Commit Graph

36 Commits

Author SHA1 Message Date
Morb f657e29547 Disable SSD indicator for NPC (#20027)
* Make ActiveNPCComponent shared

* Check if entity have ActiveNPC component

* Make networked

* Fix path

* fix
2023-09-27 21:59:12 +02:00
metalgearsloth c9648da984 Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
metalgearsloth d1174827fb
Fix NPC steering log (#19622) 2023-08-29 16:11:58 +10:00
Visne c7b21b631b
Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
metalgearsloth 4a7bb270a0
Remove preprocessor flags for NPC logs (#19281) 2023-08-19 00:15:26 +10:00
metalgearsloth cc5d83fe21
Pathfinder parallel change (#18736) 2023-08-06 14:41:57 +10:00
metalgearsloth d3aece12cb
Lookup changes (#18416) 2023-08-06 12:44:05 +10:00
metalgearsloth c31c848afd
Shooting NPCs and more (#18042)
* Add pirate shooting

* Shooting working

* Basics working

* Refactor time

* More conversion

* Update primitives

* Update yml

* weh

* Building again

* Draft

* weh

* b

* Start shutdown

* Starting to take form

* Code side done

* is it worky

* Fix prototypes

* stuff

* Shitty working

* Juke events working

* Even more cleanup

* RTX

* Fix interaction combat mode and compquery

* GetAmmoCount relays

* Fix rotation speed

* Juke fixes

* fixes

* weh

* The collision avoidance never ends

* Fixes

* Pause support

* framework

* lazy

* Fix idling

* Fix drip

* goobed

* Fix takeover shutdown bug

* Merge fixes

* shitter

* Fix carpos
2023-08-01 19:48:56 -05:00
Vordenburg 49f3f07e30
Add pathfinding support for NPCs climbing tables (#17415) 2023-07-28 16:37:29 +10:00
Leon Friedrich 541eb417e3
Rename Faction to NpcFaction (#18079) 2023-07-17 13:51:52 +10:00
metalgearsloth c43db830ea
Significantly improve NPC steering (#17931) 2023-07-14 00:48:04 +10:00
metalgearsloth 68480af109
Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
metalgearsloth c2e5990c2e
Fix NPC assert (#17770) 2023-07-01 23:38:14 +10:00
metalgearsloth 5b1af38277
More NPC steering fixes (#17042) 2023-06-02 00:28:23 +10:00
metalgearsloth ca07522c03
NPC utility queries (#15843) 2023-05-01 14:57:11 -04:00
metalgearsloth 9361b0b469
NPC obstacle fixes (#15645) 2023-04-22 18:57:19 +10:00
metalgearsloth e780c6a98a
Fix NPC door prying (#15605) 2023-04-21 15:05:29 +10:00
DrSmugleaf 34bcd042d1
Remove combat mode component reference (#15206) 2023-04-08 13:16:48 -07:00
metalgearsloth b5a33ea7ab
Avoid NPCs getting stuck around tables (#14807) 2023-03-23 23:53:17 +11:00
metalgearsloth 28dbbbb734
Add NPC stuck detection (#14410) 2023-03-05 16:13:09 +11:00
metalgearsloth 0a9da80058
Steering tweaks (#14140)
- Fix the direct-path so NPCs. This is most noticeable when moving diagonally on planetmaps (given the current pathfinder is cardinal)
- Reduce static collision avoidance weight and distance. This seems to reduce instances of getting stuck on railings.
2023-02-16 08:24:57 -06:00
metalgearsloth 99dfe5694a
More NPC steering tweaks (#14119) 2023-02-15 16:54:06 +11:00
metalgearsloth 181e16db53
Reduce NPC static collision avoidance range (#13197) 2022-12-27 12:30:31 +11:00
metalgearsloth bc8f3dc0b0
Fix some NPC dancing (#13177)
- Bump the collision avoidance range, seemed okay compared to last time I tried. Means they shouldn't get caught by thindows
- Removed the steer frequency because I'm pretty sure that lead to dancing in some instances.
2022-12-24 18:35:00 -06:00
metalgearsloth 4a37f7b917
Adjust NPC steering a bit (#13162) 2022-12-24 12:54:28 +11:00
metalgearsloth b78ca238c6
Add parallel NPC steering back in (#13159) 2022-12-24 12:37:58 +11:00
metalgearsloth c656e051c2
Revert parallel steering (#13085) 2022-12-19 18:46:27 +11:00
metalgearsloth a5b04b49b6
Fix NPC obstacle handling (#13007) 2022-12-15 15:30:28 +11:00
metalgearsloth 666d81a869
Ignore non-hard bodies for npc steering (#12990) 2022-12-12 04:20:13 -06:00
metalgearsloth 7910bd3ff4
Context steering for NPCs (#12915) 2022-12-12 14:33:43 +11:00
metalgearsloth f8a8b41976
Fix rat pathfinding (#12951)
Fixes https://github.com/space-wizards/space-station-14/issues/12950
2022-12-10 20:31:02 +11:00
metalgearsloth 540a3d9028
Increase NPC chase persistence (#12850) 2022-12-06 15:34:23 -08:00
metalgearsloth 2ff2ba89a1
Fix NPCs stopping steering on 1 bad path (#12571) 2022-12-06 15:11:05 -08:00
metalgearsloth f456ad911e
Pathfinder rework (#11452) 2022-09-30 14:39:48 +10:00
metalgearsloth 78a4ab6eb2
Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
metalgearsloth 0286b88388
NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-06 00:28:23 +10:00