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12 Commits

Author SHA1 Message Date
vlacc1 7cfcc1e2ac
Merge 8842d5d0af into c3c6a6abd9 2026-05-10 11:43:49 +00:00
Delta-V bot c3c6a6abd9 Automatic changelog update 2026-05-10 13:35:34 +02:00
Stxcking 6f0ad0c181
New: Wallmount Water Dispenser (#5792)
Everything
2026-05-10 13:35:15 +02:00
github-actions[bot] 7abc7a7b66
Update Credits (#5794)
Co-authored-by: DeltaV-Bot <github@deltav.gay>
2026-05-10 04:28:06 +02:00
Delta-V bot 7dc4c5f3fc Automatic changelog update 2026-05-10 01:04:45 +02:00
Cepelinas1 0400ffa8e3
Customizable sec belt/webbing inventory (#5701)
* first

* fix

* spacing

Signed-off-by: Cepelinas1 <kakelis01@gmail.com>

* forgot ftl

---------

Signed-off-by: Cepelinas1 <kakelis01@gmail.com>
2026-05-09 19:04:25 -04:00
vlacc1 8842d5d0af Even more fixes & tweaks
- Replaced the gas condenser in chemistry with a second sink.
- Removed the toy box in the mime's room.
- Replaced a couple windows with walls in medical.
- Added additional medicine wall lockers and an extra defibrillator cabinet to medical.
- Swapped the chemdrobe and chemvend.
- Added an extra light to chemistry.
- Removed the upstream warden coat in warden's office since it recently got added behind a playtime requirement.
- Placed the service request console behind service access.
- Added an additional janitor closet.
- Added a third late-join janitor slot.
- Added a wrench to south maintenance.
- Added a high-capacity ammonia tank to south maintenance near the janitor's office.
- Moved stuff around in justice to prevent the attorney and prosecutor from sharing a wall.
- Named the entertainment cameras.
2026-05-09 02:22:17 -04:00
vlacc1 239ea3f7fb More fixes & tweaks
- Added a fifth core to the AME.
- Gave the nitrogen lounge its own atmos.
- Added a gas tank dispenser outside the nitrogen lounge.
- Tweaked the waste bypass pipe.
- Replaced passive vent with an air injector at the end of the waste line.
- Fixed the unnamed exit button in medical.
- Added starting materials to medical.
- Replaced the infinite candles in chapel with regular candles.
- Added a couple matchboxes to chapel.
2026-05-06 11:43:29 -04:00
vlacc1 4c0a8af48d
Merge branch 'DeltaV-Station:master' into summit-station 2026-05-06 08:22:29 -04:00
vlacc1 fcc1598fb4 Various fixes & tweaks
- Re-ran fixrotations.
- Added an IPC Charger to perma.
- Connected AI to the waste line.
- Connected AI to main power.
- Replaced the generators in AI with a P.A.C.M.A.N generator
- Replaced the always-powered post lights around the singularity chamber with regular post lights.
- Replaced the always-powered light at MG's office with a regular light.
- Added a plasma canister to PA control room.
- Fixed orientation for the PA control computer.
- Added an air alarm and an air sensor to the kitchen freezer.
- Added freezer coats to the kitchen freezer.
- Replaced firelock with a directional fan at public botany.
- Replaced firelock with a directional fan at the medical outpost.
- Replaced firelocks with directional fans at evac.
- Added missing directional fan at maintenance access northeast from the glimmer prober.
- Added missing directional fan at atmospherics exterior access.
- Added missing directional fans at tech vault.
- Added a bypass pipe for the waste line.
- Added an extra tile of space to the south substation.
- Added curtains to most beds.
- Added a robust harvest bottle, an EZ nutrient bottle, a dropper and a hatchet to perma botany.
- Added missing switch for perma disposals.
- Fixed the unnamed wall button in CMO's office.
- Fixed the unnamed wall button in the medbay.
- Fixed the unlinked blast door in corpsman.
- Removed one of the breaching hammers in armory.
- Security should no longer be accessible through disposal rerouting.
- Added an office chair to the mailroom.
- Fixed the naming for the wall buttons at clerk and prosecutor.
- Replaced the gold at the vault with fancy katanas.
- Removed the anti-anomaly zones at arrivals
- Split the anti-meteor zone at arrivals into two.
- Fixed the door lock at the maintenance room south of CE.
- Separated the station beacons for corpsman and reporter a bit.
- Removed the penguins northwest of perma.
2026-05-05 23:47:06 -04:00
vlacc1 70695e8164 Map attributions and small yaml fix 2026-05-05 18:59:50 -04:00
vlacc1 51684232a0 Summit Station 2026-05-04 03:50:15 -04:00
22 changed files with 180353 additions and 17 deletions

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@ -104,6 +104,7 @@ namespace Content.IntegrationTests.Tests
"PebbleHiring", // DeltaV
"Shoukou", // DeltaV
"Submarine", //DeltaV
"Summit", // DeltaV
"Terra", //DeltaV
"TheHive", // DeltaV
"Tortuga" // DeltaV

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@ -1,18 +1,4 @@
Entries:
- author: turtlemutt
changes:
- message: Add a new snack to the game, spicy pickle moffs!
type: Add
id: 1777
time: '2025-11-02T05:28:33.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/4425
- author: SirWarock
changes:
- message: Rollerbed sprites now don't stack when a patient is buckled to it!
type: Add
id: 1778
time: '2025-11-02T05:44:53.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/4521
- author: HTMLSystem
changes:
- message: Added arachnid and moth sprites for the night vision and thermal goggles
@ -4418,4 +4404,21 @@
id: 2277
time: '2026-05-09T22:19:48.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5738
- author: Cepelinas1
changes:
- message: "In an effort to save money on tear gas grenade production, Security\
\ can now choose up to 4 items for their secbelt in the character loadout under\
\ the \u201CUtility\u201D section! Remember to actually choose what you want,\
\ unless you want to go in with just a baton and cuffs."
type: Add
id: 2278
time: '2026-05-09T23:04:26.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5701
- author: Stxcking
changes:
- message: Added Water Wall Dispenser
type: Add
id: 2279
time: '2026-05-10T11:35:15.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5792
Order: 1

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@ -140,6 +140,7 @@ loadout-group-all-gun = Security Sidearm
loadout-group-security-gun-ammo = Ammunition
loadout-group-revolver-ammo = Ammunition
loadout-group-all-ammo = Ammunition
security-utility = Utility
# Justice
loadout-group-chiefjustice-head = Chief Justice head

180108
Resources/Maps/summit.yml Normal file

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@ -86,12 +86,12 @@
- type: loadout
id: SecurityBelt
equipment:
belt: ClothingBeltSecurityFilled
belt: ClothingBeltSecurityBeltCustom # DeltaV - loadouts
- type: loadout
id: SecurityWebbing
equipment:
belt: ClothingBeltSecurityWebbingFilled
belt: ClothingBeltSecurityWebbingCustom # DeltaV - loadouts
# Outerclothing
- type: loadout

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@ -413,6 +413,7 @@
- GroupSpeciesBreathToolSecurity
- SecurityAllFirearm # DeltaV - loadouts
- SecurityAllAmmo # DeltaV - loadouts
- SecurityUtility # DeltaV - loadouts
- type: roleLoadout
id: JobWarden
@ -432,6 +433,7 @@
- GroupSpeciesBreathToolSecurity
- SecurityAllFirearm # DeltaV - loadouts
- SecurityAllAmmo # DeltaV - loadouts
- SecurityUtility # DeltaV - loadouts
- type: roleLoadout
id: JobSecurityOfficer
@ -452,6 +454,7 @@
- GroupSpeciesBreathToolSecurity
- SecurityFirearm # DeltaV - loadouts
- SecurityFirearmAmmo # DeltaV - loadouts
- SecurityUtility # DeltaV - loadouts
- type: roleLoadout
id: JobDetective

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@ -17,6 +17,7 @@
- Pebble
- Shoukou
- Submarine
- Summit
- Terra
- TheHive
- Tortuga

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@ -0,0 +1,78 @@
- type: gameMap
id: Summit
mapName: 'Summit'
mapPath: /Maps/summit.yml
minPlayers: 40
stations:
Summit:
stationProto: StandardNanotrasenStation
components:
- type: StationNameSetup
mapNameTemplate: '{0} Summit Station {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: 'DV'
- type: StationPlanetSpawner
planet: GlacierSurface
gridPath: /Maps/_DV/Nonstations/glacier_surface_outpost.yml
- type: StationJobs
availableJobs:
#civilian
Passenger: [ -1, -1 ]
Boxer: [ 2, 2 ]
#command
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
ChiefEngineer: [ 1, 1 ]
ChiefJustice: [ 1, 1 ]
ChiefMedicalOfficer: [ 1, 1 ]
HeadOfSecurity: [ 1, 1 ]
ResearchDirector: [ 1, 1 ]
Quartermaster: [ 1, 1 ]
StationAi: [ 1, 1 ]
#engineering
AtmosphericTechnician: [ 3, 3 ]
StationEngineer: [ 4, 6 ]
TechnicalAssistant: [ 2, 3 ]
#justice
Clerk: [ 1, 1 ]
Lawyer: [ 1, 2 ]
Prosecutor: [ 1, 1 ]
#medical
Chemist: [ 2, 2 ]
MedicalDoctor: [ 4, 5 ]
MedicalIntern: [ 2, 3 ]
Paramedic: [ 2, 2 ]
Psychologist: [ 1, 1 ]
Surgeon: [ 1, 1 ]
#security
Brigmedic: [ 1, 1 ]
Detective: [ 1, 2 ]
Prisoner: [ 2, 3 ]
PrisonGuard: [ 2, 2 ]
SecurityOfficer: [ 5, 7 ]
SecurityCadet: [ 2, 3 ]
Warden: [ 1, 1 ]
#service
Bartender: [ 2, 2 ]
Botanist: [ 2, 2 ]
Chef: [ 2, 2 ]
Clown: [ 1, 1 ]
Janitor: [ 2, 3 ]
Mime: [ 1, 1 ]
Musician: [ 2, 2 ]
Reporter: [ 2, 2 ]
ServiceWorker: [ 3, 4 ]
#science
Borg: [ 2, 3 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
ForensicMantis: [ 1, 1 ]
ResearchAssistant: [ 2, 4 ]
Scientist: [ 3, 5 ]
Roboticist: [ 1, 2 ]
#supply
CargoAssistant: [ 1, 2 ]
CargoTechnician: [ 2, 3 ]
Courier: [ 1, 2 ]
SalvageSpecialist: [ 3, 3 ]

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@ -44,6 +44,7 @@
- GroupSpeciesBreathToolSecurity
- SecurityFirearm # DeltaV - loadouts
- SecurityFirearmAmmo # DeltaV - loadouts
- SecurityUtility
# Wildcards
- type: roleLoadout

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@ -25,6 +25,30 @@
- id: SyringeEphedrine
- id: EmergencyMedipen
- type: entity
id: ClothingBeltSecurityBeltCustom
parent: ClothingBeltSecurity
suffix: Filled
components:
- type: EntityTableContainerFill
containers:
storagebase: !type:AllSelector
children:
- id: Stunbaton
- id: Handcuffs
- type: entity
id: ClothingBeltSecurityWebbingCustom
parent: ClothingBeltSecurityWebbing
suffix: Filled
components:
- type: EntityTableContainerFill
containers:
storagebase: !type:AllSelector
children:
- id: Stunbaton
- id: Handcuffs
- type: entity
id: ClothingBeltFoamSheathFilled
parent: ClothingBeltFoamSheath

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@ -0,0 +1,23 @@
- type: entity
parent: BaseDispenser
id: WaterDispenser
name: water dispenser
description: Wallmount water dispenser.
components:
- type: Sprite
sprite: _DV/Structures/Wallmounts/walldispenser.rsi
layers:
- state: waterdispenser
- state: fill-1
map: ["enum.SolutionContainerLayers.Fill"]
visible: false
- type: SolutionContainerVisuals
maxFillLevels: 5
fillBaseName: fill-
- type: SolutionContainerManager
solutions:
tank:
maxVol: 5000
reagents:
- ReagentId: Water
Quantity: 5000

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@ -145,3 +145,47 @@
id: SecurityClothingHandsGlovesFingerless
equipment:
gloves: ClothingHandsGlovesFingerless
# SecBelt utility
- type: loadout
id: FlashBangLoadout
storage:
belt:
- GrenadeFlashBang
- type: loadout
id: TearGasLoadout
storage:
belt:
- TearGasGrenade
- type: loadout
id: SecHoloProjectorLoadout
storage:
belt:
- HoloprojectorSecurity
- type: loadout
id: StingerGrenadeLoadout
storage:
belt:
- GrenadeStinger
- type: loadout
id: RadioHandheldSecurityLoadout
storage:
belt:
- RadioHandheldSecurity
- type: loadout
id: HandcuffsLoadout
storage:
belt:
- Handcuffs
- type: loadout
id: SecLiteLoadout
storage:
belt:
- FlashlightSeclite

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@ -414,6 +414,21 @@
- SecurityFirearmSpeedLoaderSpecialRubber
- SecurityFirearmSpeedLoaderSpecial
## Security utility
- type: loadoutGroup
id: SecurityUtility
name: security-utility
minLimit: 0
maxLimit: 4
loadouts:
- FlashBangLoadout
- TearGasLoadout
- StingerGrenadeLoadout
- RadioHandheldSecurityLoadout
- SecHoloProjectorLoadout
- HandcuffsLoadout
- SecLiteLoadout
## Security Gloves
- type: loadoutGroup
id: SecurityGloves

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@ -0,0 +1,29 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Modifications made by [scrivoy], Dispenser originally taken from paradise at https://github.com/ParadiseSS13/Paradise/commit/846ce475b2258a4336d8895f07f2c0f4053963bc, waterdispenser by @Stxcking (github)",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "waterdispenser"
},
{
"name": "fill-1"
},
{
"name": "fill-2"
},
{
"name": "fill-3"
},
{
"name": "fill-4"
},
{
"name": "fill-5"
}
]
}

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@ -83,6 +83,11 @@
copyright: "Created by Rose, Unicorn on LSD for Delta V. Additional maintenance/alterations by Vape."
source: "https://github.com/DeltaV-Station/Delta-v/pull/704"
- files: ["summit.yml"]
license: "CC-BY-NC-SA-4.0"
copyright: "Created by Vlacc for Delta V"
source: "https://github.com/DeltaV-Station/Delta-v/pull/5778"
- files: ["terra.yml"]
license: "CC-BY-NC-SA-4.0"
copyright: "Created by Requiem for Delta V"