using System.Linq; using Content.Server.Administration; using Content.Shared.Administration; using Content.Shared.Mind; using Content.Shared.Objectives.Systems; using Content.Shared.Players; using Robust.Server.Player; using Robust.Shared.Console; using Robust.Shared.Player; namespace Content.Server.Objectives.Commands { [AdminCommand(AdminFlags.Logs)] public sealed class ListObjectivesCommand : LocalizedCommands { [Dependency] private readonly IEntityManager _entities = default!; [Dependency] private readonly IPlayerManager _players = default!; public override string Command => "lsobjectives"; public override void Execute(IConsoleShell shell, string argStr, string[] args) { ICommonSession? player; if (args.Length > 0) _players.TryGetSessionByUsername(args[0], out player); else { // DeltaV - Print everyone's objectives START // previously: player = shell.Player // implemented like this to make it easier to rip out later ListAllObjectives(shell); return; // DeltaV - Print everyone's objectives END } if (player == null) { shell.WriteError(LocalizationManager.GetString("shell-target-player-does-not-exist")); return; } var minds = _entities.System(); if (!minds.TryGetMind(player, out var mindId, out var mind)) { shell.WriteError(LocalizationManager.GetString("shell-target-entity-does-not-have-message", ("missing", "mind"))); return; } shell.WriteLine($"Objectives for player {player.UserId}:"); var objectives = mind.Objectives.ToList(); if (objectives.Count == 0) { shell.WriteLine("None."); } var objectivesSystem = _entities.System(); for (var i = 0; i < objectives.Count; i++) { var info = objectivesSystem.GetInfo(objectives[i], mindId, mind); if (info == null) { shell.WriteLine($"- [{i}] {objectives[i]} - INVALID"); } else { var progress = (int) (info.Value.Progress * 100f); shell.WriteLine($"- [{i}] {objectives[i]} ({info.Value.Title}) ({progress}%)"); } } } // DeltaV - Added function START private void ListAllObjectives(IConsoleShell shell) { var minds = _entities.EntityQueryEnumerator(); while (minds.MoveNext(out var mindId, out var mindComp)) { ICommonSession? player = null; if (mindComp.OwnedEntity is not null) { _players.TryGetSessionByEntity(mindComp.OwnedEntity.Value, out player); } if (mindComp.Objectives.Count > 0) { _entities.TryGetComponent(mindComp.OwnedEntity, out var metaData); shell.WriteMarkup($"\n[bold]{metaData?.EntityName}[/bold] ({player?.Name ?? "No player attached?"})"); var objectivesSystem = _entities.System(); var objectives = mindComp.Objectives; for (var i = 0; i < objectives.Count; i++) { var info = objectivesSystem.GetInfo(objectives[i], mindId); if (info == null) { shell.WriteLine($"- [{i}] {objectives[i]} - INVALID"); } else { var progress = (int) (info.Value.Progress * 100f); shell.WriteLine($"- [{i}] {objectives[i]} ({info.Value.Title}) ({progress}%)"); } } } } } // DeltaV - Added function END public override CompletionResult GetCompletion(IConsoleShell shell, string[] args) { if (args.Length == 1) { return CompletionResult.FromHintOptions(CompletionHelper.SessionNames(), LocalizationManager.GetString("shell-argument-username-hint")); } return CompletionResult.Empty; } } }