Pieter-Jan Briers a162564516
Update submodule. 2019-07-26 13:53:18 +02:00
Acruid 232e4951b0 Fixes InteractionSystem so that a player can pick up an item from a grid that isn't at the world origin. 2019-07-24 10:59:19 -07:00
Pieter-Jan Briers 824f5f6755
Make mob bounding boxes square. 2019-07-24 16:16:11 +02:00
Pieter-Jan Briers 248e3f686b
Fix APC window. 2019-07-24 12:36:18 +02:00
Pieter-Jan Briers 69f5600a51
Update submodule 2019-07-24 09:33:09 +02:00
Pieter-Jan Briers 1fbb5915aa
Better inventory window, inventory buttons on game HUD.
Part of #272
2019-07-23 23:24:47 +02:00
Pieter-Jan Briers 4d202a7678
Use new inventory icons for hands. 2019-07-20 16:02:19 +02:00