using Content.Shared.Damage.Components; namespace Content.Shared.Damage.Events; /// /// Raised whenever the needs to be refreshed. /// [ByRefEvent] public record struct RefreshStaminaCritThresholdEvent { public float ThresholdValue = 100f; public float Modifier = 1f; public RefreshStaminaCritThresholdEvent(float thresholdValue) { ThresholdValue = thresholdValue; } }